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We Put Microsoft’s Project xCloud To An Unexpected Test

Kotaku: “It’s unclear how accurately one can judge a new game-streaming service at a show like E3 here in Los Angeles, when the value of the service is going to be whether it works in normal situations. E3 ain’t a normal situation. But after Xbox chief Phil Spencer asked me yesterday if I wanted to try, I figured I should give it a shot.”

Christopher2520d ago

Man, that was a massive writing lead-in for that small bit.

As has been said pretty much consistently, it works, but to perfection is down the road. The good news? More people working on it, faster road to perfection, and more competition along the way to push everyone to provide better services over the competition.

Streaming is looking to being a good alternative in the long run.

Christopher2520d ago

To those interested in streaming services and playing on devices that aren't consoles?

2520d ago
aconnellan2520d ago

@zac

For people who want Xbox gaming on the go?

For people who want to play on their Xbox but the TV is in use?

xCloud is many things at the moment, but I don’t see how it’s unclear as to who the target audience is

mark_parch2519d ago

@zacfolder
Me, I can't wait to play my xbox library of games at work on my dinner hour, I have a friend who works away from home most weeks so with this he can finally join in on week nights

BeOpenMinded2519d ago

My friend is a trucker and is stoked

+ Show (5) more repliesLast reply 2519d ago
rainslacker2520d ago (Edited 2520d ago )

I personally think any service like this should just say, "Your mileage will vary." Every one of these services will work fine if you have a good connection. But every one of these services will be affected by common internet interruptions or random lag. Every person's experience will vary, and everyone will have varying degrees of acceptabce of the quality of what it actually delivers on their individual devices they play on.

I don't see why we need all these write ups about how it works fine or whatever. The above is just the reality of the world, the internet, and what will actually be delivered.

Any article saying it works great, and doesn't address the first paragraph as a disclaimer, should be ignored, and everyone should understand it anyways.

Ju2519d ago

We know it works. Basic streaming tech works. I have no problem with PSNow so why wouldn't XCloud or Stadia work - that is on my Fiber Gb/s and mostly wired because of latency. Not sure if I'd need it on a mobile device because you can't really play it without Wifi (or wire) but on a tablet might be fine. Bandwith beyond that GB/s will probably not happen any time soon and all they could optimize for e.g. my setup is encoder/decoders.

rainslacker2519d ago

That's what I'm saying though, and Sony does state such a thing on their FAQ and disclaimers about it, and I'm sure MS and Google will as well.

It's some of these types of articles which ignore that disclaimer, and act like MS(in this case, google in others) have somehow achieved something revolutionary that has never been done before....or at least greatly downplay what has been around for a while that also works fine.

It's bad reporting, because it builds the image that people aren't going to have issues with it, and with my experience in networking IT, I know that the number of people who know nothing about networking or how the internet works, is significantly greater than those that do....by an extremely wide margin.

Now, if these services have free trials, people can try it without any trouble, and find out. But the flip side of that is that if that trial doesn't work well, articles like this could also inform people that there are ways to fix the issues on the users end, so they could have a mostly good experience. It's an extra service to their readers, and they're providing two extra pieces of relevant information to the reader, instead of just providing free advertising to the service providers. Ultimately, I'd hope that these journalist would care more about their readers, than they would about selling these products for the providers.

timotim2520d ago

Microsoft doesn't need a portable when they have this. The phone/tablet you already have becomes the new portable. I use a Surface Go and smartphone when I'm outta the house, to be able to pick up where I left off, either locally (on the Surface Go), or by streaming (on the Surface Go and smartphone) is all the options I need in that scenario. Pack in my trusty Xbox One gamepad into my bag and all is well. Ideally, they would want to create certain accessories for popular devices though...maybe a sleeker attachment for Galaxy devices or their own Surface line.

2520d ago
2520d ago
starchild2520d ago

If I can play on my phone or weak laptop while away from the house and it actually works I will be impressed. I'm thinking I'll still need a fast connection. But I'm curious just how fast it needs to be.

2520d ago
optimus2520d ago

phil already said that 4g will work just fine with it. google projects 20mbps will run their games with little to no lag.

DaDrunkenJester2520d ago

I think for 4k you need at least 20mb or 25mb or something, but for 1080p or so you should be fine with 10mb.

BlackOni2520d ago

A good supplement rather than alternative/replacement. I'm all for more options, but if I have the choice, I don't want to compromise on latency for the sake of playing it on my phone. But again, choices, which is something I can definitely support.

starchild2520d ago

Playing on a portable device always involves concessions. To be able to play my entire library of games with modern high end visuals on a portable of device would be incredible. I would gladly deal with with some latency and even a few stutters as long as the experience is decent in general and allows me to play while I'm away from the house.

Spurg2520d ago

Stadia is a replacement whereas Xcloud is an option

2520d ago
Poopmist2520d ago

The extra input lag from Wifi really hurts unless you're playing a crpg or something I'm sure

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