
Today Activision and FromSoftware announced a new update for their popular game Sekiro: Shadows Die Twice.

For more than a decade, Yuka Kitamura’s compositions have thrilled gamers around the world. From Dark Souls III to Bloodborne, Sekiro and Elden Ring, her music has left its mark on the history of video games, transforming every battle into a memorable experience and every moment of silence into a dramatic pause.
Japan is fractured into many independent nations entangled in ceaseless war. At the center lies Ashina, a land of sacred earth and ancient mystery. Two decades after Sword Saint Isshin Ashina reclaimed the region in a brutal coup, a new threat emerges from within: The Interior Ministry. Desperate to protect his homeland, Isshin’s grandson Genichiro turns to forbidden powers. The only hope lies in a kidnapped boy — the Divine Heir — and his silent protector: a loyal shinobi known only as Sekiro.
don't pay for this streaming platform, just do some research and find free streaming elsewhere. they took money after I canceled
This looks cool, but there's something off about the art. It looks like they added sketchy lines to make it look gritty instead of making it look gritty.

NoobFeed editor Ahnaf Tajwar writes - FromSoftware cooked up one of the best combat systems with Sekiro: Shadows Die Twice and never did anything like it again. That may be a good thing, as it makes this game one of a kind. If you are a fan of Souls games or a borderline masochist, you will, without a doubt, love Sekiro: Shadows Die Twice because it is a masterpiece. It is a must-play for all hardcore gamers.
ummm why are we getting a review for a 5 year old game?? everyone knows its a masterpiece... late much? lol
Well it seems From Soft is trying to make things somewhat easier by reducing Spirit Emblem cost in some prosthetics and the Bull's mini boss health and posture...
The Blazing Bull fight was fine. Run, deflect, run. deflect and so on. It has been one of the easier fights for me. Now that one armed Ninja is wiping the floor with me.
Even with an invincible option how does one stop being thrown off map.
“Reduced the Posture damage dealt by the first hit of the Combat Arts "Senpou Leaping Kicks" and "High Monk" as it was causing more damage than intended in certain cases. Posture damage dealt in the latter-half of the combo has been increased.”
Sad but I used the Senpou Leaping Kick to destroy Genichiro and Isshin at the end lol. It interrupts certain strings and added so much Posture damage.
“Fixed a bug where certain enemies would sometimes stop attacking the player.“
This happened a few times and I was perfectly fine with it lol
Nice ! At least they haven't screwed anything,..Don't understand nerfing the bull,.. but than again I am glad with anything that takes lass time,.. The costs of all the tools should be reduced in the first place(or moves),.. They are awesome, but you always dread using them more,..