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Kojima Countdown: Analyzing the METAL GEAR SOLID Series- Part 1

Karan writes- "DEATH STRANDING is on the horizon. Which means that no matter which way you slice it, the name of Hideo Kojima is going to be all over every form of gaming media there is. Whether you think this is a good or bad thing, depends entirely on you. You could be a longtime devotee, an eternal skeptic, or someone who does not give a crap. Either way, you’re probably familiar with him and his body of work. To be specific, you’re probably familiar with METAL GEAR SOLID (or METAL GEAR, for purists)– His famous stealth-action series that is both lauded and reviled in equal measure to this day. You either love it or hate it. And in either case, you’re probably justified. Either way, if you’ve been playing games for a while, you probably haven’t been ignoring it.

To celebrate (or is it dread?) DEATH STRANDING, we’ve decided to re-play all canonical Kojima-directed METAL GEAR SOLIDS to update our opinion on them before release date hits for his latest game. While time and memory often blurs our initial perception of things, we decided to go with a clear and open mind on this one."

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gamingpurists.com
Babadook72482d ago

Man that mgs1 was a looker compared to other ps1 games.

50°

Bethesda "lectured" Fallout New Vegas designer for saying the RPG would run at 30 FPS

"It was so offensive to me"

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gamesradar.com
Jin_Sakai64d ago

30fps sucks. Especially on an OLED.

30°

Gears of War Creator Weighs In on PlayStation Release, E-Day, and Game Pass

Cliff Bleszinski shares thoughts on Gears of War’s PlayStation debut, E-Day, and Microsoft’s Game Pass strategy.

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twistedvoxel.com
30°

Inkle co-founder explains how TR-49 broke even in three hours

The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.

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gamedeveloper.com