60°

Transistor: Success() Overload

Siddharth writes- "“Video games are the epitome of the artistic medium” is a statement that speaks for itself; no other form of media is as interactive, engaging or consistent. So what’s a better example than indie games to drive that point home AKA the brainchildren of the ever-growing pocket of the games industry that’s always striving to one-up itself in terms of innovative game design and storytelling.

Which brings me to the game to be discussed today: Transistor. This cult-classic action RPG by the wizards at Supergiant Games is one of the few gems out there that end up being a truly unforgettable experience, despite some glaring stumbles and flaws."

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gamingpurists.com
20°

Respawn, PlayStation Studios and EA Full Circle among first speakers for Develop:Brighton 2026

The show is set to take place between July 14 and 16

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gamesindustry.biz
20°

To make video games for Gen Z, be authentic

'They're playing games. It's just that their attention and needs are changing,' says Astrid Entertainment CEO Sharon Tal Yguado.

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gamedeveloper.com
TwistedXenos1h ago

It’s not that Gen Z isn’t interested in AAA or story driven games, a lot of them simply don’t have the financial freedom to explore. When you’re budgeting, you stick to games that give the most value for the least cost, which is why ecosystems like Fortnite, Roblox, and Minecraft dominate. What looks like a preference is often just economic constraint.

20°

'Text is evil:' How making Peak changed indie studio Aggro Crab

What can you learn from shipping a multi-million seller after just a few months of production? Quite a lot, it turns out.

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gamedeveloper.com