
BioWare's Lead Producer for Anthem has confirmed another update for PC controls will be made next week after today's early launch had seen major improvements from the private and open demo's. As of today's release, they have added a number of new options that enable the players to tweak flight and swimming controls in ways that weren't possible before, like now there are sensitivity sliders that allow for more than double the range it offered before, which allows different mouse DPI settings.
BioWare's multiplayer shooter Anthem was terminated this week because EA no longer wanted to maintain servers for people to play the game on, and without them, no one can play the game. But the former executive producer of Anthem has revealed that BioWare had technology working, close to the game's release, that would enable us to host our own servers to play the game on.

BioWare and EA had previously said the game would be accessible to those who owned it until it shuts down on January 12.

Time flies (like a Javelin suit): there are only 10 days left to play BioWare's ill-fated multiplayer game Anthem before the servers are switched off, presumably forever.
In my opinion, Anthem was a good IP that was worthy of a no man's sky or cyberpunk 2077 treatment.
To this day, their sub reddit is active and I was able to get into a game quickly a few weeks ago when I booted it up.
It is a shame EA and Bioware didn't want to give the game the overhaul it needed to turn it into a competent looter shooter.
I just finished this up a couple days ago. Although it's a bit repetitive and the story is meh, the game feels great to play. Even if you can only hop on the game for a couple hours before it shuts down, I think it's worth it.
2nd comment attempt (1st doesn’t appear & this may register as duplicate):
They can spend billions to buy or get bought but they can’t spend a fraction of that to fix or overhaul a game that could have been truly special, smh.
have They taken the enemy AI off of pause mode yet ?, or will we still just be staring at slow incrementally higher damage numbers floating a top of a 3d cardboard cutout, because thats the core gameplay loop atm
Current Anthem issues as far as I am aware.
1. 7 story missions and boom end boss. Heard the story is horsecrap. Generic villain alert.
2. Audio completely cuts out and you have to restart the entire game. This bug btw has existed since Dragon Age: Inquisition and still exists in it till today. Also exists in Battlefront 2 today. Seems to be a frostbite game only issue.
3. Upon death you just wait around. The controls get locked off. You cannot even quit the game. You have to hard crash the game.
4. Loading screens upon loading screens. The worst one is when you load and then load again immediately after. Everything seems to load. customize javelin load/exit customization load, freeplay load, freeplay into a cavern load, catch up to other players load, respawn load. In story mission loads. Within dungeons load. Also the load times are very long.
5. Few enemy types.
6. Exact few types of missions all the way to the end game.
7. Do not play story in public mode or you will miss out on story sections.