
Bethesda's Pete Hines on using the lessons from The Elder Scrolls Online to fix a rare misstep for Bethesda Game Studios

Sato and his R&D team were responsible for the creation of Sega’s arcade and home console hardware, including the Master System, Genesis / Mega Drive, Saturn, and Dreamcast.
I still own those systems, and many games that were built for them.
Thank you for an amazing part of my childhood.
Rest in Peace Legend.
He joined SEGA in 1971, wow. The Mega Drive, Saturn and Dreamcast hold the best memories for me, more so the Mega Drive. Thanks for the memories, Hideki-sama.
Sega's swan song, their best and most memorable console, the dreamcast. it will last for generations
I love my Sega Genesis. I have childhood memories playing that console which will never fade.

Today, Sega announced its financial results for the first nine months of the fiscal year, related to the period between April and December 2025.

"Making games is hard. And these past years have taken their toll"
There's NO saving this game.
This game has come a LONG way since launch, and Bethesda has cleaned it up , added alot and will continue to add to it to make it better, I tried it during the E3 free play and felt it played more like a Fallout game, Nuclear Winter was fun but matchmaking will need to be cleaned up as you can go against extremely high level players and get wiped out in the 1st 10 min..... I like the direction and glad they stuck with it fixing the issues.