
Do you know how certain games on the PS3 perform a data install so that load times are drastically reduced? Well, it looks like that same feature will be making it's way onto the PSP via Dissidia, Square Enix's new Final Fantasy themed fighter.
PSPHyper.com is reporting that PSP owners will have the choice of installing the data in 245Mb, 373Mb or 528Mb amounts depending on their need for quicker loading times and the size of their memory stick. Now, one might see this as bad due to the amount of memory stick space players are using up, on the other hand, this may be a great step forward for the PSP to help diminish what used to be some pretty insane loading times.

Nevada Dru takes a look at Dissidia Final Fantasy NT and why it is a classic case of less is more.

Hardcore Gamer: The fighting franchise starring the heroes and villains of Final Fantasy is back in action. Dissidia Final Fantasy NT is the third main entry in the franchise and the first to be released on a home console. Dissidia Final Fantasy and its follow-up, 012, were both released on the PSP in 2008 and 2012 respectively. It’s been a long time since the series was last seen and game design has changed drastically since then.
Given that, what’s the difference? How have the Dissidia games changed since the franchise’s inception on the PSP to the recent release on PS4. Here are the major changes between Dissidia Final Fantasy and Dissidia Final Fantasy NT.

How do the two new Dissidia games stack up to the previous ones?
Although it doesn’t have Dissidia in its title, the Theatrhythm games are part of the franchise since they are spinoffs and feature Cosmos and Chaos
So there’s more than 4 games in the Dissidia franchise
They had this feature for Monster Hunter 2nd G, and it cut the load time to practically non during missions.
Anybody that played the older Monster Hunters can tell you how much load time there was in those games, zero load time KICKS ASS!!!
Well, ive got a 4gb... so if games start going manic with this feature, which btw I see no problem in if it does indeed help loading, then maybe ill finally upgrade to an 8 or 16gb.
But this shud be purely optional... something devs for the ps3 shud consider taking into account.
Awesome!!
Yeah, they had this in MHF2 and basically loading times were non-existent. Or, you could have an M33 PSP to load through the Memory Stick anyway. :P