
Right now, Dreams doesn't have a story mode (hence why it's called a Creator Early Access). In a blog post, Media Molecule's Siobhan Reddy said it will be included in the full release which, for now, still doesn't have a firm date. That piece will be critical, I suspect, to attract people like me who usually avoid level editors. Even in its current form, though, Dreams is undeniably impressive. Media Molecule has crafted a game engine that is both approachable and complex enough to deliver truly breathtaking worlds. I can't wait to see what people build with it.

Fans of Rare's Banjo Kazooie can finally take the bear-bird duo on a new outing in a game exclusively available on PlayStation.
That's happening when you’ve got a great IP but no clue how to use it, while others are yelling at you to get to work on them.
Banjo Kazooie isn't the only franchise Microsoft is sitting on and doing nothing.
EyELET GAMES has announced they will be releasing the unofficial Courage The Cowardly Dog Game via Dreams on November 28th, 2025.
Such a shame media Molecule and sony didnt know what to do with this game. Now would be a perfect time to release it multiplat like helldivers 2. It needs a large community.

A dream it shall remain
Dreams had potential but it really needed to get off of the PS4. It released so late in the gen when everyone was already wanting to move on to next gen systems. It should have come to PC, and a native PS5 version should have definitely released.
Media Molecule always seem to be too ahead of the curve to have a big hit. Hopefully whatever they are working on now finds a big audience.
For whatever reason/s they somehow dropped the ball hard with Dreams, our loss
Dreams was fantastic, especially when VR was added. The things people managed to build was incredible. Some of the best VR experiences are still from Dreams experiences. The huge crux for it was being on consoles however and it was missing one thing that they didn't have back then and that we have now..... A.I.. With the advent of AI today, if they could have had Dreams running on PC and somehow got AI to work where we just typed in a prompt and it did things, it would have been a massive game changer, it could have just made the AI "Dream" and create its own things. It could have solved their problem of somehow getting one dream to just change into another one seamlessly. I really think Dreams deserves a second chance.
It was an awesome idea but even with tools that were supposed to make it easier to make a game, it was still so hard and convoluted. It tried to do to much at once. It would have been better to separate everything into easier parts, build the world, then the character's, then the music, etc. Not everything all at once. Some people understood it but most were overwelmed or confused.
Same thing we heard with every single game that offered the exact same thing as this. Another batteries game engine being sold as a game creator with little content included.
Project Spark, Little Big Planet (at least had a ton of content) and I think a few others. Same game, different gen, rarely sells.
I think it's basically a way for a developer to get you to fund their engine creation before they use it to make a game...
After seeing some users created stuff and laughing my ass off. I now love this game. Although I suck I did spend several hours making basic walls for my creation. This goes beyond what LBP and spark could offer
I'm loving it so far.
Just be prepared to spend a lot of time going through tutorials to grasp all the features
All I need is a release date and I'm there.