
The addition of NPC's to the world of Fallout 76 is going to change the games dynamics and make fans give it a second chance. However it's also a risky move that could backfire if implemented improperly.
GamesStepping into the wild radioactive yonder of Fallout 76’s Appalachia is about to come with some new surprises! Sudden encounters with deadly beasts, mysterious cryptids and even the legendary Bigfoot await in The Backwoods, a free update for Fallout 76 available NOW for all players!
The new trailer is here with Bigfoot hunting.

A new region of the map is opening for those with enough grit to cross Point Pleasant bridge. It’s time for you to travel westward towards Burning Springs. Taking place in rural Ohio, this is our largest map expansion to Fallout 76 yet!
Narrator: It won't.
At least they're clearly planning support
and clearly said they are
unlike anthem
Not even a planted E3 crowd and exaggerations about "loved" the game is can save this
Bethesda way of thinking is "hey let's put out a product that won't cost much to make by asset flipping and we know is going to tank hard. Then once we've counted the ££ we'll consider filling in the rest of the game. Oh and let's not forget to add in last year's fad of a battle royale mode just so we look like good guys"
Human NPC's don't make up for awful mechanics, bugs and glitches galore, appalling microtransactions and a bucket full of Todd Howard's lies. Literally nothing about Fallout 76 is worthy of praise. It's a skid mark on the underpants of gaming and an affront to Fallout fans.