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160°

Is Control Just Quantum Break with Heavy Supernatural Elements?

Chris Mawson writes: "Ever since it debuted, no one has really been sure what in the heck Control was about exactly. One thing we did know for sure: It was going to be one crazy game."

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powerupgaming.co.uk
Smokehouse2478d ago

Quantum break had heavy supernatural elements though...

RememberThe3572478d ago

But this one won't have a TV show stapled on.

mandingo2477d ago

QB will still be better. Nothing I've seen from Control looks that's great.

Flewid6382478d ago (Edited 2478d ago )

There were no ghosts, spirits or any kind of inter-dimensional monster lore in Quantum Break. Zero paranormal activity whatsoever.

It was purely a time-travel science fiction plot.

Smokehouse2477d ago

Time-travel and special powers aren’t supernatural?

Flewid6382477d ago

Correct. Time-travel and super-powers are not supernatural. Supernatural implies paranormal. Time-travel and super-powers (in this case) imply science-fiction.

Both are fake, but completely unrelated.

BLizardXD2478d ago

It's interesting stuff. and yes you can see the elements of QB. you can also tell Remedy still views the amount potential that can be done with the mechanics.

2478d ago Replies(2)
UltraNova2478d ago

I cant pin point it but something is off Control afaic...I've seen and read everything about this game but it didn't manage to intrigue me that much... definitely not enough for launch window buy. Oh well, I'll wait for some fellow gamer input post launch and decide then.

Nacho_Z2478d ago

The gameplay looks fun but the lore and story almost literally sent me to sleep last video I saw. If it was sci-fi Max Payne that could be brilliant but I think this game might take itself too seriously to lean on the fun factor too much.

gamer78042478d ago

thats my worry with this game, all effects and gameplay, but the story and setting seems to be greatly lacking, as far as I can tell. looking to be a totally average game. I hope they just get going on Alan wake 2, thats what everyone wants.

porkChop2478d ago

That's not a bad thing. Quantum Break had a lot of potential, so why not put some of that to use?

Fluttershy772478d ago

unfulfilled potential in a terrible game

Flewid6382478d ago

It was actually 1 of 4 PC games I actually liked. Phenomenal experience.

gam3r_4_lif32478d ago

What was terrible about it?

Fluttershy772477d ago (Edited 2477d ago )

yeah... all of you are right. I was being too harsh, not terrible just generic

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phoenixwing2478d ago

to be honest i want this game but i can't justify buying it i already bought black desert for that month and i'll be playing that mmo for awhile. Not to mention my backlog is ridiculous :/

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80°

Report: New Trademark for "Control: Resonant" Unearthed, Ahead of TGA

New evidence suggests a Control reveal is imminent. A trademark discovery ahead of The Game Awards hints at big news for Remedy's franchise.

Storm23153d ago

Control was really good. There was a ton of backtracking and running through the building from one end to the other a ton of times, but otherwise I loved it. Can't wait to see the sequel.

medman152d ago

Yeah it was awesome....looking forward to this reveal

REDGUM153d ago

I really enjoyed Control though without the mini map i found myself lost and or unsure of what to do too often and gave in on the game about 30% in.
Ive just re-downloaded it with the latest update with the enhanced graphics but unaure I'll dig back into it agaith with my current backlog.
Looking forward to seeing whats next from Remedy though.

toxic-inferno152d ago

I know exactly what you mean. I've played the game through twice and have had the same issue both times.

What I found on my latest playthrough was that the best way to navigate is to use the physical signs in-game as well as the map.

70°

How the Remedy Connected Universe does the multiverse right

ScribbleCat said: Media is certainly no stranger to connecting all their properties together. Comic books have been doing this for generations, and TV is also known for special crossover episodes, which confirm the notion that they take place in the same fictional world. Video games, which can be barely called a new medium at this point, also have some interesting overlaps with connecting different games. For example, Valve’s Portal and Half-Life show how subtle hints can give players more theories to chew on. Old classics like DOOM and Wolfenstein also share similarities. But my favorite connection between games is the Remedy Connected Universe. While only a connection between Alan Wake and Control have been confirmed, there is SO much more to explore with Remedy’s crazy take on this old formula. And, according to Sam Lake, this is only the beginning.

SimpleSlave312d ago

They really should release the full Quantum Break experience on the PS5. Sure, it's a middle-of-the-road third-person shooter and a perfect example of self-indulgence, but why not? It was fun in short burst and it completes the Remedy set until Max Payne 1+2 Remakes get released later on.

Do it, Microsawft. Don't be cowards.

280°

Control 2 Confirmed As Action RPG; First Game Receiving Free 2025 Update

Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.

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noisypixel.net
RaidenBlack527d ago

eh?
They better not mess much with the Max Payne Remake(s)

Yui_Suzumiya527d ago

Yeah but this was announced before the Max Payne Remake after all

LucasRuinedChildhood526d ago (Edited 526d ago )

What does "unlocking some previously released content" actually mean though? I would imagine it should be "previously unreleased content". Bit odd.

DaReapa526d ago

Right. Especially since the Ultimate Edition supposedly contained everything.

raWfodog527d ago

I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.

jznrpg526d ago

You can make that statement for any game. It’s called gameplay loop. Not everyone is going to enjoy the same loops but all games are repetitive by nature

RedDevils526d ago

Agree it was very boring game. Could not get into it. Remember me the game I played on PS3 is still better than this.

Chocoburger527d ago

These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.

Please don't be an Ubishit style filler game.

Yui_Suzumiya527d ago

Hopefully it'll be more like Mass Effect

Amplitude526d ago (Edited 526d ago )

Remedy doesn't really make mistakes. It'll be good, I'm sure.

Inverno527d ago

So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.

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