
The starting moments of Anthem are truly amazing, with breathtaking environments, a promising story, and the ability to take to the sky at will. This excitement eventually fades as you continue forward on your journey to kill hordes of the same enemies to obtain lackluster loot and explore the same areas. Anthem looks and plays like it should be better than it is but suffers rigorously from repetitive gameplay, bland loot, and tiresome characters.
BioWare's multiplayer shooter Anthem was terminated this week because EA no longer wanted to maintain servers for people to play the game on, and without them, no one can play the game. But the former executive producer of Anthem has revealed that BioWare had technology working, close to the game's release, that would enable us to host our own servers to play the game on.

BioWare and EA had previously said the game would be accessible to those who owned it until it shuts down on January 12.

Time flies (like a Javelin suit): there are only 10 days left to play BioWare's ill-fated multiplayer game Anthem before the servers are switched off, presumably forever.
In my opinion, Anthem was a good IP that was worthy of a no man's sky or cyberpunk 2077 treatment.
To this day, their sub reddit is active and I was able to get into a game quickly a few weeks ago when I booted it up.
It is a shame EA and Bioware didn't want to give the game the overhaul it needed to turn it into a competent looter shooter.
I just finished this up a couple days ago. Although it's a bit repetitive and the story is meh, the game feels great to play. Even if you can only hop on the game for a couple hours before it shuts down, I think it's worth it.
2nd comment attempt (1st doesn’t appear & this may register as duplicate):
They can spend billions to buy or get bought but they can’t spend a fraction of that to fix or overhaul a game that could have been truly special, smh.