
Dean Takahashi of GamesBeat interviewed Joe Staten, one of Halo's creators, about working on Crackdown 3, one of Microsoft's most ambitious exclusives.
"It was so offensive to me"
Cliff Bleszinski shares thoughts on Gears of War’s PlayStation debut, E-Day, and Microsoft’s Game Pass strategy.

The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.
Yea destruction in a MP game could never be done without teh Cloud Powa.........Not really.
¬_¬
I'm not going to say anything. I'm just going to think it.
How Red faction made their destruction so dope on ps3:)
I can't believe the media is still allowing Microsoft to spread its BS like this... When you look at a game like Battlefield that has 64 player maps with all types of vehicles, destructible environments and some of the best graphics out there and then you look at Crackdown 3 with its small player count, below average graphics and environmental destruction that leaves much to desire, How can we with a straight face believe that they're using the power of 12 xbox in the cloud to power it all is a little foolish.
Microsoft is the master at taking something everyone is already doing, but rebranding it with some catchy buzz words and the media eats it all up.
I believe the power of the cloud is a real thing, but believing that every xbox player that is playing CD3 online has access to the power of 12 xboxs is just plain BS. So you buy CD3 for 60$ and you get 3000$ worth of xbox power in the cloud for free. If this was true Microsoft would be declaring bankruptcy the day after the game comes out.
How is Battlefield able to make sure the experience is the exact same for all it's 64 players simultaneously? Vehicles destruction, environmental destruction etc? The cloud!!!