
Hollywood Reporter - "SIE chairman Shawn Layden discusses the new deal, what it means for Insomniac's development and the company's approach to acquiring studios and talent."

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Strauss Zelnick says price of GTA 6 is being carefully considered and that Rockstar is focused on "making the most spectacular piece of entertainment on Earth."
If GTA 6 abandons everything that made GTA 5 great, it will crash and burn right out of the gate. GTA 5 was funny and not at all PC. My worry is that they will cave to the PC crowd and ruin the vibes.
Meh.., if it’s above £55 I ain’t buying it.
Rockstar are genuinely not half the company they used to be. I was a die hard GTA fan I’ve purchased every game and expansion and spin off day 1.
My opinion of GTA6 is that I can take it or leave it. Not bothered. They burnt too many bridges.
So they're actually leaving the door open for an L.A. Noire sequel? Nice!
He should just come out and say it already it's getting stupid it's going to be a 100 bucks $200 for the special edition🤡🤡; 29315;🤣♿
I won't be getting this game until I can get it for $70. SHoot, I could wait for it to be even lower. I don't need the game that badly as my backlog is still huge and I am enjoying playing other things.
Because 13.1m sold is something you want to control and not have slip away when the developer decides to go off and make their own IP with Xbox or Nintendo.
I just hope part of the agreement is that Insomniac gets to make some new IPs between the other known IPs.
Probably also so that MS doesn't try and swoop in and offer a stupid amount, like they did with Minecraft, in hopes of pulling the studio and it's owned IPs away from other platforms going forward.
When one studio is actively out acquiring studios and talent, it would be stupid for Sony to sit there and do nothing.
It was a smart move to purchase a developer that makes games with mass appeal for core gamers and casual with the likes of games like Spider-Man.
With the sales like that on one platform for a Disney/Marvel property, you can expect more deals and opportunities to come. Sony can present sales numbers and say "look at our platform FIRST if you want to reach a wide audience" with other Marvel games in the future.
That's how they sell consoles. Make exclusives that capture many parts of the gaming community worldwide. I suspect their next developer purchase will be at the level of Insomniac and doing the same thing. Worldwide appeal with their Worldwide Studios.
Who's next on the purchasing block and exclusives? I'd go after Capcom for next Gen exclusives, purchase Blue Point for remastered games, purchase Survios(Raw Data,Creed, Sprint Vector, Electronauts) for VR if they're interested, Impulse Gear(Farpoint) and First Contact Interactive(Firewall Zero Hour).
With other large companies jumping in like Verizon, AT&T, Google, etc. Sony's going to need more developers that reach everybody.
The question should be, why didn’t it happen sooner?
What changes for Insomniac and your relationship now that they’re under the fold?
For Insomniac themselves, nothing much changes at all. They’re a fantastic studio, they deliver fantastic content. I don’t think anyone will go in there and tell them how to make a game. They certainly got game of their own. I think what Worldwide Studios provides to them is a closer relationship to the innovation — whether it’s in technology or game design that we’re doing here. We’ve got a number of teams with extraordinary talent in game creation. We’re in a place now where all of our teams are trading technology and techniques and innovation across studios to get better and stronger. I think there’s only additive natures to it. There’s nothing there that will change their culture or their ability to deliver the fabulous games they’ve been doing for 20 years
Are you concentrating on existing IP or the creation of new IP with Insomniac?
All the studios at Worldwide Studios manage their franchise plans and manage their IP in a way they see best. Insomniac will be no different in that way. We’ll look at what they walk into the fold with. If they have ideas around new game concepts, which every team does, we will look forward with great anticipation to what the future brings
this in itself is why sony as a publisher is great. kojima and bluepoint to follow along with some japanese studios that be announced at TGS/PSX
BTW shawn let me make it easy Insomniac owns the SSOD IP and now you own it. The same applies to outer world for ms even thought take two will be the publisher the developer still own the IP meaning ms does
time to release original SSOD on ps4 and see how easily it will sell