840°

Impressive Killzone 2 destructibility footage

Outside of its immaculate texture work, character models, and animations, Killzone 2 features an incredibly realistic destructibility engine allowing users to decimate specific objects and structures, watching them crumble into ruins.

In this latest line of footage, the player shows off some of the destructibility seen in the online multiplayer beta, shooting everything from pipes to hurling a grenade and razing the side of a support pillar. Watch as chunks of concrete collapse to the ground and red-hot bullet holes penetrate the ground floor, spitting up debris.

Click the jump to check out the footage.

Jpinter6321d ago

That level of destructibility and quality is amazing for single player let alone multiplayer online. I am so excited for Killzone 2.

mesh16321d ago Show
Fox016321d ago (Edited 6321d ago )

First of all, this is just a Beta and a highly compressed one (about 500MB) so the retail version will look even better. Second, even with the crappy quality videos and the fact that the beta is highly compressed, it still looks a lot better than Gears 2; you really need to get your eyes checked if you can't see this.

shingo6321d ago (Edited 6321d ago )

I have to say, from being in the beta, I've never experienced the feel of battle and war zone like I'm currently experiencing with this game. It's ridiculously AWESOME. And on top of that, the gameplay is just as awesome as the graphics and sounds. Extremely fun and addictive. This game will sell millions for sure and will be one of the top PS3 exclusives ever!

marinelife96321d ago (Edited 6321d ago )

I agree. The battles are intense. And that carrot they dangle out in front of you to rank up to get more abilities is addictive.

Nothing sounds better than that little chime you hear when another Helghast goes down. They should make that sound customizable.

thereapersson6321d ago

I think fanboys of any system can attest to the stupidity of Mesh1's comments.

kevnb6321d ago

realistic lighting goes alot further than I thought.

KRUSSIDULL6321d ago

As a Xbox 360 fan i have to say its amazing! My dad has a PS3 so i wont be missing anything ;)

AuToFiRE6321d ago

As I am in the Kizzy 2 beta you really dont get the full effect until you actually take a chunk off a wall for yourself

Marceles6321d ago

I'm totally addicted to the beta, I've playing this more than any games I have

ud6321d ago

Yeah It's open to Canada

Kleptic6321d ago

I know we are not supposed to be talking about the beta...but whatever...the game is incredible so far...I too have put more time into this beta than both LBP and Resistance 2...which is sad, but it really is that awesome...

the graphics are simply unmatched...nothing else to say...Crysis took more of a hit for multiplayer than Killzone 2 does...there are a few glitches here and there, most of which are confirmed to be related to lag...and there is plenty of time to get that under control...

also the class system is awesome...the way you unlock stuff hopefully has been toned down for the beta...as in its very easy to rank up so far...and being that GG confirmed only the 12 or 16 ranks, its pretty obvious that the retail game will require more XP to rank up...the ribbons are a little vague right now too, but that all is probably related to this being a very very bare bones beta test...the only issue I hope they resolve is simply that the ranking/statistic system doesn't give you a clear idea of what you need to accomplish in order to unlock each badge, weapon, etc...

My biggest concern with the game though has nothing to do with how it plays or looks right now...those questions are more than settled imo...the game is easily the top first person shooter of this generation imo so far...my concern though is how much content is delivered with the game at release...right now co-op is still slated as possible DLC right after release, a kind of Fable 2 approach...and I think that could be a death blow to the game's reception...with the bar being raised by Resistance 2 in what is expected from a $60 shooter...I don't think Killzone 2 can hang with just an excellent class base multiplayer and single player...at least a 4 player co-op 'mode' needs to included...it could release with what has been simply confirmed and nothing else...and will still be an incredible game...but I don't think it would then get the recognition it deserves...most reviews would simply dwell on that and nothing else...this game will have more skeptical eyes pointed at it than any other so far this generation...I hope they don't give them any more ammo than they already have...

there are bots confirmed though...and bots can universally be used in different gameplay mode...which that may be a sign that there will be a co-op mode similar to horde in gears 2...where its not a campaign like more traditional co-op modes...but a mode in which endless waves of enemies are thrown at you...either way...hopefully something else is confirmed soon to raise hype a little more before release...

but everyone's questions and complaints early on...'bad textures'...'it looks ok, but the gameplay looks generic'...wrong and wrong...any shooter fan will be more than impressed in february...

Sarcasm6321d ago

Amen Kleptic!

But for my own two cents, I do have to agree. I still cannot believe they have these kinds of graphics for a console. I mean yeah everyone should be "expecting" these kinds of graphics for all upcoming games. But man, Killzone 2 definitely lives up to the hype in graphics, gameplay, and exceeds expectations in game modes and features.

There will be those folks that say "oh it's just another FPS" need to really stop the hate train. If it was on the 360 they'd be bragging about it 20 times more. Heck, they brag about Halo 3 which is half the game of what Killzone 2 is going to be.

Sadly, as great a Killzone 2 is so far. I still predict many 8/10 reviews from the usual 360 biased websites. Docking points because "it doesn't look 100% like the 2005 trailer, only 90" or "graphics are too good it hurts my eyes."

Bob Dole6320d ago (Edited 6320d ago )

Bob Dole poops on yo mama. So git offa hiz nizzutz. This game is gonna do tha same so git some! O yeah sony xbox ftw whatever gimme bubblez ho'z.

You know, I wish you were as drunk as Bob Dole cause he has so many goddamn bubbles he wants someone to challenge him to a rochambo... fore real; take them away. cause bob dole is a sony fanboy that loves having no bubbles. please TAKE HIS BUBBLES AWAY.!!!!

No seriously he's drunk..... so do what he says or consequences will be dire.

+ Show (15) more repliesLast reply 6320d ago
Ashton6321d ago

how they can achieve this kinda graphics and features in the Multiplayer portion of a game on the PS3.

I would love it if sony uses this engine for lots of their own first party titles.

Fishy Fingers6321d ago

I imagine this is an engine PS3 owners will see time and time again. GG aren't just building a game but a platform. Look at it as Sony "get outta (UE3) jail free card."

pwnsause6321d ago

well GG got help from Santa Monica Studios to help build this engine, so Im pretty sure we are going to see it again very soon, I Believe that they are Using this engine For God Of War 3 when you think about it.

Kain816321d ago

i would say that the hole Taeser for GoW3 was an in-game build of the game.

THC CELL6321d ago

final game will look out of this world cant wait

meepmoopmeep6321d ago (Edited 6321d ago )

I believe "The Edge" as Ted Price likes to put it, is the collaboration of Sony's 1st Party studios along with close colleagues like Insomniac putting their wonderful minds together to juice out the hardware of the PS3.

they all share tips and tricks with each other and we are all going to be in for a wild ride.

Panthers6321d ago

"honestly sony needs to teach 3rd parties
how they can achieve this kinda graphics and features in the Multiplayer portion of a game on the PS3. "

Its easy. Throw millions of dollars at it. This game was extreamly expensive to make. I dont think third parties are willing to do that.

HighDefinition6321d ago (Edited 6321d ago )

Killzone2 has cost ALOT of $$$. Period. As AMAZING as the game is, it`s more than a game to Sony. This engine will be used for a ridiculous ammounts of PS3 exclusives after KZ2s release. Also, the game is basically a "show piece" for the PS3, which WILL attract ALOT of developers aswell as customers. This the one game that the MOST hardcore of 360 fans, that hate everything about PS3 will give it it`s props. That says ALOT.

@panthers

What`s cost so much and took some much time was the dev of the engine.

Statix6321d ago

Expensive, yes, but the graphics engine has already been finished along with all the accompanying PS3-specific performance optimizations and technical breakthroughs.

SSCOOLCHEA6321d ago

Sony will give out some info to third party devs . But sony won't spill all the beans . Its just like coca-cola . so many different ingredients but coca cola wont give you the main ingredient .

RememberThe3576321d ago

Socom comes to mind. However, to they're credit the first parties do have an amazing track record. If we keep seeing games like InFamous and Killzone 2 coming from these devs we can rest assured that games that launch like Socom will be few and far between.

Sarcasm6321d ago

"Expensive, yes, but the graphics engine has already been finished along with all the accompanying PS3-specific performance optimizations and technical breakthroughs."

Exactly what I was thinking.

I wish Guerilla Games makes the next Terminator game. As random as that sounds, there are certain things in the beta and in the trailers that remind me a lot of the future in terminator and I think the Killzone 2 engine would be PERFECT for an FPS terminator.

+ Show (8) more repliesLast reply 6321d ago
dj_funky6321d ago

2 thumbs up on the details GG.
still a couple months away i'm sure it will be even better when finished.

Fishy Fingers6321d ago (Edited 6321d ago )

Well this is beta footage and there for taken from an "old" build. Id wager it already looks better, let alone at launch.

Kleptic6321d ago

what is really bizarre is that GG said the only thing they really had to hold back on multiplayer was the physics based destructibility...but that the lighting and hit response system as well as incredible textures and particle effects were all able to be streamed in online code...

and despite that...there is destructibility everywhere...this video doesn't do it justice...you should see those pillars in the academy (where he through a grenade, but it bounced off and landed to far away) when a rocket hits them...stuff goes everywhere, and its all physics based and rendered within the lighting (meaning they all make correct shadows)...I spent 15 minutes just kicking chunks of wreckage around...it was awesome...I should probably stop talking about this though...I made all this up...I am not in the beta...sorry for the confusion, Sony...

olivia6321d ago

WOW THE CELL CAN DO THIS EARLY IN IT'S LIFE CYCLE

Capt CHAOS6321d ago

No sure why you guys keep b1tching on about MSG4 this and MSG4 that, for me, MSG4 = CGI videos = Boredom.

This is the game you should all be raving about.

Don't rant too much about the lighting and the shadows, but the attention to detail is wicked and the environmental destructions was awesome.

Would have loved for him to pop a few into those sandbags to see if they gave way much and to cherish the puffs of sand..

Kleptic6321d ago

many of us have been raving about this for a while...which was only met with 'bwah bwah, its not even close to the trailer'...

however I am not sure at all what you are talking about with 'don't rant about the lighting and shadows'...this game has some of the absolute best and most realistic lighting of nearly any game to date...the muzzle flares create dynamic lighting around all objects and characters...plus enemy fire results in a shadow pulse behind them that looks absolutely incredible in a poorly lit room...

and that is just the beginning...the particle effects are crazy as well...lots of detail and animation, but even more impressive is how long they stay there...which introduces some really awesome mechanics, such as 2 grenades in a hall way can easily be used as 7-10 seconds of smoke cover to move into an enemy base unnoticed...

and the other thing is the destructiblity, of which we were told is 'barely in the multiplayer'...and going by the fact that its seemingly everywhere...I have no idea how crazy the single player is going to be in this regard...

yeah this game is kind of a big deal...

+ Show (3) more repliesLast reply 6321d ago
PirateThom6321d ago

It's gutting this game is going to 7/8 reviews because of biased fanboys who got owned when GG managed to match/surpass that CGI trailer and are still bitter about it.

Kain816321d ago (Edited 6321d ago )

but someone lied.
Someone said sonys Blu-ray is useles
but someone lied.
Someone said HDMI is not needed
but someone lied.
Someone said installs are not needed
but someone lied.
etc......

PirateThom6321d ago (Edited 6321d ago )

It's funny, but so far Sony have been pretty much spot on with the PS3.

Apparently, they lied though.

It's games like this, running on custom engines designed for the PS3 (like Uncharted, like Metal Gear Solid 4, like Gran Turismo) that blow everything else away. If anything, the PS3 is definitely stopping developers from being lazy, since they can't just use middleware engines like Unreal Engine without serious work.

na2ru16321d ago

someone had lied
someone said the cell is useless
someone had lied
1up said this is nothing compared to geows back in 2007
1up was full of denial

kevnb6321d ago (Edited 6321d ago )

I see what you are getting at guys. HDMI isn't really needed, but it sure is nice to have 7.1 lcpm sound :). It sure is nice to have 50 gigs of space to work with. I could go on, but it sure is nice to have a ps3 and all its features.

Sarcasm6321d ago

"running on custom engines designed for the PS3"

That's what already separates PS3 games from 360 games. But try telling that to one of the 360 folks here on N4G and you'll get "but... but... Unreal Engine" NO... shut it...

+ Show (4) more repliesLast reply 6321d ago
vmartin126321d ago

This engine looks amazing...

It would prolly kick the crap out of the Unreal Engine..

Day One Buy :D

Teh CELL makes this game sexy... (4.5 cores used)..

CANT WAIT!

joydestroy6321d ago

uh, it does kick the crap out of the Unreal Engine, easily.

Atomic6321d ago

Almost any Engine kicks the crap out of the Unreal Engine 3. not just Killzone 2 Engine.

Final_Rpg6320d ago

I'm interested to see if the unreal engine 4 is more so compatible with the PS3. The 3rd engine is acceptable because it was designed before the ps3 was around. But now there is no excuse for lack of cohesiveness between them. I expect UE4 to work just as well with the PS3 as the 360.

yanikins1116320d ago

from what i remember, ue4 is for the next gen of consoles and wont have a pc equivelent... think it was news on n4g a while ago.

pwnsause6320d ago (Edited 6320d ago )

UE4 is being designed with Next Xbox and the Next Playstation in mind instead of being PC lead, in other words, the PS4 version of the Unreal Engine will not be gimped like this Generation.

+ Show (2) more repliesLast reply 6320d ago
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130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

Read Full Story >>
thenerdstash.com
IAMRealHooman495d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX495d ago (Edited 495d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne495d ago (Edited 495d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro495d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken495d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown495d ago

They should finish Horizon story first

darthv72495d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken495d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya494d ago

Yeah, a remake would be pretty awesome

anast495d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood495d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX724d ago (Edited 724d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro724d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72724d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_724d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga724d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos724d ago (Edited 724d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23724d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000724d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin724d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole724d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix724d ago

A Resistance reboot will be awesome

Michiel1989724d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor724d ago (Edited 724d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

724d ago
Michiel1989724d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar1028d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1028d ago

Can’t wait for their next franchise

SullysCigar1028d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1028d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491027d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381028d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1028d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1028d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381028d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1028d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761028d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 1028d ago
REDGUM1028d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301028d ago (Edited 1028d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1028d ago

thank you fps lover, I'm with you

talocaca1028d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1028d ago (Edited 1028d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1028d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1028d ago

There were rumours that they were working on a Socom reboot.

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