370°

No Man's Sky Developer Deserves More Recognition

SwitchedOn Gamer writes: No Man's Sky's Beyond update perfectly demonstrates the commitment Hello Games has to their game and their community of players.

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switchedongamer.ca
Skuletor2394d ago

I still recognize them as the developers that lied about their game

Palitera2394d ago

Yeah, players who forgive these scammers really deserve EAs, Hellos and alikes.

-Foxtrot2394d ago

Exactly

They shouldn’t be getting rewarded like this, yeah great they supported the game but they didn’t really have a choice

Still not what was promised or shown off

harmny2394d ago (Edited 2394d ago )

Have you ever been forgiven for anything in life? Or are you perfect?

Remember. Developers are people. They have feelings too. They make mistakes too.

Do they deserve hate for launching a crappy game? Yes
Do they deserve to be recognized for supporting it for two years for free? Yes.

It's nothing like EA. EA would launch expansions as dlc and charge you

harmny2394d ago (Edited 2394d ago )

@-Foxtrot

They did have a choice. Taking the money. Putting it in the bank and start developing a new game 2 years ago. Or closing the studio and go to work somewhere else

TheFirstClassic2394d ago

Attempts at redemption should not be despised, they should be encouraged. They made a bunch of money at launch, they could have kept it and split, but they didn't. Nms has gotten closer and closer to the original vision.

Godmars2902394d ago

@harmny:
The thing is, its that the likes of EA, who have repeated abused the goodwill from an apology, to then do the exact same thing if not worse, that's created this mentality.

JackBNimble2394d ago

So you didn't get what was promised day one , they continued to support it , continued to update it and on Tuesday the game will be updated to where Hello games wanted it to be.

Imalwaysright2394d ago

harmny

More sob stories from you defending game developers... Sean Murray had the choice of being honest and upfront with everyone. He had the choice of releasing an early access game. Instead he: went to Colbert's show and lied about his game, made interviews with gaming publications and lied about his game, went to EA and showed fake gameplay footage, put a misleading trailer on storefronts, released his incomplete game at full price, released a broken mess and the people that bought the game at full price are still WAITING for features that the scummy liar advertised and you're talking about mistakes? Mistakes?! LMAO and the oh so poor devs are people as well whaaaa whaaa. Yeah scummy con artists are people as well. They fart everyday like the rest of us and huh they pick their noses when they're waiting for the light to go green so up the dee fucken hooo whaaaa whaaa https://media3.giphy.com/me...

rainslacker2394d ago

Or....the real world where they would have cancelled development and not released the game because they would have run out of money. They were a small dev, with limited funds. It's not like they had big publisher backing where they could afford to delay the game to make it more than it was.

I can understand if people weren't happy with what was released compared to what they feel was promised, but people saying like they just had a choice to wait to release it seem to think that that is always a solution. Indie games often don't have that option at all.

Imalwaysright2394d ago (Edited 2394d ago )

rainslacker

If funds were a problem in the real world Hello games had the option of releasing an early access game or they could have started a crowdfunding campaign, maybe even both. NMS might be in indie game but it was an indie game that was followed by many gamers and had garnered a lot of attention. It wasn't your run of the mill unknown indie project so that excuse doesn't fly.

CrimsonIdol2394d ago

God, some of you are so bloody toxic. I thought it was a joke when it came out, but it's pretty amazing now. Yes he fucked up, promising a lot more than they could deliver. He did a Peter Molyneux. He reached for the skies with ideas that he probably thought they could squeeze into the game by launch but the realties of game development meant most of what was meant to be in the game didn't make the cut. They made demo material that they couldn't deliver on. It was a mix of marketing spin and naivety. It WAS a joke and they've been suitably torn down because of it. But what they've done since is totally commendable. There is no doubt in my mind of the passion and vision that's there.

Palitera2394d ago

The guy is a intentional liar and a scammer and you are defending his lies and scam.

Pure and simple. This is related only to his scammer mindset, nothing else.

rainslacker2394d ago (Edited 2394d ago )

@iam

Sure....but they did have private funding for the game, so the release schedule wasn't entirely up to them. Indie doesn't mean publisher/investor free to take your time and do whatever you want, and ultimately, that people funding it are going to want a return on their money, and may not have more money to give. The producer is responsible for getting the money, and if they can't, then it's either cancel or go with what you got.

Not everything in the real world of development is as black and white as some people assume, and what may work in one place, may not even be available in another. For instance, Sony paid money to publish on PS4. Sony doesn't do early access. Are they going to be content with HG just releasing it on PC while they're left out in the cold? Things just don't work out like that when money is involved.

I'm not saying that Murray didn't do a horrible job of PR, just that sometimes, choices are limited, and this game suffered due to poor setting of expectations by Murray, and because of the delay, probably a quick drying up of the money.

If early access is enough to appease you and be alright, then what's the problem? Isn't selling the game and then using the money for updates the same thing? Isn't that what the dev has been doing since release? They didn't market it that way, but the end result is the same. I'd even say they've done better than many early access programs out there.

milohighclub2394d ago (Edited 2394d ago )

Ea would have took your money then ditched all content plans, over and over.

Hello games have stuck by this game for 3 years now with free content updates.
I was gonna post all the patch notes here but theres way too much. I cant even make a thread on reddit cos it dwarfs the text limit.

Instead I've had to put it in word. Its 115 pages long.
over 3 years with a team no larger than 25 members, they have redeemed themselves in my eyes.

These notes will be denser come wednesday when the patch drops also at least another year of free content to come and probs a ps5 update.

https://drive.google.com/fi...

Imalwaysright2394d ago

Indie games by definition are self funded and self published games. If Sony funded the game then that excuse of lack of funds doesn't seem plausible because if I remember correctly it was a small team and if early access wasn't possible because Sony published the game then they could have done what Shenmue devs did to help fund their game. Anyway that to me is irrelevant because lack of funds or set release dates don't explain this https://www.youtube.com/wat... and let's just leave at that because there are more examples. You don't need to be good at PR to know that you're showing fake gameplay footage on the biggest gaming convention in the world. You don't need to be good at PR to know that you're misleading the people that you're trying to sell your game to. All you need is decency and I don't understand why you and others are throwing words like mistakes, naiveté or "bad at PR". That guy knew exactly what he was doing when he went on that stage.

You know full well why I mentioned early access games as an option for Hello games to fund the game if needed be but again, irrelevant. The lack of honesty and respect shown to the people that bought the game is the real issue. "Devs are people muwahhh muwahahhh" yeah so are the people that bought their game and got a product that was not even close to be what was advertised to them.

CrimsonIdol2394d ago

"Anyway that to me is irrelevant because lack of funds or set release dates don't explain this https://www.youtube.com/wat... and let's just leave at that because there are more examples. You don't need to be good at PR to know that you're showing fake gameplay footage on the biggest gaming convention in the world. You don't need to be good at PR to know that you're misleading the people that you're trying to sell your game to. All you need is decency and I don't understand why you and others are throwing words like mistakes, naiveté or "bad at PR". That guy knew exactly what he was doing when he went on that stage. "

If you can't understand how this could have been naivety then I probably should bother explaining but here goes. It's called a "vertical slice". you polish off a slice of the game you intend to make, make it work in some controlled situation and show it off as a proof of concept to sell the game. In the case of some big ol' universe sim I imagine it's infinitely more complicated to get right than some corridor shooter. You have thousands of systems, none of which are going to be ready yet and all of which are interconnected. it's going to have to be heavily scripted to work at all. This was overconfident and full of bull, but bull I'm guessing they hoped they'd eventually pull off in the following years of development. This is nothing new for E3, especially not on the Sony stage, they regularly show off, well, bullshit. You hear it time and time again if you actually listen to stories about these E3 demos from people working on the games.

It deserves a lot of criticism, there was clearly no way they were going to pull it off with our glorious hindsight. But it doesn't have to have been malicious. I reckon he thought it was going to come together. But it didn't. You can even tell in some of the interviews closer to the date that he was trying to temper some of those expectations but it was too late, his previous words were out there and the gaming media and Sony PR had created an unstoppable hype monster.

There was no reason other than them having their hand forced for them to release the game in the state they did. The backlash was (and clearly still is) immense. I would guess they had no choice. It was a huge mistake as it clearly needed to stay in the boiler for at least a couple more years. It has tarnished their reputation. He is so very clearly "once bitten, twice shy" about overselling his game and while they might have won quite a few of us back which this stream of significant free updates he and his company is now stuck with a reputation amongst the so-often notoriously merciless gaming community.

I don't believe, however, it was a "scam". They didn't run off to panama with the money, he shut his mouth and they kept plugging at it. People had a whinge about the pre-orders they bought (when will people learn?), it became the butt of jokes, people demanded refunds, the games price quickly plummeted and people like me who could see through the hype waited a few months and bought it for next to nothing. There were so many mistakes here, clearly, and a few deceptions, some smoke and mirrors we all got to see through at launch. But there's no definitive proof I see that it was done in bad faith, just bad judgement.

yoshatabi2394d ago

@foxtrot. Pretty sure they did have a choice

Imalwaysright2393d ago

CrimsonIdol

A vertical slice is a proof of concept in early development stages to sell your game to a publisher. This was one year before the game was released and yes I'm aware that devs touch up the gameplay demos shown at E3 but 99% of the time it's just graphical upgrades. That's not what happened with NMS. The game that was sold wasn't just a visual downgrade from what was shown in that stage, it was much more than that so we'll have to agree to disagree on Hello games, a studio that wasn't comprised by noobs, naivety.

2392d ago
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harmny2394d ago

They launched an empty game. And then they kept working on it and added tons of content for FREE. so they did the best they could.

I hope you never make a mistake. Because when you do I'll be there to insult you for the rest of your life.

mkis0072394d ago

Ya these people don't allow for making mistakes at all, and they don't allow for fixing those mistakes either.

AspiringProGenji2394d ago

Purposely lying to consumers is not a mistake

Hungryalpaca2394d ago

There’s a huge difference about making a mistake and intentionally withholding information about a product to get money then “add it in later” after they’ve taken the money.

If they were honest up front and said most of the content won’t be ready at launch but will work hard to get it to what they originally promised, then I’d forgive them.

Instead, they made promises about the game, it turned out to be something completely different WITHOUT telling the public, took the money and fixed it 2 years later.

Yea. No thanks. That’s incredibly scummy.

demonic362394d ago

It's not about making a mistake, it's about them telling lies to everyone! you might be able to forgive that, but I don't and neither do a lot of other people who wasted money on a game that was sold on a lie.

Monster_Tard2394d ago

"they did the best they could"

Oh come on... really? They threw money into after taking peoples money.

Sure people make mistakes, learn from it and change, but I can honestly say that I haven't lied to people to cheat them out of money. A "mistake" like that takes a person with low characteristics to make.

lelo2play2394d ago (Edited 2394d ago )

Making a mistake and intentionally lying to everybody... are two very different things.

porkChop2394d ago

It's not a mistake to lie to your potential customers about features that aren't in the game.

It's not a mistake to lie on release day, saying that players can't find each other because of server issues.

It's not a mistake to show features in a trailer that do not exist in the game.

It's not a mistake to go completely silent for months without any sort of apology or explanation.

They knew exactly what they were doing. Yes, I'm glad they kept working on the game. But that does not in any way excuse what they did.

rainslacker2394d ago (Edited 2394d ago )

You all seem to think the guy maliciously lied and purposefully misled the potential buyers.

I've watched this dev during pre-release, and all I could think was that he wasn't very good at PR. He allowed himself to be led too often, and often seemed to be all over the place. I think he got too wrapped up in everything, and maybe intended to release what he said.

At the same time, people really stretched the nature about how many "lies" there were. The no MP expanded to any and everything that could potentially be a lie. Like for instance, the animals shown in the trailer weren't in the game proper....ignoring any and all technicalities of how the universe was created, or acting like the trailer wasn't a bullshot to show as much as possible in as short a period of time.

I've seen the big publishers lie much better and often, and be caught in lies, and still not show a single ounce of remorse, and then go and do it again, half the time not even fixing their mistakes. But people acting like Murray was worse really got on a hate train that was way overblown.

Don't forgive the man if you feel he did wrong. But after all these years, it seems people still hold way too much hate for the man. it's time to move on, and it offers plenty of content, and realistically, I think most people just aren't interested in the game, but want to be hostile towards Murray, and even the people who still enjoyed the game regardless of all that happened.

gangsta_red2394d ago Show
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2392d ago
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Sharingan_no_Kakashi2394d ago

Really? My advice would be to just get over it. I mean they hurt themselves more than they hurt anybody else. And all the free updates have made the game absolutely extraordinary. Now I didn't buy the game when it launched but I did pick it up after a few big updates, and while it's still probably not EVERYTHING they promised, I can tell you the feeling of discovering a new planet never gets old. People make mistakes. Lets not forget that during development of the game their entire studio got flooded, they lost all their assets and had to start over.

Also, Palitera comparing this to anything that EA has done is just childish.

Hungryalpaca2394d ago

Uh they did exactly what EA does. They said certain things would be in the game. Turns out they lied about it and went silent. Took everyone’s money then added it in nearly 2 years later.

EA does that all the time.

demonic362394d ago

My wallet never got over there lies ... why are you people defending this type of practice?

quent2394d ago

Still a Boring game, it just runs better now

demonic362394d ago

EXACTLY, people seem to have short memories when it comes to this. I will never respect them for the fact they lied to everyone!

Godmars2902394d ago

What dev, or PR person from a studio, doesn't nowadays?

(Not that that's a good thing...)

rainslacker2394d ago

I probably would have been more critical of what happened, and Murray, had the hate train not been so rampant at the time. in the course of a week, and even seems today, he's treated as the worst person in game development. And that's going p against some pretty heavy contenders from EA.

In the end, I actually analyzed the "lies" a lot more than I probably would have, and feel that people were really stretching anything they could to make it look even worse than it was. The only thing I really agreed with was that he talked about playing with other players, and that didn't turn out the way people hoped. But, looking for that quote, it wasn't said so often that I would call it a main selling point, just something he mentioned, and that was after being pushed to say something about it.

The man is terrible at PR, but I think he seems like the kind of person who wouldn't mislead intentionally. He just didn't seem to have that kind of personality. What I saw was people acting like he was lying with malicious intent to decieve, instead of just getting too wrapped up in the moment, and not knowing how to restrain his enthusiasm compared to what he could realistically accomplish. That's why devs should not say stuff until they know it will happen, and if something happens to change that, they should be more transparent about it sooner.

carcarias2394d ago

Yeah, and that's the problem they seem to have now.

I'm really impressed they're so committed to the game but I guess it goes to show that first impressions last. Bit of a sad story all around.

They'll still have to work really hard to get people's trust in the build up to whatever game they launch next because few want to buy a game that's only complete 1-3 years later.

Maywell2394d ago

If you recognize them lied about their game, shouldn't you also recognize how they fix the game?
But I bet you are not that smart, since you are just a game buyer, not a game developer.

Skuletor2394d ago

Your grammar is horrible, you shouldn't be lecturing any one on how smart they are.

ginganinja2394d ago

Just come from a piece where all the comments are how gamers are fantastically well-adjusted people who don't hate..
but then, carrying a grudge FOR 3 YEARS against a indie dev because their game wasn't quite to the spec they were going for.
That's a perfectly rational thing to do.

Skuletor2394d ago

Who said anything about hate? I paid full price for a product that was advertised as one thing and received something else instead.

trooper_2394d ago

@harmny: No, people think developers are invincible and incapable of making mistakes. These developers could have easily close shop but they chose to redeem themselves.

It’s not how you start but how you finish.

janus2252394d ago

Are you serious? Despite all the improvements they made?

kayoss2394d ago

I mean they could have easily taken the easy way out and stop support of the game.

SeanScythe2393d ago

Sounds like some here sold their copies and are butthurt that if they want to play it again they need to rebuy it. Glad I held on to my copy, I knew it would get updated and fixed so I didn't trade it in. Now I can go back in and pick up where I left off but now in VR and with full features and with friends.

Skuletor2393d ago

I still have my copy, I just don't appreciate liars

+ Show (9) more repliesLast reply 2392d ago
InklingGirl2394d ago

I like the game and I'm impressed with how they have been able to patch and update it, but with how they handled the original launch they don't deserve anything at least not yet.

One-Shot2394d ago

lol feel free great arbitor of when the time is right to let us know when that is.

CorndogBurglar2394d ago

I bought this game when it launched and was disgusted with all the missing content they showed and said would be available at launch. So I sold it.

I bought it for $15 2 months ago because I've been hearing about everything they've added and thought they deserved a 2nd chance for not just throwing in the towel post-launch.

What I found is that they certainly did add quite a bit. But at its core the game is still just a massive bore-fest of grinding for materials. Seriously. You need materials for everything. You even need materials to craft other materials, that are then used to make the item you need.

The exploration and everything is great. But again, you can't even do that without constantly grinding for materials for every aspect of the game. I'm not sure how anyone can find this fun.

Nate472394d ago

There is creative mode which gives u everything and unlimited resources. So u can base build and explore. But that's always been what the game was about, exploring. This "beyond" update looks excellent and with full online/VR you should give it another shot

quent2394d ago

Exactly my thoughts on it as well, I must be getting old or something, or I'm just over and tapped out of all the grind that's been put into almost everything I've played in recent years

mixelon2394d ago

When you know the loops the grinding becomes much less of a hassle. You can be really efficient if you want to be.

Also the main gathering/farming/etc loop is enjoyable to a lot of players. Repetitiveness isn’t a problem when people are into it.

RDF2394d ago

I'll give them props for sticking with it.

Show all comments (115)
50°

Hogwarts Legacy 2 Planned for No Earlier Than 2027, With More Major WB Games Releasing the Same Year

Hogwarts Legacy 2 will arrive no earlier than 2027, as Warner Bros plans major franchise returns between 2027 and 2028.

Retro19861d 8h ago

Thats ok ! Take Your time and make it gooood.
Playing the first one these days, and got a long way to go before finishing. Awesome game! Gonna 100% it.

repsahj15h ago

I got mine just 5$ for switch 1 version and 5$ for switch 2 upgrade! Very beautiful game.

scorpio_204913h ago

Man I hope they emphasize the school aspect and minimize the open world Ubisoft-ness of the first game. Open world is fine but it felt like every other game when I left the school.

120°

The Idea of Microsoft Sunsetting Xbox Is Absolute Nonsense, but It Exposes a Massive Problem

A few days ago, an interview with Seamus Blackley, designer of the original Xbox, sent shockwaves among the community.

Read Full Story >>
simulationdaily.com
Christopher2d ago

***This whole conspiracy theory (because that’s what this is) is basically entirely based on the idea that everyone involved is lying to us. ***

C'mon now. It's an opinion. Just like your opinion here. And it's from an industry professional who does have more knowledge than we do on how these things work and access to people inside the industry.

I'm not saying he's right, but you spend all this time arguing his stance and why his words are illogical, but then you go and make this sort of statement? Hypocritical.

SimulationDaily2d ago (Edited 2d ago )

It's from someone who has not worked at Microsoft or anywhere close to Microsoft or even in the gaming industry for over 20 years, and has worked at Microsoft for less than 4 years in total. He doesn't know a single one of the people involed and his experience of the topic is so diluted that he has no more authority than any rando on Reddit.

And almost none of the articles citing this silliness do the bare minimum due diligence to mention that essential context.

When you present a ludicrous hot take from someone who is nowhere near a position to know a thing about what Microsoft is doing today, if you think that readers aren't entitled to be made aware of that, we'll have to agree to disagree.

The truth is that a lot of the media outlets in this industry have chucked the bare minimum of professional reporting ethics into the recycle bin in the name of making a quick buck, and this is a pretty obvious example. This has been going on for years, it sucks, and it's only getting worse.

Misleading information for clicks may not offend you, and that's fine, but as someone who has dedicated the past 25 years of his life to informing people, it certainly offends me, and I see no reason not to express that position. Firmly.

Christopher2d ago

***Misleading information for clicks may not offend you, and that's fine***

You really need to stop with the logical fallacies. There's nothing there that says my opinion on the original matter other than calling out your hypocrisy of doing the same thing you complain they're doing. Not even a part of the conversation.

Also, he didn't do it for clicks, journalists turned it into clicks.

SimulationDaily2d ago (Edited 2d ago )

@Christopher: his opinion is not the problem, besides the fact that it's nonsensical and based on nothing.
The problem is that it has been presented as a take from someone with authority by professionally bankrupt media that fills up the fact that they have nothing relevant to say with fluff for clicks, regardless of the fact that such a presentation ends up misinforming people.

ABizzel11d 16h ago

Regardless of everyone’s opinion, one thing that’s never good is to be in the comments arguing with people on their opinion, about your opinion, especially in a place where you have no monetization.

1Victor1d 14h ago

@simulation
The way I see it you’re flipping the crumpet and assuming that because he hasn’t been a part of Microsoft for so long he don’t have contacts inside or he is exaggerating what we all can see in Xbox history of lies, deception and half truths since the 360 era.
Its very disingenuous of you to come and complain about his opinion when the patterns has been clear for way over a decade.
Microsoft is a corporation here if they don’t dominate they terminate the product you sound old enough to to remember Zune and windows phones you if not ask bing what happened to them.

ApocalypseShadow1d 13h ago

'Xbox Is Being Sunsetted' — Seamus Blackley, One of the Creators of Xbox, Thinks Recent Shakeup Spells the End for Microsoft's Gaming Business

It clearly says that Blackley THINKS...has an, OPINION, on the matter.

I think his opinion hurt you enough that you had to create an N4G article to try and discredit his OPNION. The fact that someone that hasn't been in the industry for years, carries more weight than someone that only has one comment on his video, yours. And, has less than 2 thousand subscribers. What makes your opinion better than his? He's someone that actually worked at Microsoft. What's your background besides MS Flight Simulator and FFXIV videos?

Here's the deal, Microsoft spent upwards of 100 Billion or more to try to beat Sony. They tried to buy industry pillars like Nintendo and Sega who said no. They pretty much created a service to devalue games to try and control the market and failed. They never won a generation. Most powerful system in the world or not. They couldn't do it by undercutting Sony with their Achilles heal of Series S. Nothing the 3 Trillion company could do but end up releasing their games on Nintendo and Sony's platforms. Their competitor's systems. The amount of coping in your defense of the current Microsoft heads is just hilarious. It is true that not having a gaming background means nothing if you can turn a business around. But there's nothing to turn. Outside hardened Xbox fans, there's no reason that any gamer needs an Xbox when the games are releasing on competitor's platforms. Nadella isn't stupid to try and go back to exclusives that Xbox fans don't buy enough of to keep the developers they bought afloat. Heads have to roll. Just like the Sega days of heading into a new direction.

Read the writing on the wall. Xbox as you know it is dying and dead. No game sales numbers. No console sales numbers. Nothing. Nothing will change their transition to third party other than an outright ban of Japanese game consoles. But the backlash would be so severe, that any new Xbox would be boycotted everywhere. If any new system is released, it would be in name only or the fans that are left. A PC with Microsoft's name on it like the Ally and the Quest headset. but nothing more than that. A platform that has never been profitable. A game service that has never been profitable. That was once almost canned by Nadella before.

Land that MS Flight Simulator plane and leave the clouds. It's over for them. She's there only to help their transition. No system they sell will bring them back when they never were leaders to begin with in the industry. I came out of N4G retirement just to say this. Your opinion carries no weight and is unsupported by the facts of where Microsoft's position is currently.

+ Show (2) more repliesLast reply 1d 13h ago
lodossrage2d ago (Edited 2d ago )

@SimulationDaily

He may not be in the xbox loop anymore. But he'd surely have a better idea than any of us random people commenting would.

And how to WE know he doesn't know any single person involved? It's not like we can see the man's contact list or know his life personally. And all he did was give his opinion. He never said it was fact. An opinion is not misleading info. If he tried to pass off his opinion as FACT, then you'd have something. But that didn't happen.

We can't be mad about someone coming to the man for an interview answering a question he was asked

SimulationDaily2d ago (Edited 2d ago )

He's not in *any* loop, and he has not been for 2 decades.
How do we know? His responses tell us that. Unless you're unable to read between the lines, you can easily see that he's spitballing without any direct knowledge. The fact that he completely ignores the presence of Matt Booty tells us that he didn't even really read the news, let alone have any real knowledge about it.

Who in the world told you that an opinion can't be misleading information? Of course it can be, when it's wrongly presented as the view of someone with authority on a topic, without being contextualized, which is exactly what happened here.

If you don't know a thing about a situation and someone asks to interview you on it, you can say no.

lodossrage2d ago

His response doesn't tell us who he does/ doesn't know regardless of how long he was away from Microsoft. Again, we don't know this man's personal life or professional contacts to speak on such.

And who in the world told me an opinion can't be misleading info, living my life all these years tells me that. If you're presenting an opinion that should tell you it's not fact. No rational thinking person will sit here and misconstrue the two.

And again, he was asked a question. He never presented himself as an authority, he openly admits he hasn't been there in forever. What more context does he need when he already told us he hasn't been there in so long? Nor has he acted like is opinion is fact.

Now can he say "no" or "no comment" when asked a question? Sure he can, but he doesn't HAVE to. He can offer up his opinion the same way we all do here.

And how can you say he's doing this for clicks? He's the interviewee, not the interviewer or site owner. You have to realize with the video you made you can be accused of the same thing you wrongly pointed the finger at him for.

And for the record, since I know how this site is, I'll say this now. No, this isn't an attack on you. I actually like having convos like this that aren't troll based.

SimulationDaily2d ago (Edited 2d ago )

His response is incredibly vague and drifts into the factually incorrect, for example, when he says "It would have been shocking if they had somebody in there in a meaningful role who was passionate about games, passionate about the creator-driven business of games."
Matt Booty is the second-in-command, which is definitely a "meaningful role," and he's very obviously passionate about games and the creator-driver business of games. As a matter of fact, much more (and with much more relevance) than Blackley himself, who dropped the industry and went to do something else 25 years ago.

No one said HE did it for clicks, although all these "former X" usually do this kind of stuff to appear somewhat relevant when they have not been relevant for a long, long time.

The site that interviewed him and the sites/influencers who presented his opinion with no context as authoritative did it for clicks, because they had no access to any the people even remotely involved, and scraped the bottom of the barrel for something to fill the quota and generate some clicks, and they absolutely misled a ton of people into believing that what he says has some merit.

The "massive problem" isn't that he has an opinion. Opinions like his are a dime a dozen. Is that today's gaming press will fill the air with white noise with zero merit, disingenuously painting it as relevant, regardless of whether their readers are misled into believing something that does not exist.

blacktiger1d 16h ago

First of all I did not watch the video but as far as conspiracy theory goes. Here is my take.

The whole idea for everyone to lie to us is about not owning and be happy. But here is the thing why is it so important for everyone to not own and be happy. What does the elite gain whether we own or not. I understand we not owning cars rather rent is what they want.

But why mess around with video games? I tell you why.
Because they don't want to sell "GPU"
GPU is the main problem. GPU is everything! From 3d printing your house to Mining Bitcoin. Not to mention it's the future that can cripple future government.

Profchaos1d 10h ago (Edited 1d 10h ago )

Blackley is the father of Xbox if anyone wants to see it's success it's Blackley

Yet he doesn't think it's long for this world simple as that

I'm more inclined to believe we've been lied to because Xbox has a history of lies and half truths

Stopac1d 6h ago

@SimulationDaily its not a good look for the author of an article to go to the comment section to argue commentors.

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2d ago
Vits2d ago

Look, I understand the indignation about how the media is talking about this interview. I completely agree on that front. That said, personally, I don’t think Blackley is wrong. Not because he’s a former Xbox executive, but because what he described is something we see time and time again in the corporate world.

If you’ve ever worked in this kind of environment, the sequence of a head leaving, obvious substitute leaving, and then a much younger, completely unrelated executive stepping in feels like déjà vu. Every time we see this pattern, it’s usually because the company is looking for a “shake-up” in a business unit, which often just means restructuring. And restructuring usually means layoffs and shutting things down.

That said, I don’t think Xbox as a brand is going to vanish. What I think is more likely is that the division will be significantly reduced and absorbed into another part of the company.

SimulationDaily2d ago (Edited 2d ago )

Glad you understand my view on the press. It's good that at least someone here does.
That being said, placing Matt Booty as Sharma's vice conflicts with that view. Hiring a young CEO with a background of success and supporting them with a veteran vice president is a completely different scenario then one you describe.
The sole idea that Microsoft would be willing to throw away circa 8% of its revenue because of AI is pretty ridiculous.
And if you listen to the reports, you'll know that Sarah Bond was far from the obvious substitute for Phil Spencer.

Vits2d ago

It’s actually the opposite. If they weren’t planning to completely bulldoze the place, then Sharma would be completely alone with an entirely new leadership team, at their mission would be to turn that ship into something else, but keeping the unit itself. The fact that she got Booty as a second hand, instead of a completely new second hand, tells me that they need someone with "experience" to smooth things over while she bulldozes everything.

And honestly, people would be surprised by how often companies choose to “lose” revenue when they realize they can save the same amount or more by simply exiting or reshaping a business line. And that is before AI, that just promise to do anything and it's currently Microsoft focus.

But time will tell. Let’s revisit this in a couple of years and we will see what actually happened. Unfortunately, and I truly mean that, because I don’t want to be right about this, I’ve seen this pattern play out too many times not to believe I’ll end up being right in the end.

SimulationDaily2d ago (Edited 2d ago )

Absolutely, let's reconvene in a couple of years. I have absolutely zero doubt about being right. Xbox will still be there, likely bigger than it is now.

"Bulldozing" doesn't fit today's Microsoft's MO at all, nor that of 99% of companies. Companies may choose to lose revenue, but that happens on dead weight businesses, which gaming is not.

And even when they do, they don't park a very successful young executive with a spotless career like Asha Sharma on a business they want to drop. Not only is it massively counterproductive for the company, but she'd likely quit, because she has the resume to get a job anywhere that would give her a business she can lead to success, as she has done with literally everything she has touched in the past decade.

Would I rather see a gamer at the top? Sure, but there's zero doubt that Asha Sharma is an extremely capable exec. Her resume proves it, and you don't waste extremely capable executives doing the palliative care doctor thing.

gold_drake2d ago (Edited 2d ago )

i mean, the leadership was changed out rather swiftly, with someone who has no odea of the business the former had atleast some know-how.

i think they are slowly trying to find something else they can make money off of, and xbox might just be the thing thats costing them more than they think its worth.

that's business. unfortunately

SimulationDaily2d ago

Leadership was changed to someone who has plenty of ideas (and plenty of success under her belt) about *business*, supported by someone who has one of the most extensive careers in the gaming industry.

You don't waste a very successful young executive (who Asha Sharma is; her career is spotless) to babysit a business you want to spin down. This is how business works.

ocelot071d 2h ago (Edited 1d 2h ago )

Question - it's obvious the way the Xbox division hasn't performed well for Microsoft for a long time. The hardware sales has been abysmal compared to their only 2 competitors Sony PlayStation and Nintendo Switch.

I agree with you. You don't put someone like her into a position to babysit a business you want to spin down.

But is sunsetting Xbox hardware really spinning down the business? What if she transforms Microsoft Gaming into the number one game developers/publisher's? Bigger than EA and Ubisoft. Microsoft gaming make plenty games each year for every available console, PC, Handheld PC as well as mobile users via cloud.

GotGame8181d 16h ago

Yeah, not worried about it! Microsoft said it's going with PC Architecture next gen! Hopefully Steam ready! Also, hopping it is upgradable, like Sega and Nintendo were 3 decades ago.

No need for a Pro version. Upgrade memory, exchange/add a board. Buying a mid Gen console upgrade last Gen, you could instantly tell the difference. The majority of current gen games optimized for PRO are great, but they certainly don't make me want to Rush out and buy one. I am happy with my PS5.

It brings me to ask, why so many 5 Pro/Vs Switch 2 comparisons? Seems kinda strange.

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