
In a recent dev diary, Warhammer Online's Lead Artist, Russell Chamier, takes gamers through the process of creating one of the newest RvR scenarios coming to the game. The Reikland Factory is a Tier 4 scenario that will only be available during the Heavy Metal event. According to the diary, control of this key RvR location will dictate the region's war machine production.
As far as the artistry involved in a project like this, Chamier says that the art team minimized recycled content from the launch library by creating all new assets. The step-by-step process is detailed in this dev diary by showing and explaining the concept art to finished product. Once this scenario goes live, you can have a greater respect for what went into building the location, as you spill your opponent's blood all over it.

Let nostalgia take you back to the lands you once roamed until they were cruelly taken offline and away from us. MMOGames list the top 10 MMOs that died and left us with a hole in our hearts.
I agree when it comes to The Sims Online. That game was really fun and nothing has even come close to it. I still crave a new Sims with online multiplayer. Blows my mind they haven't done anything like that since The Sims Online or even The Sims Bustin' Out on PS2.

MMO-Play gathered a list of the most disappointing MMO's in the history of gaming.

Kevin from Denkiphile: "The first I’d ever heard of Titan was at the height of my World of Warcraft career, which was also the same time that several games, touted as WoW-killers, came onto the market and failed miserably. It made sense to me at the time that the only thing that could kill WoW was Blizzard themselves, but this also eventually changed with the advent of session-based, microtransaction-supported games like League of Legends. Titan was supposed to revolutionize and revitalize the MMO genre, but it certainly was not the first to crash and burn before its first flight. Here are some MMOs whose ambitions flew them too close to the sun."