
Many of gaming’s most compelling stories come from those who’ve helped to create our favorite Xbox One games. In our Inside Xbox One X Enhanced series, these creators will share the behind-the-scenes accounts of the work involved in enhancing these epic games for Xbox One X, how they’ve helped chart the course of the world’s most powerful console, and what that means for the future of gaming. Today, we’ll be chatting with Scott Neumann, Head of Technology for Anthem at BioWare about enhancing this title for Xbox One X.
BioWare's multiplayer shooter Anthem was terminated this week because EA no longer wanted to maintain servers for people to play the game on, and without them, no one can play the game. But the former executive producer of Anthem has revealed that BioWare had technology working, close to the game's release, that would enable us to host our own servers to play the game on.

BioWare and EA had previously said the game would be accessible to those who owned it until it shuts down on January 12.

Time flies (like a Javelin suit): there are only 10 days left to play BioWare's ill-fated multiplayer game Anthem before the servers are switched off, presumably forever.
In my opinion, Anthem was a good IP that was worthy of a no man's sky or cyberpunk 2077 treatment.
To this day, their sub reddit is active and I was able to get into a game quickly a few weeks ago when I booted it up.
It is a shame EA and Bioware didn't want to give the game the overhaul it needed to turn it into a competent looter shooter.
I just finished this up a couple days ago. Although it's a bit repetitive and the story is meh, the game feels great to play. Even if you can only hop on the game for a couple hours before it shuts down, I think it's worth it.
2nd comment attempt (1st doesn’t appear & this may register as duplicate):
They can spend billions to buy or get bought but they can’t spend a fraction of that to fix or overhaul a game that could have been truly special, smh.
Thats probably the reason it runs with framerates in the 25fps,it shows how good Bioware can work with those VERY GOOD development tools.
You know this shows just how false and insincere this article is , I own the Xbox one x and PS4 pro every single multiplat iv bought has had big advantage on the x in terms of resolution , textures and even better tesoltation etc anthem has been pushed out the door unfinished as per usual the frostbite engine has a great history on consoles always targeting 4K 60fps they only target 4k30 and they can’t get a stable 30?! It’s either lazy or there rushing the game out the door planning to fix it later it’s not that the console can’t handle it because battlefield 5 runs at 4K 60 on multiplayer even and the battle royal will as well. I had my fingers crossed for this game and wanted BioWare to get back in the game but it’s just looking like another broken mess like mass effect andromeda what happens to you BioWare come on lol