
In video games, easy is a dirty word, even when it shouldn’t be. There’s something about the word “easy” that rubs some players as condescending, something that we should maybe leave behind—except where we shouldn’t. Like in FromSoftware games and Sekiro: Shadows Die Twice, a game that finds itself plagued by a debate that is, by now, familiar: Should it have an easy mode?

For more than a decade, Yuka Kitamura’s compositions have thrilled gamers around the world. From Dark Souls III to Bloodborne, Sekiro and Elden Ring, her music has left its mark on the history of video games, transforming every battle into a memorable experience and every moment of silence into a dramatic pause.
Japan is fractured into many independent nations entangled in ceaseless war. At the center lies Ashina, a land of sacred earth and ancient mystery. Two decades after Sword Saint Isshin Ashina reclaimed the region in a brutal coup, a new threat emerges from within: The Interior Ministry. Desperate to protect his homeland, Isshin’s grandson Genichiro turns to forbidden powers. The only hope lies in a kidnapped boy — the Divine Heir — and his silent protector: a loyal shinobi known only as Sekiro.
don't pay for this streaming platform, just do some research and find free streaming elsewhere. they took money after I canceled
This looks cool, but there's something off about the art. It looks like they added sketchy lines to make it look gritty instead of making it look gritty.

NoobFeed editor Ahnaf Tajwar writes - FromSoftware cooked up one of the best combat systems with Sekiro: Shadows Die Twice and never did anything like it again. That may be a good thing, as it makes this game one of a kind. If you are a fan of Souls games or a borderline masochist, you will, without a doubt, love Sekiro: Shadows Die Twice because it is a masterpiece. It is a must-play for all hardcore gamers.
ummm why are we getting a review for a 5 year old game?? everyone knows its a masterpiece... late much? lol
Stop. People should be familiar with the difficulty level of Miyazaki's games by now, so stop asking for an easy mode.
True, an easy mode has never ruined a game but if the game was made without one it doesn’t mean it has to have it.
Enough. Respect the developer’s vision & design choices. Play the game & beat it on its own terms.
No, but FromSoft games are not meant to be easy or give you that option. Learn the game and prove your worth. If you can’t, then it is not for you
Stop complaining like if you are being denied something
Then how do you explain this gen of gaming ?
Here’s the problem with easy modes, it’s too tempting to switch over to easy mode when normal mode gets tough, rather than persevere, improve and overcome. If Dark Souls and Demon’s Souls had easy modes, I almost certainly would have switched over from normal to easy, and I likely never would have finished them on normal mode, which I have several times for each game. The lack of an easy mode in those games forced me to “git gud” and experience the games the way the developers wanted to present them.