
Super Cane Magic ZERO is quite the adventure. From the moment it begins to the rolling of the end credits there isn't a dull moment to be found. With a cast of larger than life characters and action and puzzles, it's difficult to put down. Thanks to it having local co-op play it really amplifies the amount of fun that can be had in this wonderfully outrageous game.

This week's Famitsu review scores include the first verdict for Monster Hunter World: Iceborne.

Played in co-op, Super Cane Magic Zero can be fun. It still has issues though, and you're not likely to put up with them playing by yourself.

Greg @ FG: In what can only be described as a well-intended slice of wackiness, the chiptune and brightness can be a bit too much. The Finger Guns Review.