All Channels
Popular
500°

PS5 Teraflops Won't Matter - Here's Why

From PSU: "In the next-generation PS5 Teraflops (or indeed, Xbox Scarlett Teraflops) really aren’t going to matter as much as they used to.

Now bear with us, as there is a fair bit of tech waffle coming up."

I_am_Batman2532d ago (Edited 2532d ago )

I doubt that Sony and Microsoft are gonna use FP32 performance for marketing the power of the next gen consoles this time around. People would compare it to the last gen consoles and would get the wrong idea about how powerful those consoles are.

I haven't finished updating my personal Next gen console spec predictions after Navi's E3 reveal yet because I'm waiting for reviews to shine some light on power and thermals of the Navi GPUs but I think that they'll land somewhere around 8.5-9Tflop/s. That won't sound like a generational leap to many people, especially when compared to the Xbox One X with it's 6Tfop/s but that's just because you can't compare floating point performance across different architectures.

According to AMD, the 5700 XT outperforms the RTX 2070 on average. That would by extension mean that it outperforms VEGA 64 by an even larger margin. So here you have AMDs new ~9Tflop/s GPU outperforming AMDs old ~12.6Tflop/s GPU by quite a bit. Of course we should take these figures with a grain of salt and wait for reviews before making any conclusions on Navis true performance but AMD have put some work into making the graphics pipeline of the new RDNA µarchitecture more efficient so if people compare numbers across µarchitectures they are comparing apples to oranges.

Sony and MS know this of course so I think they'll try to focus on other aspects when marketing their consoles. We can already see that they are focusing on the SSD and CPU performance when advertising the generational leap we'll see.

dumahim2532d ago

It's funny how every few generations the measuring stick gets swapped for something else. Early days was bits, then processor speed, then TFLOPs and memory.

nucky642531d ago

remember when any game article told how many polygons made up a character in a game? that was VERY popular at one point.

fr0sty2531d ago

I remember reading in GamePro about Battle Arena Toshinden on PS1, and how the final fight took place inside a giant rotating donut made up of over 100k polygons! Amazing! lol...

This time it's hard drive transfer speed and ray tracing.

KillZallthebeast2530d ago

I'm just glad they are finally putting larger amounts of RAM in consoles, and faster CPUs. Maybe AI won't have to be brain dead anymore

Sophisticated_Chap2531d ago (Edited 2531d ago )

Certainly a tough time for any PC gamer looking to upgrade right now. I'm convinced that the new consoles are going to essentially be using the RX 5700XT GPU @10.17 TFLOPS. We're still a year and a half out from launch, so it isn't so far fetched.

The big problem right now, is for anyone looking to upgrade their PC. Graphics cards are ridiculously expensive these days, and with the RX 5700XT coming in at $450.00 USD for the 9.7TFLOP version and $500.00 USD for the 10.17 TFLOP 50th Anniversary version, the value proposition for upgrading your PC verses buying a PS5 or Xbox Two is completely non-existent.

Who the hell wants to buy a $450.00 or $500.00 GPU, when you can buy a new 10 TFLOP console, with a CPU, SSD, PSU, GDDR6 memory and a controller, for what I believe will be $600.00 or even $700.00 USD?? Unfortunately, you really can't beat that. To ensure that you are future proofing your system, you literally need to spend a minimum of $700.00 USD on a Radeon VII or RTX 2080, or around $900.00 for a RTX 2080TI (and I might be low on that last number).

Anyone who upgrades right now to an RX 5700XT, will certainly have a beast of a PC, particularly at 1440p, which is the sweet spot in my opinion, but 4K is supposed to be the new standard, and for some reason, AMD and Nvidia, have made high end gaming on 4K beyond the average person's reach. On top of that, Sony and Microsoft are already talking 8K, and yet, as I said, 4k on PC has barley gotten off the ground in any kind of an affordable way.

The way things are going, PC gaming is going to go down the tubes, and the PC building community is going to begin to dwindle unfortunately. AMD has ensured that next gen consoles will be viable and extremely relevant, by jacking up the cost of GPUs in the PC space. I have no doubt that both Microsoft and Sony have something to do with the way AMD chose to price their new graphics cards.

AMD could have come in and undercut Nvidia, to regain market share, but really, if you think about it, why should they care? If you can't afford to game on a PC, then you'll buy a console, and guess what? They make all of the hardware for all current and next gen Xbox and PlayStation consoles. They essentially have the gaming market cornered.

StoneyYoshi2531d ago

@Sophisticated_chap

While you do have some fair points, I completely disagree with your beliefs on PC gaming going down the tubes. The same stuff was said at the beginning of the current gen consoles, and PC gaming has been increasing in popularity and market value over the past 10 years and on top of that, it is so much easier to jump into PC gaming now than how it used to be.

Sure PC gaming can be pretty expensive, but you know what you get with the extra cost? A ton of different things compared to a console. I can run Multiple displays running multiple tasks on one screen and playing a game at max fidelity on the other. I have a 4k monitor ($220 on sale) for web browsing and games that don't really need over 60FPS, and a 1080P 144Hz monitor for my competitive shooters, and another 1080p monitor I got for free so i have that hooked up too because why not?

What can a console do while playing games? Party chat, background music, game streaming, downloading.

I personally have a PS4 Pro and a Switch as well, and I am very excited to pick up a PS5. Sony's exclusives are the only reason I still buy a console (besides Nintendo) since from here on out, I wont miss out on any XBOX exclusives.

Cobra9512531d ago

First off, the PS5 doesn't exist. As you correctly pointed out, it's maybe 18 months away from existing. That's about as long as an avid PC gamer keeps hardware before thinking of upgrading one thing or another. During that time, much changes, including lower prices for existing silicon, and better silicon.

I certainly wouldn't let the prospect of an exciting new PS5 at the end of 2020 prevent me from getting a better game PC now, if I felt I needed one.

XBManiac2531d ago

When consoles have been launched, GPUs similar to the ones inside them use to be in the sub 200$ range. Maybe we are too positive when we think RX 5700XT will be inside PS5 and Scarlett... I hope no. Sony and Microsoft should take the head again, like when Xbox 360 launched, that I needed a very expensive PC to get something really better in Oblivion than what I got on console.

dcbronco2531d ago

PCs advantage had been the ability to upgrade at a steady clip. But let's be realistic, 4k is about where the road ends. Most content hast hit 4k yet. Even major events like the Super Bowl aren't broadcast in 4k. The graphics hungry gamer is a very different beast from the average consumer. And the average consumer are the ones that keep prices low. 4k/120 is as far as gaming is really going to go. It's time to focus on other things. Like game play mechanics and AI. We'll soon have as pretty a picture that matters. The people that continue to chase the bigger resolutions will be fewer and fewer.

Master of Unlocking2531d ago (Edited 2531d ago )

Well, someone who doesn't have a PC anymore, like me, perhaps...? Whatever happened to mine is far beyond my comprehension as I've never been a PC tech-savvy person contrary to a lot of blokes, but I really miss downloading all the movies I want from the internet, among many things that can only be done on a PC.

Plus, when I see all the mods that can be used on PC, along with all the options we for some reason never get on consoles, and the fact that now PCs can be connected to the TV set in the living room with the HDMI socket (I know it's been there for a while, lol), and now the fact that Sony have released a Bluetooth dongle to use the DS4 on PC wirelessly... hey, why not after all? Plus I could really do with a PC that can emulate beyond the PS1. Trouble is, it's probably cost me next to a grand ...

RevXM2530d ago

We really dont know what ps5 will be sporting just yet, but I believe it will be sporting some variant of big Navi (Navi 20) which the 5700/5700XT is not.

This I base on the fact that both Sony and MS are talking about Ray-tracing which is possible on the 5700's sure, but not a touted feature. In ms's case they are definitively NOT 5700's. MS most certainly has a variant of big navi and this we can safely extrapolate from the single fact that MS claim the Scarlet has hardware acellerated ray-tracing which the Navi 10 line doesnt have. And these systems are still a year and a half away and we will see Navi 20's in about a years time so they could be sporting big navi.

Until Sony clarifies on wether PS5 has hardware accelerated raytracing or not we cant be entirely sure if it is big or small Navi, in which case it is possible PS5 will have graphics similar to 5700, but big navi is a good step up and I dont think Sony would like to fall behind on raytracing especially since they have seemed invested in the technology since at least that GT demo and also confirming raytracing a couple months back with some details on what the technology can do for games. Hardware raytracing just makes sense as that would make the feature so much more useable and not completely strangle off performance. barely anyone plays with ray-tracing on with RTX cards as it is and if Devs are going to have any interest in it, then it needs to be hardware accelerated or it will only be used in a handful of indies and then just forgotten about as the feature would just bottleneck the entire graphics unit in any AAA scale game and it would have to be paired back a ridiculous amount or run like complete unplayable garbage and no one would be interested.
Nvidias RTX cards arent perfect, but compared to anything else running raytracing it is night and day difference. dedicated hardware is a must or else its just empty marketing jargon with no real basis in reality that is just going to let both developers and gamers down.

That could be the case for Ps5, but I doubdt it. MS is doing it and software base RT is not going to cut it.
Big navi is a must for Sony if they want to be taken seriously and not mocked into oblivion when games come out and RT games looks and runs multiple times better on MS's sytem.If sony is doing Software RT, they must be sweating real hard now that MS have announced hardware accelerated RT.

TLDR:
Small navi doesnt have hardware RT.
Big Navi most certainly will.
RX5700-Rx5700XT = small navi.
MS have Hardware accelerated RT.
Sony would be stupid if they opt for small navi.

+ Show (3) more repliesLast reply 2530d ago
Rude-ro2531d ago

Games.
They are “Chefs”... and the consumers are looking for “food”.
That is all that matters now.
Even with pc.
Yes, you can play any top marketed first person shooter at better frame rates on a pc....
But who has the vision and who is committed?
Sony.
Period ALL know that the best graphics and performance is on a pc. 100%
But where are those titles coming from that we all are like... “ok... we want to experience”.. from Sony’s backing is where.

That’s next gen. Period.

Princess_Pilfer2531d ago

At least *someone* has a good idea ow the tech works.

I was screaming this from the hilltops back when the Xbone was released to make 2 points 1: that you coudln't compare the PS4/XboneX hardware to Nividia hardware based on Tflops, and 2: That we already knew what 6 Tflops looked like on AMDs current archetecture performance wise, and it looks like an RX480/580 with slight overclocks, as an attempt to explian why the Xbone X will very rarily manage 4k/60.

XBManiac2531d ago

And cloud based Ray Tracing can make the trick... while connection is live and we pay.

dcbronco2531d ago

Uh, yeah. That's called evolution. As architecture changes the characteristics that matter the most change. Like tuning a car for an oval or a road course. Different things matter.

+ Show (3) more repliesLast reply 2530d ago
ApocalypseShadow2532d ago (Edited 2532d ago )

Back in the past, companies talked about power, l2 cache, flops, cycles and all those things that don't matter to console gamers. A whole lot of hot air on stage with power points and spread sheets when gamers would rather just see what you can do with it. It's why E3 is no longer full of it. We don't care about what graphics card is in it and we don't care what company made the chips.

Show me what you can do with the UI and in gameplay on how developers can deliver more fun and immersive experiences. Show me how I can control games better, how I can feel and hear it better. That's all I really want to know besides on if it's affordable. Ask a Nintendo fan on if they know what technology is in the Switch. They don't care. Ask them what the most fun games are on it and they'll provide you with a list.

In the end, it's about what the developer's vision is and if they can achieve it with better tools that deliver better and more fun games to play. Sony makes great games no matter the power. I expect them to continue that with or without the most advanced hardware.

Nintendo seems to understand that too. Hopefully Microsoft learns this most valuable lesson. Same with Google and any other company trying to get into the game.

I_am_Batman2532d ago (Edited 2532d ago )

I think we're way past the point where hardware is the main limiting factor on the creative vision. Don't get me wrong it's certainly still a factor (especially with the low end CPUs in the current gen consoles) but as hardware got progressively more powerful other factors have become more prevalent.

Most ambitious projects are limited by budget, manpower and time. Historically the evolution of game development tools and APIs couldn't keep pace with the evolution of processing power. To compensate for that, development budgets were raised, dev teams got scaled up and game development cycles were extended.

The question then becomes how far can you scale those variables before a project becomes unmanagable? How big can a dev team get before effective communication becomes impossible? How long can a project be in development before you need a return of your investment? And how expensive can a project get, using a traditional monetization scheme, before we lose all creativity because only low risks are safe to take? I think we are already starting to reach some of those limits.

Better hardware won't solve those problems but better software might. We need to create the tools for the devs to do more with less.

robtion2531d ago

Well said. Then again, I would expect no less from Batman ;)

Last_Boss2531d ago

I like exactly what you're saying. I'm not on the tech side but I understand the pieces of pie.

+1

UltraNova2531d ago

Tell me...do you bleed?

indysurfn2531d ago (Edited 2531d ago )

All your points are good, but I want to highlight this one :"How long can a project be in development before you need a return of your investment? " This is what Square used as the reason for switching from Turn Based rpg's to Action rpg's. Way back in 1999-2000. Plus releated to that they said they wanted to smooth out earnings. For investors.

I do hope the support and dev tools get a big investment from Sony Microsoft Nintendo, or especially the 3rd party engines like Unreal.

Cobra9512531d ago

Yes. Diminishing returns. We already can do everything we used to dream being able to do in virtual worlds. Graphics and sound are as good as they need to be. Improvements are incremental, not revolutionary like going from 2D to 3D.

+ Show (2) more repliesLast reply 2531d ago
NXFather2531d ago

Let me make this short for your next response. Tell me how you or anyone(Literally anyone ever) has proved I have a number three rank in any(Literally anything that one can have a rank in) context at all period. Or proved it about that guy downtown.

harmny2532d ago (Edited 2532d ago )

They won't matter because they can't beat PC. And because console gamers are delusional and they want 4k 60fps and an SSD for $400 even though they spend $1000 on their mobile phones.
So they'll sell a reasonable console at a loss that run games well enough and people will buy it. Fine by me. Nothing wrong with that.
Why would you count teraflops?
Will it run all new games? Yes. Will they look better? Yes. That's enough

Ceaser98573612532d ago

With the price point next gen will launch can beat PC.. The price will be 499 and 4k 60 fps at that price is amazing. Even PC can't do that at 499.

harmny2531d ago

you missed the point. its not possble. not at 400, not at 500, not at 600. a 2080ti cant do 4k 60 on latest titles and that is a 1200 gpu. and only a gpu. without the rest of the pc.
current consoles cant even do 1080p 60 on demanding titles. and you want the new ones to be 4k 60?

1080p 30 - what we have
1080p 60 - 2 times more expensive to render
4k 30 - 4 times more expensive
4k 60 - 8 times more expensive

delusional gamers lol.

Ceaser98573612531d ago (Edited 2531d ago )

Current gen CPU is weak. You are delusional and you won't accept it.. Console doesn't work like PC you are missing that....The next gen Console comes with a powerful CPU and 4k 60fps will be very much possible...
At 499$ price point Console company still will sell it at a good loss..
Again Console business plans and tech don't work like PC... Hope you understand that instead of being delusional yourself... lol!

The Xbox X ran forza at 4k 60fps.. Gears at native 4k 30fps..
Pro spec was less powerful compared to the X. So if you think Both Companies will stick to this then you are delusional again..
4k 60fps will be mandatory next gen for console and again most PC people don't get this.. Console doesn't work like PC.. price wise and game wise....

Eonjay2531d ago

@harmny

Nvidia's pricing are not based on the performance of the card. Its based on the fact that they know PC gamers are have been tricked into thinking that they have to pay 3x the actual value of what a competitor will sell it for.
That you are quoting Nvidia's price/performance proposition as anything but a rip off is the real problem isn't it.
The real problem is that Nvidia is charging $1200 for something its competitor can obvious do for less than half. So a PS5 will be more powerful than most rigs today at a max of $500 but you thing they are delusional because they haven't rubbed their face with Nvidia's nuts?

You: its not possible because console gamers aren't paying Nvidia's bogus prices.

Thats exactly what you are implying.

starchild2531d ago

If you think 4k/60fps is going to be any kind of standard in demanding games you're going to be sorely disappointed. There's going to be a leap in graphics that will use up nearly all the additional performance these next consoles will offer. It's not like we're talking about running current gen games at higher resolutions and framerates.

Every generation some people get these unreasonable expectations. Many people claimed the current consoles would be doing 60fps as a standard and downvoted me when I predicted that most AAA games would run at 30fps.

I predict that 30fps will still be the most common framerate for AAA next gen games. I think 4k will become somewhat more common, but many games will still use checkerboard rendering.

Edito2531d ago

@harmny

You forgot one very important point, on consoles the games are way more optimized than on PC that why even with current gen consoles to get the same result on PC you need a beefier hardware... so agreeing with Ceaser with a 500USD console you will have better results than with a 1000USD PC.

+ Show (2) more repliesLast reply 2531d ago
PygmelionHunter2531d ago

Downvotes for stating the obvious. you people never cease to amaze.

harmny2531d ago

These are the same guys that insult developers because they remove a random puddle from a map

Ceaser98573612531d ago

Stating obvious my ass... Comparing PC tech and business plans with Consoles.. That makes no sense... We have seen how console functions over the years and how they keep their price..

nucky642531d ago

i don't buy sony consoles because i think it's better looking than PC - i buy it for the great exclusives they have. and then there is the big players like rockstar - who always put their games out on console before PC (i think PC gamers are STILL waiting for RDR1 and 2).
and btw - my phone is an LG 35$ trac phone - while i could easily afford a 1000$ phone, i don't see the point. all i use it for is to make/receive calls and the LG does that just fine.
i get what you're saying though.

rainslacker2531d ago

Console gamers don't really care what PC's can do. They care about what the consoles can do, and comparing the two based on whatever the marketing says matters for that gen, and can potentially be used to say one is better than the other.

Inzo2531d ago

The only thing PC is good for is showing off glorified tech demo's because when it comes to actual good games.... it sucks.

2531d ago
Cobra9512531d ago

I get your points. I know even the best PC silicon can't do locked 60 fps at 4K on everything. But why rain on someone else's parade? And why say console performance doesn't matter? Sure it does. I disagree with the article too, but not for your jaded reasons.

+ Show (4) more repliesLast reply 2531d ago
2532d ago Replies(1)
DarXyde2531d ago (Edited 2531d ago )

TF are not the end all - be all, but it will grant us a conservative estimate of the new hardware.

With that in mind, I am curious to know the metric Microsoft is using to determine that Scarlett is 4x more powerful than One X... and then there is the matter of addressing the rumors about PS5 being more powerful.

Either way, I am supposing that power will not directly translate into TF. A 24TF console is just not feasible at a console price. Not yet, anyway. I am sure that there are fewer TF and the RDNA architecture likely provides the boost needed to achieve 4x power. But even then, that places the TF at about 18TF (1.5TF short of 24TF with 25% boost), which still seems excessively high. I think that number is based on another metric. Maybe CPU output. Microsoft has been known to be finicky with their language (e.g., advertising the One S before the One X as the only 4k capable console with UHD Blu-Ray playback). I suspect there are specific qualifiers here for power going into next gen, and I am sure that people who look exclusively at TF will be left scratching their heads at how Microsoft arrived at the 4x number.

Sevir2530d ago

Floating point performances is not measured by simply multiplying the number shown in front of the "TFLOPs.

That's why the PS4 is only 50% more powerful than the original XBO by being at 1.84tflops.

And why the XBO X is also only 50% more powerful than the PS4 Pro at 6tflops.

The Scarlett is supposed to give 4X the performance the One X... The same order of magnitude of performance over head the One X was over the original XBO X.

The XBO is a 1.3tflop console. The one X is 6tflops, It offers 4x the performance over the Original XBO. And that 6 teraflops number wasn't simply the sum of multiplying 1.3 x4.

That figure is arrived at by the number of cores, in a machine, combined with clock speed, processing threads, and memory bandwidth between the GPU and CPU.

DarXyde2530d ago

Which is why I said simply looking at that number is not indicative.

Show all comments (60)
70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay28d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn229d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers29d ago (Edited 29d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn228d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown29d ago

You don't really know how this works huh?

Profchaos29d ago (Edited 29d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay28d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay28d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac28d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger29d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300029d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde29d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood29d ago (Edited 29d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde28d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)
40°

Microsoft lifts the lid on Project Helix at GDC Festival of Gaming

The Xbox maker will begin sending alpha versions of Project Helix to developers starting in 2027.

Read Full Story >>
gamedeveloper.com
240°

Xbox Confirms 'Project Helix', Its Next-Gen Console That Will Also Play PC Games

New Microsoft Gaming CEO Asha Sharma, who took over as the head of the Xbox business last week as longtime Xbox boss Phil Spencer retired, has confirmed the codename for Xbox's next-generation console – Project Helix – and also confirmed long-swirling rumors that the device will play Xbox and PC games.

82d ago
dveio82d ago

Hm.

Selling to customers the benefits of Xbox Helix compared to a PC and Steam Machine will be the biggest task for Xbox' marketing, I suppose.

82d ago Replies(2)
82d ago Replies(5)
1Victor81d ago

I said when Xbox destroyed their future with with all their arrogance at the start of XBone”if they keep loosing money they only have 2 more generations before they exit the console market like sega.
This is their final chance to validate the existence of a console to the INVESTORS if this console fail as we all know without exclusives from the activision acquisition or their old exclusives for more than a year it’s game over for Xbox consoles.
Everyone know games will wait for a timed exclusive to go to their console of choice, Microsoft signed the Xbox console death certificate the moment they started PORTING ALL THEIR GAMES to other consoles.
Now my hope is that Valve gives Sony a run for their money and we get a good generation where they take risks and bring new experiences to the market.

81d ago
S2Killinit81d ago (Edited 81d ago )

They will make xbox “consoles”, but they actively downplay consoles because their business strategy is walled garden services

This is basically a PC w xbox logo

fr0sty81d ago (Edited 81d ago )

Xbox has put itself in a tough position... With current RAM prices, the system is going to cost a fortune (it's APU alone is $500-600, before you even get to the RAM, SSD, power supply, etc). So, we're looking at a 4 digit price tag, and it has the Gabecube to compete against now directly in that console space. It has no exclusive games at all. PS6 is coming in close in performance but expected to cost hundreds less, and PS6 Pro will likely again take the "most powerful crown" once it drops, but it will actually have exclusive games.

Not an easy sell to the general public, and not even an easy sell to the PC enthusiasts as it isn't powerful enough to justify paying that much for when you could just build a far more powerful PC for not much more $. If I'm dropping north of $1k on a game system, I'm going to want to go all out, not have mid-range performance. It'll be interesting how they plan on marketing this thing, and who they expect to buy it.

Reaper22_81d ago

Looks like you dont know what you're talking about.

1Victor81d ago

What changed?
Hey obscured 🤖🤖
I’ll explain it like to a IQ 9
Nothing has changed they kept loosing money and to please their INVESTORS Microsoft purchased activision and other developers spending more money they could make in WAAAAAY too long for the company CEO that love monetizing everything so they started porting to EVERYTHING they could (even fire stick🤣🤣).
Do you know why it’s called the big 3?
In the lat 70’s to early 80’ there was multiple companies with their own consoles each the market collapsed and only 2 survived, enter PlayStation, exit sega, exit google, Microsoft is destabilized and desperately start to port all their games EVERYWHERE, enter valve.

Now
W h a t do Y O U think w i l l h a p p e n t o
t h e 3rd leg of that triangle when one is warbling and a replacement is on the way.

GhostScholar81d ago

Loosing money ? Got it. You’re obviously educated….

1Victor81d ago

@ghost: “ Loosing money ? Got it. You’re obviously educated…”
Sure I’m not a scholar but it’s obvious that they aren’t going to be publishing their big franchises day one games on their competitors because of brotherly love for the gaming industry.
Unless and I know this is something a lot of Xbox hardcore fans like obscure can’t comprehend that a big corporation like Microsoft is loosing money gen after gen,
Money doesn’t come for free from big corporations Xbox gen 1 lost money on consoles sold. Xbox 360 lost money on repairs of the RROD Xbox One didn’t make the money they wanted, Xbox series hasn’t sold as well as expected and have a MASIVE LOAN from all the studios and a publisher purchase..
I’ll be waiting for your reply proving they are not loosing money. Oh I see you pulling that game pass card, put it back FCC filing by Microsoft said they didn’t make money from game pass.
NOW PROVE ME WRONG

mudakoshaka81d ago (Edited 81d ago )

They had to put them on other platforms. All the gaming companies they bought cost a LOT of money. Xbox is not sufficient to bring in new revenue, so the only choice is expanding your market share by releasing on other platforms that are clearly leading the market. It was not something they wanted but something they needed to do to recoup some of all the expenses.

+ Show (5) more repliesLast reply 81d ago
peppeaccardo81d ago

I might be saying the obvious but any piece of hardware for as powerful as it could be, without an healthy portfolio of fun to play and engaging games is worth less tehn zero. So as long as the new XBOX will be marketed as the most powerful console on the planet and NOT as the ONLY place where true long lastying XBOX fans can impersonate their beloved characters/heroes this thing is going to fail big. I would love to think that Playstaiton is moving away from the PC ports also to keep its identity, the truth is that a console value is higher if that console is the only mean to access certain IPs. XBOX with gamepass and PC ports has depersonalized his player and fan base.
Just my two cents ... but I am sure there is some thurth in here.
Peace on !

Reaper22_81d ago

Xbox has a huge library of great games. This new console will be able to play them all. Thats what gamers care about the most.

+ Show (1) more replyLast reply 81d ago
82d ago Replies(1)
Deathdeliverer82d ago

The question will be if you have a PC, why buy a Xbox that plays PC and Xbox games… Unless they plan to have you buy a Xbox PC instead of a dedicated PC. Thats got to be the plan. Take some of the PC players and turn them into console PC players. They couldn’t give you full access to the PC/console like you can with a dedicated PC because you would think the piracy for the “dedicated” Xbox games would be crazy. Yeah, they are really going to have to explain who this is for. If you can install whatever you want then you would have Steam access. This directly copies the Steam box idea so I’m sure Steam isn’t happy about it. I guess time will tell.

82d ago
Rainbowcookie81d ago (Edited 81d ago )

Maybe it will be heavily subsidized so software sales will make up the loss to get it into peoples hands early and the system allows for a steam like environment. I think Sony knows since rumor has it that they will do less Pc ports.

derek81d ago

I dont think that's in the cards not with the 80 plus billion spent on gaming this gen. Microsoft aint subsidizing hardware anymore look how they've priced the series consoles and offered no deals this past holidays. Sony pulling away from pc ports is because there is no good rational for continuing to do so.

ABizzel181d ago (Edited 81d ago )

They don’t sell enough of the current Xbox consoles to heavily subsidize those platforms and in fact they increased in price, so I don’t see a future where this gets any. I think we’re looking at a $999 platform, which I mean is great for a GPU rumored to be on par with a full PC running a RTX 5070Ti/5080 equivalent depending on clocks, since those GPUs alone around $1000+.

I assume they’re going to do a two tiered system again, because a lowered cost version could be the significantly better option for PC gamers specifically the esports crowd who doesn’t upgrade all the time and don’t care about the highest specs. If they can do something around a RX 9060 with 16GB+ of VRAM for $499 then that would be the true winner because it gives those PC gamers a REAL substantial upgrade at a very reasonable price. It’ll also put a huge amount of pressure on the Steam Box.

isarai_lee81d ago

What i was wondering too, like best case scenario it's a PC with a bunch of restrictions on it, and when ALL their games on on PC, what is even the incentive here? 🤔

ABizzel181d ago (Edited 81d ago )

It builds a niche for them, and I’ve been saying they should have done this since the XBO. However, it’s still going to be a battle. Hardcore PC gamers are not leaving PC unless this is an ultimate steal in price:performance.

The rumored spec depending on clock speeds should place this around RTX 5070TI / 5080 performance which sounds insane, but the rumored launch in late 2027 and the RTX 5070Ti/5080 will be almost 3 years old by then.

But those GPUs are retailing around $1000, so what is this PC-Console hybrid going to cost.

+ Show (1) more replyLast reply 81d ago
MrNinosan82d ago

Basically a PC with an Xbox logo slapped on, just like the so called Xbox handheld.
My guess is it won't play my Xbox games I have on disc 🤔

82d ago
babadivad81d ago

Nah, the handheld IS a PC. It can stream Xbox games or play the PC version of those games with "play anywhere".

This sounds like it will play Xbox games natively, which is amazing if true.

I want to see more. I already have a powerful PC so I need to be sold on this before just diving in. Tech whore that I am. Seems very interesting so far, regardless.

DazaMc81d ago

Perhaps it will download a compatible version if you have the disc in.

Reaper22_81d ago

You just described all consoles. At the end of the day they're all PCs.

+ Show (1) more replyLast reply 81d ago
Show all comments (122)