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350°

PS5's Next-gen PS VR 2 could possibly work wirelessly

A new PS VR patent has been published in Japan that shows the device working wirelessly.

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gearnuke.com
ABizzel12617d ago

Not going to happen. If anything it’ll be down to a single cable, since the base hardware will be powerful enough to run VR.

What it needs is varied experiences and better controllers.

KwietStorm_BLM2617d ago

What's your reasoning for it not happening?

zahdab2617d ago

latency ... the least latency can cause motion sickness ... wireless high resolution video transfer without latency would be very hard to achieve

ILostMyMind2617d ago

@zahdab
No, it wouldn't. 5G is here to solve this problem.

kneon2617d ago

The technology exists now, and has for several years, and it's already cheap.

Prubar2617d ago

If true this might actually get me leaning towards a purchase. But the other big factor is games. So far the only VR games I was interested in was a 7 year old one (Skyrim) and RE7. If it still doesn’t have games I want then it’s a no go.

fr0sty2616d ago

There already are wireless VR systems on the market that achieve 1ms latency at 8k resolution. TPcast does it.

WeAreLegion2616d ago

I play Vive wirelessly with no difference in latency. We're ready now.

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2617d ago Replies(3)
Neonridr2616d ago

not out of the box it isn't.

rainslacker2616d ago (Edited 2616d ago )

Base hardware is already powerful enough to run the hardware. The breakout box and headset itself dont do any render processing. There is already one cable to the headsets the additional cables are fired the breakout box for displaying it on your TV at the same time, and a USB to process the USB input.

A closed wireless network of sufficient speed should be able to handle the bandwidth, the lag could potentially overcome if it's not running over a home network, but still may not be sufficient

boing12616d ago

Vive already has wireless attachment. No lag.

Dom_Estos2616d ago

Not exactly sure why you've got disagrees, because logically, it will be a single plug and play wire. As far as experiences goes, PSVR has enough variety on it, but I do agree with the controllers, although thats a no brainer.

If they somehow can have a headset be wireless without the cost going through the roof, then fair enough. We'll see, but I wouldnt count on it.

+ Show (3) more repliesLast reply 2616d ago
ApocalypseShadow2617d ago (Edited 2617d ago )

I can live with that. Bring on wireless for PS5. After Oculus Quest coming out this year, Hololens 2 as well, it shows that wireless headsets are possible.

If 60GHZ can be pushed at short range, and an image displayed as the patent seems to imply, I think it could work. It's not like the PSVR2 is going to be played in another room away from PS5. They'll be in the same room logically. And with new controllers with analog sticks, just dandy.

Even 3 to 4 hours of gamer play would be acceptable by the time PSVR2 comes out with hopefully, opitional plug in cable to the console for extended play and charging.

porkChop2617d ago

Oculus Quest and HoloLens 2 are standalone though. That's why they work. If you wirelessly stream the image to the VR headset that introduces latency. That will absolutely cause motion sickness.

If Sony can somehow fix the latency, great. But that's hard to imagine considering the limitations of the tech that's available.

The way it's done on PC, which still has very noticeable latency, is by using a weird router set-up that's dedicated to your VR. It really doesn't work that well, and it's not very intuitive.

porkChop2617d ago

Sony does what better? What are you talking about?

Sony aren't literal magicians. It's a limitation of wireless technology. Latency is not really something you can so easily make disappear. There is currently no way to make wireless as effective/instantaneous as hardwire/cable.

I'd love for them to pull it off, but I don't see it being possible in the near future. I'd much rather have a streamlined cable set-up with no latency, and a front and rear camera for room scale experiences.

SierraGuy2616d ago

That "weird" PC router setup for data transfer you speak of was probably running at 2.4ghz with multiple pieces of hardware working in tandem....it works, just not very well.

How can we be sure Sony would not implement some form of lifi technology?

Include a battery pack and some hardware inside the visor and while being expensive it would double down as their next portable.

ApocalypseShadow2617d ago (Edited 2617d ago )

Hey pork, if Sony had a wireless solution and sent a 60ghz signal within 15 -20 feet, but the games frame rates stayed at or over 90fps, would there be any nausea if there's a blip of latency of a split second? Serious question.

TheUndertaker852617d ago

If this story is anywhere close to true 60ghz wouldn’t be for 15 to 20 feet. They actually state in the story 60ghz would be for pretty immediate proximity. It would potentially go as low as 5ghz.

Plus consider this. If the title is running 90fps and you add in a new technology that introduces latency when said latency occurs you’d lose frames in the process, no?

porkChop2616d ago

There would be nausea. Once you hit lag you'll get dropped or out-of-sync frames. It's really jarring. It's one thing when you're playing on a flat screen. But when you're immersed in VR it feels real. So anything that disrupts that immersion will lead to a sick feeling in your stomach.

Again, if they can eliminate the latency enough so it isn't noticeable, great. I'm just not sure if that can be done yet.

NeoGamer2322616d ago

VR goes no where farther then it does today unless they can get the cost down significantly. Wireless will not change adoption rates if the device is still $199+

isarai2615d ago

You can grab a used one for like $160 now...

isarai2617d ago

I feel like it's a coin toss on whether they do wireless or not, it's not it'll be hard to do, it'll just be more expensive to do, but all other VR heasets are headed that way meaning if they don't, then halfway through the generation it's going to be the only tethered one out of the leading headsets, but that downside could be looked over if the unit itself is cheap enough.

I for one hope they go for inside out tracking eliminating the required camera and making setup very simple.

ApocalypseShadow2617d ago (Edited 2617d ago )

I think they could. Inside out could work and have 4 cameras. Maybe 2 wide field and 2 narrow on the headset to capture the controllers. And maybe sensors to detect the direction or distance away from the headset when not in view. I don't know. Not a tech head but seems possible.

I think wireless image sending is possible as I used to sell products like this
https://www.amazon.com/Mono...

And they have products like this for hdmi
https://www.google.com/amp/...

If only 5-15 away is needed, would be cheaper by then to send a high quality signal built in.

And you're right. They'll end up being the only tethered headset after a couple of years. If I were them, I'd give the option for wireless and tethered because of battery life. VR is going to look and play so much better making gamers to want to play longer.

isarai2615d ago

Well i mean Oculus and Vive are already doing wireless as well as a handfull of other headsets, the tech is already well established and works with little to no errors. Hopefully by the time the PSVR2/PS5 comes out (if they do indeed plan to continue with VR) it'll be a lot cheaper to accomplish

Kribwalker2617d ago

what i find more interesting is you didn’t find some way to slam crackdown 3 in your comment, i’m sure you could find a way if you tried, i mean, you have consistently found a way

NarutoFox2617d ago (Edited 2617d ago )

*Off topic* Face palm. Hey if a game that has been in development for *5 years* and below average to mediocre it deserves to be slam. The same way I slam Left Alive. Only difference it wasn't in development for 5 years. What else is interesting is that you post 6 review articles on left alive but not Crackdown 3

ApocalypseShadow2617d ago (Edited 2617d ago )

Oh oh. Let me. Let me.

Krib, instead of spending all that time on multiple hot garbage games like Crackdown 3 and getting the poorest reviews this Gen out of the 3 console makers. And, spending all that time trying to overshadow VR at E3 with Hololens, Microsoft could have been helping VR's success on consoles. I mean, if Nintendo is even getting their feet wet, Microsoft, one of the richest companies in the world, could have done something for Xbox one and One X.

But because of their laziness, they couldn't even make games for all those 7 MR headsets on PC. What..Lenovo, Dell, Samsung, etc were supposed to make games themselves to make them a success? Instead of coming up with excuses on why it wasn't a success like this
https://uploadvr.com/window...

Were they expecting the Steam or Oculus stores to make MR a success for them? I thought they were "THE SOFTWARE COMPANY." When are they supposed to step up? 3 Gens from now?

Glad I could help.

XabiDaChosenOne2617d ago (Edited 2617d ago )

Somebody still has PTSD from the crackdown 3 purging lol. It'll be alright little xbot.

IRetrouk2617d ago

Couldn't care if its wireless or not, I know it will be quality...unlike that game you mentioned.

RauLeCreuset2617d ago

What's most interesting is that you are more determined to call out NarutoFox over Crackdown 3 than Xbox.

nowitzki20042617d ago

Crackdown 3 slammed itself..

+ Show (3) more repliesLast reply 2617d ago
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70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay17d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn217d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers17d ago (Edited 17d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn217d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown17d ago

You don't really know how this works huh?

Profchaos17d ago (Edited 17d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay17d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay17d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac16d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger17d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300017d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde17d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood17d ago (Edited 17d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde17d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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40°

Microsoft lifts the lid on Project Helix at GDC Festival of Gaming

The Xbox maker will begin sending alpha versions of Project Helix to developers starting in 2027.

Read Full Story >>
gamedeveloper.com
240°

Xbox Confirms 'Project Helix', Its Next-Gen Console That Will Also Play PC Games

New Microsoft Gaming CEO Asha Sharma, who took over as the head of the Xbox business last week as longtime Xbox boss Phil Spencer retired, has confirmed the codename for Xbox's next-generation console – Project Helix – and also confirmed long-swirling rumors that the device will play Xbox and PC games.

70d ago
dveio70d ago

Hm.

Selling to customers the benefits of Xbox Helix compared to a PC and Steam Machine will be the biggest task for Xbox' marketing, I suppose.

70d ago Replies(2)
70d ago Replies(5)
1Victor70d ago

I said when Xbox destroyed their future with with all their arrogance at the start of XBone”if they keep loosing money they only have 2 more generations before they exit the console market like sega.
This is their final chance to validate the existence of a console to the INVESTORS if this console fail as we all know without exclusives from the activision acquisition or their old exclusives for more than a year it’s game over for Xbox consoles.
Everyone know games will wait for a timed exclusive to go to their console of choice, Microsoft signed the Xbox console death certificate the moment they started PORTING ALL THEIR GAMES to other consoles.
Now my hope is that Valve gives Sony a run for their money and we get a good generation where they take risks and bring new experiences to the market.

70d ago
S2Killinit70d ago (Edited 70d ago )

They will make xbox “consoles”, but they actively downplay consoles because their business strategy is walled garden services

This is basically a PC w xbox logo

fr0sty70d ago (Edited 70d ago )

Xbox has put itself in a tough position... With current RAM prices, the system is going to cost a fortune (it's APU alone is $500-600, before you even get to the RAM, SSD, power supply, etc). So, we're looking at a 4 digit price tag, and it has the Gabecube to compete against now directly in that console space. It has no exclusive games at all. PS6 is coming in close in performance but expected to cost hundreds less, and PS6 Pro will likely again take the "most powerful crown" once it drops, but it will actually have exclusive games.

Not an easy sell to the general public, and not even an easy sell to the PC enthusiasts as it isn't powerful enough to justify paying that much for when you could just build a far more powerful PC for not much more $. If I'm dropping north of $1k on a game system, I'm going to want to go all out, not have mid-range performance. It'll be interesting how they plan on marketing this thing, and who they expect to buy it.

Reaper22_69d ago

Looks like you dont know what you're talking about.

1Victor69d ago

What changed?
Hey obscured 🤖🤖
I’ll explain it like to a IQ 9
Nothing has changed they kept loosing money and to please their INVESTORS Microsoft purchased activision and other developers spending more money they could make in WAAAAAY too long for the company CEO that love monetizing everything so they started porting to EVERYTHING they could (even fire stick🤣🤣).
Do you know why it’s called the big 3?
In the lat 70’s to early 80’ there was multiple companies with their own consoles each the market collapsed and only 2 survived, enter PlayStation, exit sega, exit google, Microsoft is destabilized and desperately start to port all their games EVERYWHERE, enter valve.

Now
W h a t do Y O U think w i l l h a p p e n t o
t h e 3rd leg of that triangle when one is warbling and a replacement is on the way.

GhostScholar69d ago

Loosing money ? Got it. You’re obviously educated….

1Victor69d ago

@ghost: “ Loosing money ? Got it. You’re obviously educated…”
Sure I’m not a scholar but it’s obvious that they aren’t going to be publishing their big franchises day one games on their competitors because of brotherly love for the gaming industry.
Unless and I know this is something a lot of Xbox hardcore fans like obscure can’t comprehend that a big corporation like Microsoft is loosing money gen after gen,
Money doesn’t come for free from big corporations Xbox gen 1 lost money on consoles sold. Xbox 360 lost money on repairs of the RROD Xbox One didn’t make the money they wanted, Xbox series hasn’t sold as well as expected and have a MASIVE LOAN from all the studios and a publisher purchase..
I’ll be waiting for your reply proving they are not loosing money. Oh I see you pulling that game pass card, put it back FCC filing by Microsoft said they didn’t make money from game pass.
NOW PROVE ME WRONG

mudakoshaka69d ago (Edited 69d ago )

They had to put them on other platforms. All the gaming companies they bought cost a LOT of money. Xbox is not sufficient to bring in new revenue, so the only choice is expanding your market share by releasing on other platforms that are clearly leading the market. It was not something they wanted but something they needed to do to recoup some of all the expenses.

+ Show (5) more repliesLast reply 69d ago
peppeaccardo70d ago

I might be saying the obvious but any piece of hardware for as powerful as it could be, without an healthy portfolio of fun to play and engaging games is worth less tehn zero. So as long as the new XBOX will be marketed as the most powerful console on the planet and NOT as the ONLY place where true long lastying XBOX fans can impersonate their beloved characters/heroes this thing is going to fail big. I would love to think that Playstaiton is moving away from the PC ports also to keep its identity, the truth is that a console value is higher if that console is the only mean to access certain IPs. XBOX with gamepass and PC ports has depersonalized his player and fan base.
Just my two cents ... but I am sure there is some thurth in here.
Peace on !

Reaper22_69d ago

Xbox has a huge library of great games. This new console will be able to play them all. Thats what gamers care about the most.

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70d ago Replies(1)
Deathdeliverer70d ago

The question will be if you have a PC, why buy a Xbox that plays PC and Xbox games… Unless they plan to have you buy a Xbox PC instead of a dedicated PC. Thats got to be the plan. Take some of the PC players and turn them into console PC players. They couldn’t give you full access to the PC/console like you can with a dedicated PC because you would think the piracy for the “dedicated” Xbox games would be crazy. Yeah, they are really going to have to explain who this is for. If you can install whatever you want then you would have Steam access. This directly copies the Steam box idea so I’m sure Steam isn’t happy about it. I guess time will tell.

70d ago
Rainbowcookie70d ago (Edited 70d ago )

Maybe it will be heavily subsidized so software sales will make up the loss to get it into peoples hands early and the system allows for a steam like environment. I think Sony knows since rumor has it that they will do less Pc ports.

derek70d ago

I dont think that's in the cards not with the 80 plus billion spent on gaming this gen. Microsoft aint subsidizing hardware anymore look how they've priced the series consoles and offered no deals this past holidays. Sony pulling away from pc ports is because there is no good rational for continuing to do so.

ABizzel169d ago (Edited 69d ago )

They don’t sell enough of the current Xbox consoles to heavily subsidize those platforms and in fact they increased in price, so I don’t see a future where this gets any. I think we’re looking at a $999 platform, which I mean is great for a GPU rumored to be on par with a full PC running a RTX 5070Ti/5080 equivalent depending on clocks, since those GPUs alone around $1000+.

I assume they’re going to do a two tiered system again, because a lowered cost version could be the significantly better option for PC gamers specifically the esports crowd who doesn’t upgrade all the time and don’t care about the highest specs. If they can do something around a RX 9060 with 16GB+ of VRAM for $499 then that would be the true winner because it gives those PC gamers a REAL substantial upgrade at a very reasonable price. It’ll also put a huge amount of pressure on the Steam Box.

isarai_lee69d ago

What i was wondering too, like best case scenario it's a PC with a bunch of restrictions on it, and when ALL their games on on PC, what is even the incentive here? 🤔

ABizzel169d ago (Edited 69d ago )

It builds a niche for them, and I’ve been saying they should have done this since the XBO. However, it’s still going to be a battle. Hardcore PC gamers are not leaving PC unless this is an ultimate steal in price:performance.

The rumored spec depending on clock speeds should place this around RTX 5070TI / 5080 performance which sounds insane, but the rumored launch in late 2027 and the RTX 5070Ti/5080 will be almost 3 years old by then.

But those GPUs are retailing around $1000, so what is this PC-Console hybrid going to cost.

+ Show (1) more replyLast reply 69d ago
MrNinosan70d ago

Basically a PC with an Xbox logo slapped on, just like the so called Xbox handheld.
My guess is it won't play my Xbox games I have on disc 🤔

70d ago
babadivad70d ago

Nah, the handheld IS a PC. It can stream Xbox games or play the PC version of those games with "play anywhere".

This sounds like it will play Xbox games natively, which is amazing if true.

I want to see more. I already have a powerful PC so I need to be sold on this before just diving in. Tech whore that I am. Seems very interesting so far, regardless.

DazaMc69d ago

Perhaps it will download a compatible version if you have the disc in.

Reaper22_69d ago

You just described all consoles. At the end of the day they're all PCs.

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