
Sony Interactive Entertainment has had yet another Backwards Compatibility patent go live. Today, a filing from 2017 has gone public and the creator is none other than Mr. Cerny.

PlayStation Store shoppers are seeing fewer undesirable search results. ThiGamesDE, a major publisher of shovelware like The Jumping Spaghetti, no longer appears on the marketplace. The games are inexpensive, duplicate versions of other titles that appeal to trophy hunters.
dude who made those games definitely made bank with them tho.
im glad they're gone tho
Too bad for the trophy hunters, but this action is necessary.
The existence of these games for the sole purpose of helping people pad their trophy list cheapens the experience.
It also clutters the store with garbage games.

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.
NVIDIA rolled out the DLSS 4.5 update at CES last week, adding 2nd Gen Transformer-based Super Resolution technology for all RTX GPUs. The performance scaling varies wildly across the older (RTX 20/RTX 30) and newer (RTX 40/RTX 50) GeForce RTX lineups. We tested NVIDIA’s next-gen upscaling solution across Cyberpunk 2077, Black Myth: Wukong, Oblivion Remastered, and KCD 2.
I've been surprised by this, the difference between 4 and 4.5 is very noticeable. It's almost completely or has removed that weird dark ghosting that you'd get in foggy games like Silent Hill 2... and Cyberpunk mixed with a high res texture pack is jaw dropping in ultra 4k.
Also if anyone doesn't know I recommend DLSS swapper, it allows you to inject the latest DLSS version into older games.
Quite amazing. But, this does probably mean devs will depend on ai even more for their supposed optimizations lol.
no offense to AMD, but this sort of stuff shows that they are always going to be playing catchup. I guess Nintendo can take advantage of some of these features.
"Better than native."
Native 4K in nearly all games nowadays is actually native resolution with forced temporal anti-aliasing.
TAA smears and blurs frames together to soften jagged edges.
Of course DLSS makes games look "better than native" because native alone without any competent AA methods makes games look horrible.
It’s coming. Has to be at this point.
It is coming soon
Excited to see this announcement when they reveal the PS5. It's going to be epic, the crowd will go nuts.
I really hope we get the PS5 announcement this year I just want to see next gen as soon as possible.
Well that's good. Despite what some people want to say, BC is a great feature.