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ONM Preview: The Conduit

All things considered, The Conduit shouldn't really be getting the attention it deserves. After all, it's being developed by High Voltage Software, a studio that's not exactly well known for the quality of its games. Its back catalogue features such gems as Ben 10, The Grim Adventures Of Billy & Mandy and the Family Guy videogame. Add to this the fact that the game didn't even have a publisher until the middle of September and it's hard to figure out why the game's so eagerly anticipated.

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officialnintendomagazine.co.uk
ChickeyCantor6414d ago

"Add to this the fact that the game didn't even have a publisher"

Yeah because they didn't wanted one, not because they couldn't get one...Weird that even now they still don't know this.

Shoko6414d ago

Yea, really. That's pretty sad that he didn't already know.

I'm glad to hear that the AI is smart. I've seen people say that in about 5 hands-on's so far. Gameplay mechanics impossible on any other system, flawless aiming, 50 customizable options, smart AI, "competitive" online multiplayer with WiiSpeak, plenty of enemy's on screen at once, fast-paced action, 17 stylized weapons, and of course, great graphics. I'm not the person to hype up games, but I'm very excited for The Conduit.

Shoko6414d ago

Oh, and before people start flaming those pics, know that they have been compressed and enlarged, like most pics uploaded to the internet. And it's wierd because it look like they took pictures of the pics that were on paper......they have those magazine scans look.

ChickeyCantor6414d ago

Screw the images, even if this turns out to be crap, HVS put real heart into this, and therefore i am supporting this game for sure.

Also this is nice too, im glad they don't float into the air when they diexD...or waving arms or whatever.

http://www.youtube.com/watc...

But i understand you, i rather not hype this game but HVS really deserves it!

Shoko6414d ago

Lol, stop talking about Halo 2's kill animations.

kesvalk6414d ago

a lot of ragdoll physics of some older games are funny like that, go play UT 2004 and Laugh about the guys dying...

80°

Games Every Nvidia Shield Owner Should Try

Handheld Loer writes, "This list just shows the games [we] feel every Shield owner should at least try. Also almost every game on this list allows Nvidia Shield and Tegra 4 owners to crank up the graphics settings to high on most of these games listed same as with settings on a PC only much easier."

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gamingonbatteries.com
PeaSFor4623d ago

the 3 peoples who got the Shield will enjoy... i guess.

N4GCB4623d ago

*laughs historically because you've got 3 dislikes.

MilkMan4622d ago

This is out already? LOL didn't even know.

40°

Conduit follow-up teased, ‘expect details before year’s end’

The Conduit developer High Voltage Software has teased a follow-up to its 2011 Wii shooter, hinting that something may be revealed before the year is out.

browngamer415007d ago

As much as I bought into the Conduit hype back in the day I really hope this game is not for a Nintendo platform-I was burned by promises of great graphics,controls and story-what I got was unfinished assets, disappearing floors and one of the stupidest stories of all time...

100°

Conduit 2 and the problems of motion-controller shooters (Bitmob)

Conduit 2 is not the game that finally makes the first-person shooter feel at home on the Wii. Is this goal an impossible dream, or are developers just going about it incorrectly?

Tolkoto5487d ago

I remember how much initial excitement there was for shooters on the Wii. Never really panned out.

HolyOrangeCows5487d ago (Edited 5486d ago )

It really sucks....the perfect outlet for shooters, one of the most popular genres this gen, and it doesn't hardly have a handful of good shooters (Conduit is NOT a part of that handful).

I was glad to see Sony release the Move, because I knew it would fill the void where I thought the Wii would be. But it would be nice to see more support for it....all I use it for is Kz3.

@gypsygib
I felt like the little movements were 100x better than with an analog stick, but I think big movements/turns can be a bit tricky.
Anyway, I pretty much agree; Move makes me not want to go back to sticks for FPS games....not that I mind playing shooters the old fashion way now. In fact, I was playing Metal Arms: Glitch in the System today (PS2/Xbox/Gcube - HIGHLY recommended!).

@Below
I hate the FPS Metroid games, and the COD Wii-ports suck.

Valk5486d ago

So Conduit, Prime, COD, all the other games that work perfectly are complete crap but 1 FPS on PS3 proves the Move is filling the void?

Do you even listen to what you are saying?

ChickeyCantor5486d ago (Edited 5486d ago )

"I hate the FPS Metroid games"

Thought the same untill i actually finished the first one.
I can safely say : ONE OF THE BEST EXPERIENCE EVER!

Shok5487d ago

No, it's just that most people were not willing to to adjust to the new control scheme.

Seriously, the Move and Wiimote are superior to dual-analogue. IR pointing is much more precise. Play Conduit 2 or Goldeneye 007 with the Classic Controller and watch yourself get decimated by the Wiimote users.

And there's really not even any big "motion-control" in these shooters. In Conduit for instance, you jab the Wiimote to melee, but that's pretty much it, and you can even map that action to an actual button.

gypsygib5487d ago

Play Killzone 3 using Move, although it has a very high learning curve, once learned you'll never want to play a FPS game on analogs again.

The accuracy, turn speed and movement are so much faster and better but it takes around 2 hours to master and tweak your settings.

Motion controlled shooters are the best way to play FPS games on consoles, at least as far as Move is concerned.

Knushwood Butt5486d ago

Yep. Can't see me rushing to buy a pad based shooter after KZ3 and Socom 4 with Move.

gypsygib5485d ago

I think the only reason I plan on getting Resistance 3 is due to Move controls. I've never played Resistance 1 and 2.

Knushwood Butt5485d ago

I loved the first game and enjoyed the second.

I'm slightly concerned that Insomniac only decided to implement Move at a later stage of development, but I'm sure they'll do a good job of it.

tunaks15487d ago

Prime 3, MOH:H2, Red Steel 2, Conduit 1, COD Reflex, and COD BO all control accurately on Wii.

Saying Move some how solves everything is naive, Move's supremacy over the Wiimote accuracy does not extend to the Wiimote's IR.

IR is 1:1, Good controls depend on the programming, the dead boxes, turning speeds, and how well it utilizes the pointer mechanic, hell including customizable controls fixes most problems.

Shok5487d ago

I don't get it. How can you complain about controls in a game where the controls are fully customizable? Like tunaks1 said above, you can adjust the deadzone, turning speed, cursor sensitivity, x-axis, y-axis, everything.

You can even map whatever action to whatever button.

Wii Motion Plus just makes it all better.

AND you can use the Classic Controller if you want to. This goes for Goldeneye 007 too.

Knushwood Butt5486d ago

It's not often I find myself agreeing with, shall we say, someone that likes Nintendo a lot, but I think the problem here is mainly that the article is written by an idiot.

'With a wand, you need to make a conscious effort to keep your cursor centered, which over anything other than the shortest of periods is tiring.'.

I can't say I have every played an FPS with the Wiimote, but for Move, this comment is totally redundant as the best way to play is by resting your 'wand' hand on your lap. As such, there really is no conscious effort to keep your cursor centered, unless you are incapable of resting your hand on your lap. Furthermore, doing so is not in the least bit tiring.

I would have thought the same principle applies to Wii shooters.

Shok5486d ago

Exactly. Only idiots play Move/Wiimote shooters with their arms up. You're supossed to rest them in your lap and hold your wrist up slightly.

GUYwhoPLAYSvideoGAME5487d ago

i think that killzone 3 has done motion controlled shooting better than most, if not the best.

Knushwood Butt5486d ago

I'd argue that Socom 4 does it better.

It took me a long time to tweak the KZ3 Move settings before I was happy with them, while with Socom 4 I play it with the default Move settings and have never needed to tweak them.

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