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80°

Interview: How Far Cry 2's Fire Fuels, Spreads

Much of the development focus on Ubisoft Montreal's Far Cry 2 centered around its open world and procedural systems -- which has resulted in an unusual reception curve.

But the game is frequently noted for its fire propagation -- fire spreads realistically and can be used to create or exacerbate explosive chain reactions for strategic purposes. As a result, it's also somewhat unpredictable, making it a double-edged sword.

Jean-Francois Lévesque of Ubisoft Montreal is the individual most responsible for that feature. A gameplay programmer who contributed to various tools and the audio implementation, Lévasque ended up spending over a year on fire propagation alone, researching existing models of CG fire representation and attempting to balance realism and gameplay practicality.

Gamasutra caught up with Lévesque to discuss how fire gained importance during development, how he approached his assignment, and how he has perceived player reaction to the feature.

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gamasutra.com
No FanS Land6412d ago

he he. soon I'm gonna work here.
great place.

ChrisGTR16412d ago

is there any cheat codes for FC 2? i hope theres one where fire never stops spreading.

Kleptic6412d ago (Edited 6412d ago )

my guess is that that would be virtually impossible even with unlimited ram...

I like articles like this...its good to hear the thought process behind new gameplay mechanics...

I wish, however, that I could ask that guy why they kept in all the stuff that people dislike, and constantly complain about, in open world games...why do you still have to drive for 30 minutes to get to a 3 minute mission? Why, for such a large scale civil war, are there only about 200 people on the entire map?...even worse why are the two factions never actually warring with each other, except for in some scripted mission that you agree to?...you go from base to base, and its just guys on watch basically waiting for only you to show up...why can't there be skirmishes going on all over the place, and you have the choice of engaging an enemy, or simply sneeking by if you are low on resources...I guess this is something only MGS4 can get right for the time being...why is the AI plagued with the exact same complaints everyone had about Crysis and the original Far Cry?...and lastly...why does the save system still ultra suck?...

bunbun7776412d ago

Very nice talk- good to have more interviews with game developers, I could read about these guys and the work they do all day.

6412d ago
90°

Which Far Cry Should I Start With? - A Beginner's Guide 2023

If you’re new to this long-running franchise, we’ve got you covered.

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gameluster.com
masterfox1171d ago

Farcry 3 and literally thats it! lol

GamingSinceForever1169d ago (Edited 1169d ago )

I recently tried 3 for the first time but the frame rate was a turnoff.

I liked 5 and 6 though.

banger881169d ago

If you have a Series X or S, the Xbox 360 version runs at 60 fps with fps boost. It's a shame the remaster doesn't.

isarai1171d ago

2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol

cooperdnizzle1169d ago

Ummmm 3 than stop.

Okay maybe two as well. But yeah probably 3 and then move on.

JEECE1169d ago (Edited 1169d ago )

Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.

Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.

It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.

XbladeTeddy1168d ago

Far Cry 2, the one with the AI that find you through walls and trees, can one shot you from a mile away and have 100% accuracy? That was frustrating not fun because cheap AI.

JEECE1168d ago (Edited 1168d ago )

Uhh, I mean, it isn't one of these games where once the enemies have detected you they will magically forget you exist because you walked behind a wall or went into a bush. And yeah the AI isn't stormtrooper level accuracy. Again, these are positives, not negatives to me.

To be fair, I'm really directing this at the people most critical of "Modern Ubisoft" or "Modern Open World" design elements. Like the type of people who fawned all over Elden Ring because it had a clean UI because they are so burnt out by the "checkbox" type of open world design.

If you like those types of games, then a later FC game like 3 and especially 4-5 would be more your style.

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220°

10 Old Games With Outstanding Graphics

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."

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gamefreaks365.com
ShwaaMan1216d ago

Bioshock still looks fantastic, one of my all time favorites.

Yui_Suzumiya1216d ago

Beyond: Two Souls on PS3 can compete with modern day graphics.

SonyStyled1216d ago (Edited 1216d ago )

Same as Killzone 2 and 3, uncharted 2 and 3, Infamous 2, Heavy Rain, Resistance 3

jasonismoney1216d ago

I wish this was entirely true, but you might want to load up Killzone 2 and Resistance 3 again.

SonyStyled1216d ago

@jason I watched some gameplay videos of KZ2 and R3 on my full screen. They are on par or succeed graphically to the first person shooters mentioned in the article that also launched on the seventh generation of consoles. Try the same and see what you think

cthulhucultist1216d ago

Killzone 3 was super impressive! I could not believe the graphics back then as I was regularly pausing the game to stand in awe looking at the surroundings! Resistance however did not impress me that much. Heavy rain is also another amazing graphically speaking game. It almost felt next gen

Fist4achin1216d ago

I always thought the first 3 Gears of War games looked great and still hold up for today.

SonyStyled1216d ago

They did for their day. I recently played gears judgement with on the 360 and the draw distance was so blurry. The characters up close look great though

JEECE1216d ago

Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.

iNcRiMiNaTi1216d ago

It might not be super amazing by today's standard but I thought Mgs3 looked really good

JEECE1216d ago

In terms of art style it still holds up.

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430°

Far Cry’s best game gets brutally realistic as mod remakes Ubisoft FPS

The Far Cry series’ best game – not Far Cry 6 – just got more brutal and realistic thanks a mod than revamps and remakes the classic Ubisoft open-world FPS

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pcgamesn.com
lonewolf101338d ago

Far Cry 2 where your guns never ever jammed until you got into a gunfight is their best? I disagree.

MIDGETonSTILTS171338d ago

I liked 3 more.

The malaria angle was more annoying than immersive.

And, the enemy AI had too good of eyesight to allow any stealth. They’d spot you a literal half mile away, I hated it.

lonewolf101338d ago

Yeah, some weird mechanics for sure, some did really enjoy it, I certainly didn't.

bloop1337d ago (Edited 1337d ago )

The map was designed badly and an absolute pain to navigate from what I can remember too. You ended up having to go to the same few places all the time and there was a huge inaccessible area between them that you had to go around.

It definitely had the best physics system of the entire franchise, but a lot of the mechanics took the enjoyment out of it.

LordoftheCritics1338d ago

It was fun for its time but a bunch of those systems today won't survive a launch weekend.

Profchaos1338d ago

I'd say it was their most ambitious and had the best setting to date next to the original island.

But gameplay wise it was clunky and maybe it was released to early if the teams had modern systems to build it on the game would have been much better less corridors more open and less gaurd outposts that auto regen

Knushwood Butt1338d ago

How do you use guns when not in a gunfight? Shooting trees?

lonewolf101338d ago

Yes and you could do that for hours in FC2 with a gun and it wouldn't jam, not hard to grasp is it.

Knushwood Butt1338d ago

I see.

I haven't spent hours shooting trees.

I must try it.

+ Show (1) more replyLast reply 1337d ago
MajorLazer1338d ago

Love Far Cry 2 on Infamous difficulty.

Hikoran1338d ago

This should be an opinion piece. Not news.

Gwiz1338d ago

Blood Dragon is much better.

Pedrof1338d ago

Far Cry 2 may certainly not be the most "fun" game in the series but from a narrative standpoint it definitely is the most interesting of the bunch. FC2 couldn't be further away from the pointless fragfests that the following episodes turned out to be.

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