
Console Monster writes: "Far Cry 2 is the sequel to the highly popular original title (the PC version, not the poor spin-off titles found on consoles). The game could have been called Close Laugh 13 for all that matters, as the game has taken a completely different direction from the original in all departments, even including the developers. The team behind the original Far Cry had moved on to fresh soil for various reasons, later going on to develop Crysis. Ubisoft, obviously not wanting to waste their IP, placed a new team of development for the sequel; resulting in an experience which is a far cry from the original (I am so sorry for how cheesy that line is).
The games main premise revolves around freedom to play as you desire, allowing you to step into the shoes of several different characters and complete the story without linear paths (which are typical with the genre). The game takes place in a fantastic representation of a central African nation, on the brink of destruction thanks to a popular arms dealer ,"The Jackal". The Jackal is notorious throughout the lands, providing an endless supply of cheap weaponry to both sides of a continual war. The only remedy is obviously to put a bullet between The Jackal's eyes..."

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2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good

The Far Cry series’ best game – not Far Cry 6 – just got more brutal and realistic thanks a mod than revamps and remakes the classic Ubisoft open-world FPS
Far Cry 2 where your guns never ever jammed until you got into a gunfight is their best? I disagree.
Far Cry 2 may certainly not be the most "fun" game in the series but from a narrative standpoint it definitely is the most interesting of the bunch. FC2 couldn't be further away from the pointless fragfests that the following episodes turned out to be.