
Eurogame:
We've talked elsewhere in our Google Stadia coverage about the fact that it's not a console, it's what Google calls a 'cloud native' system that leverages tight integration of gaming components in the datacentre to provide - in theory, at least - a system capable of delivering genuinely different gaming experiences, while providing a generational leap in processing power over today's consoles. That said, we should expect to see ports of multi-platform games and Google itself has already demonstrated one of them - Assassin's Creed Odyssey, delivered to the US public at the tail-end of last year for extensive beta testing. We had the chance to go hands on with the game again, running on the latest version of the streamer, and with access to Google's own controller hardware.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

TG writes: If you’ve ever wanted that chaotic, large-scale modern warfare feeling from Battlefield but in full VR immersion, Forefront delivers it better than anything else currently available on Quest.
Interesting to look at the lag measured for Google's 1080p/30 demo (about 160ms) compared to the lag measured by DF on PS Now a few years ago ( https://www.eurogamer.net/a...
Pretty comparable, even though PSNow was measured on a slower ADSL line...
This is just a rehash of Digital Foundries YouTube content, nothing new to read here honestly.
Google’s claim of native 4K 60fps is a joke. 1080p and will drop down 720p when your connection lags. Didn’t realize we were calling 720p next gen
Lag just like XCloud's first demo oof this is going to hurt
There is no magic in the world that will automatically make everyone that already are playing consoles in the wide world be able to get fast/stable enough internet for 4k gaming.
So companies like Google and MS should really stop trying to fool people in thinking that streaming is the immediate future for gaming. The media also needs to stop and be honest with people they are reporting these info to.
Its like the whole power of the cloud thing again with extra power sauce crap.
Gaming is not like movies or music that does not require input from participants most of the time. Its not just the bandwidth but distance from datacenters for lag that gaming has to deal with which is more critical
I am all for it as an option but people really need to honest with streaming. It will take a fundamental change in our existing global internet infrastructure for streaming to able to replace traditional console gaming globally.
Sony's approach to PSNow is the best. They make sure that traditional gaming is still the primary focus as thats what a responsible global brand should do that caters to gaming audience globally. Not lie to people