40°

Give Developers Creative Freedom

Video games give players control over the way an interactive story unfolds. In reality, this power is an illusion crafted by the developer.

SlagWolf2609d ago

Thata why I buy indie games. It’s the only place left with innovation. Thank god too because if it wasn’t for indies games I’d probably be retro only at this point

AK912609d ago

Tell that to publishers and investors.

30°

Inkle co-founder explains how TR-49 broke even in three hours

The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.

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gamedeveloper.com
40°

How Capcom's Pragmata blends puzzle-solving with sci-fi combat

Capcom 's Cho Yonghee, Naoto Oyama and Edvin Edso, discuss the process of crafting a new Capcom franchise with an unusual hook.

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gamedeveloper.com
40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.