All Channels
Popular
250°

Bethesda needs to update their Creation Engine

You might not care about such things, but give it time and you’ll begin to feel that maybe Bethesda Game Studios are not doing the best they can with the Creation Engine. It needs some fresh blood.

NecrumOddBoy2507d ago

This is the same old news we have dealt with for nearly 3 generations. Bethesda's game engine is complete garbage.

harmny2507d ago

They confirmed they are updating it. I don't know why this article exists.
But even updated. Mod support and easy modding is why their games run awful. Not the engine.
And since that's what keep their games relevant I don't expect the new ones to be different

BioShockGX2506d ago

I bet it will still look the same even after updated.

NeedleEye2506d ago

They have updated the engine with every new game they have released. And yet pretty much all of the issues that gamebryo is known for still remain.

harmny2506d ago

Bully uses gamebryo. Works great

Imortus_san2506d ago

So is the Souls engine that can never mantain the frame rate, and last gen was running at 10~15 frame a lot of time.

Sciurus_vulgaris2507d ago

Bethesda needs a new engine for their RPG. However, Bethesda won’t create or license a more advanced engine for their RPGs because they like to recycle code and assists more so than other developers.

killswitch802507d ago

I don't think you know how developing engines works. Software engineers can take a game engine and modify it enough that it is pretty much a new engine. This is done successfully all the time.

Ratty2507d ago

Finally someone who gets it xD

sinspirit2507d ago

Then what's with anyone making new engines? Why do that at all? You can get more out of it but you certainly gain benefit out of an all new engine. You can design it around multithreading and different architecures or API whereas updating an older one will only do so much for new hardware since working with older code requires even more updating to be done to other things. It can get complex to where further and further updating gets to be too much work and creating a new one is simpler.

If they made it pretty much a new engine.. Then it's not exactly the same engine. There's a reason why it's rare to get nearly an entire engine to be updated thoroughly. Not tweaked. Updated.

porkChop2507d ago

You can only modify an engine to a certain extent. When the core framework/foundation of the engine is out of date or inefficient, it isn't as simple as just modifying it. You do get to a point where you need to create a new engine in order to progress forward. Bethesda has been at this point. Their Creation Engine was just a rework of Gamebryo. It's old, inefficient, and was built for last gen consoles. Bethesda really needs a new engine for next gen.

-Foxtrot2507d ago

When the engine they have now can’t even have a player climb ladders (true story look it up) then you can a problem. It’s a small thing but can you imagine how many things they could have done in Fallout or Elder Scrolls with something as simple as climbing ladders within the map, could help create shortcuts and everything you’ll unlock when you reach certain places

killswitch802507d ago

and all they have to do is modify their current engine...look at all these experts.

Darkborn2507d ago

Why haven't they added in something that's been in games for over a decade then?

harmny2507d ago (Edited 2507d ago )

You don't understand. Bethesda's number one priority is mods. Not ladders. Mods is the reason Skyrim a single player game launched in 2011 is still played by 20 thousand players on steam. A number current games would kill for.
Yes the performance is buggy and bad. But the mod support is unlike any other game and that's their goal.
Don't think for a minute they'll trade mod support for polish and better performance.
That's what their engine is designed for

-Foxtrot2507d ago

Thing is the mods do things wth the crappy engine that Bethesda say they can't do or is hard to do so why not take some of the best mods out there and either buy them or grab the people who made them to work on the next games.

It's not solution to the problem, more like putting a bandage over it but it would at least offer more creative ways to play in the next instalment

harmny2507d ago

Oh yes I agree with you on that

Sirk7x2506d ago

It's still pretty crappy though. It's like "We're shitty programmers, and we know it, so we'll just give the community the foundation they need to make the game they deserve for themselves."

BlackIceJoe2507d ago

ZeniMax owns Id Software and they know how to make great engines and so Bethesda should work with Id Software to make an engine that works for Bethesda's open world games.

IamTylerDurden12507d ago

If id couldn't even use id Tech in their own game Rage 2 i have little hope it will become the Frostbite or Decima of Bethesda/Zeni.

Notellin2507d ago

Frostbite is just as bad as the engines we're talking about.

BlackIceJoe2507d ago

I understand what you're trying to say, but you must remember Avalanche Studios made Rage 2 and they like to use their own engine when they make games.

IamTylerDurden12507d ago (Edited 2507d ago )

This engine was old during Oblivion, during Skyrim it was archaic, but the fact that they are still creating games with it is a joke. The problem, however, is two fold. First, their rpgs are extremely large and open encompassing many unique systems. The engine needs to be very specific and probably built in-house. Second, they haven't had a reason to dramatically overhaul the engine or create a new engine entirely. FO76 is the first game in God know's how long that hasn't exceeded sales expectations and creating a new engine after 76 would've severely delayed development on ES6. Basically, people continue to buy Fallout and TES games and have given Bethesda little incentive to change. Likewise, critics continue to shower these games with sparkling reviews and GotY awards. FO76 is the first stand in the fight against Creation. I know games like HZD, FFXV, and Witcher 3 aren't as systems driven or as technically deep as the Fallouts and Skyrims but they show us that you can have a visually stunning open world rpg and on a technical side they put Bethesda to shame.

Show all comments (37)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai18d ago (Edited 18d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio18d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing18d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9218d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit18d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing18d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9218d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

Read Full Story >>
simulationdaily.com