All Channels
Popular
280°

How BioWare's Anthem Went Wrong

The game that emerged from a six-and-a-half-year development cycle was the result of a number of difficult, complicated factors, ones that won’t be quite as easy to fix as Anthem’s loot drop rates or loading screens. When the Anthem team started development back in 2012, they hoped to make the Bob Dylan of video games, one that would be referenced and remembered for generations. They might have accomplished that. Just not in quite the way they hoped.

SCW19822615d ago

So Anthem is basically the game it is because that’s what Patrick Soderlund thought was cool. Fuck these higher ups who know Jack Shit about making a good interesting game. I can’t stand how much power we give people that don’t actually care about this medium.

PapaBop2615d ago

Seems like Bioware came to the conclusion of fuck these higher ups too lol.. for them to speak openly about the problems shows the rising tensions between them and EA's higher ups.

Alek832615d ago

They didn't. In fact, they refuse to take any responsibility for their actions. Everything is fine! Buy Anthem!
Article related: https://n4g.com/news/225384...

Parasyte2615d ago

According to this article, EA had nothing to do with what Anthem is. It is all on Bioware and their constant mismanagement.

SCW19822615d ago

@Parasyte Did you miss the part where they made a small slice to try to Please Patrick because he was upset with the last slice they showed him in December?

NXFather2615d ago

People see what they want to see to fit their ideology and lies. You must get a kick out of being the honest guy. A lot of people don't read. I know you don't truly think all these people read that huge article. It definitely was not made for minimalist or those in a hurry. According to the very article listed with the link above on this page; Soderland was only shown the game twice as noted with a 7 year development time. The game was always going to be a failure. Sometimes too much creative freedom and power can work against you. I am not saying always but, sometimes.

NXFather2615d ago

That is what happens when you get way to ambitious trying to do something you have never done before. Hopefully the games reputation can be salvaged for all those that worked hard on the game and the consumers that don't feel it measures up to their expectations.

UltraNova2615d ago

@NXfather

EA is not one to give repeated second chances... case in point -where's Viceral? What happened to Battlefront 2's pledge for support until it becomes a great game? Where's Andromeda's support? Do you see the point here? The writing is on the wall. EA is not interested in comeback stories, these take more time and money. They will move on to the next thing, one that is not tainted, and Bioware will be left in a dire state if not dissolved by the end of the year.

Anthem was strike two as far as EA is concerned and I'm afraid they are toast if Anthem isnt fixed and starts making good money for EA by the end of the year.

+ Show (1) more replyLast reply 2615d ago
Juusterey2615d ago

Step 1
Ea was even remotely involved

TheEnigma3132615d ago

Yup exactly. EA has lost gamers trust. Soon the only games they will be able to peddle is Madden, FIFA, and Apex.

Patricko2615d ago

Unfortunately, fifa and fut is what gives them the most money.

Alek832615d ago (Edited 2615d ago )

Well written. Very sad that Corey Gaspur died mid way through this. If he had not, we would have had an entirely different and much better game. For some unknown reason, his death also led to a lot of turnover and Bioware ignoring what other industry leaders (Division and Destiny) where doing right.

Still, releasing the game with a bug that caused my PS4 to STOP WORKING until I re-initialized it was unforgivable.
Bugs aside, the lackluster game play and garbage loot mechanics made sure I would not enjoy it.

-Why don't bosses drop the best loot?
-Why does gear I get in the beginning of the game beat out some of the later gear? Worst scaling I have ever seen. Seriously, I almost did more damage using a single gun and nothing else then when I was decked out in some of my better loot. This was stupid and destroyed what little sense of progression the game had.
-Where is a waypoint system? How about at least some friggin map indicators? Such poor design.

So much wasted potential. So many bugs.

I switched to The Division 2 and haven't looked back. It is almost everything I wanted Anthem to be.

Having said all this, I will give the game a try again in a year or two. Hopefully it does what No Man's Sky did and turn everything around. Until that time, the refund I got for it got me 6 new games (on the latest sale) that I am thoroughly enjoying.

sagapo2615d ago

I don’t agree with your “lackluster gameplay”. Anthem is really fun to play. However, the loot is indeed garbage, bigtime. I stopped playing since this week and will pick it up again in may, when the cataclysm update will be rolled out. If that doesn’t save it, nothing will.

sprinterboy2615d ago

Gamers move on very quickly these days and games get forgotten quickly, the game is basically dead already moving fwd. Gamers will just continue to play division 2, BR titles and possibly destiny still

Alek832615d ago

I found the game fun for the first 5-6 hours...

The loot, scaling, and some poor design choices ruin the gameplay for me.

remixx1162615d ago

Well destiny recovered miraculously from D2s launch thanks to forsaken, so maybe anthem can pull a rabbit out of a hat, who knows

Kabaneri2615d ago

I thought this game would be a mediocre 6/10 like Destiny but its turned out to be much worse.

Show all comments (37)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai31d ago (Edited 31d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio31d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing31d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9231d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit31d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing31d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9231d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

Read Full Story >>
simulationdaily.com