
Given the fact that BioWare clearly wants Anthem to be a 100-hour-plus long-tail experience in the Destiny mold, players are going to be spending a lot of time with its endgame content, so is it any good? Or is it just the table scraps left at the end of the meal?
BioWare's multiplayer shooter Anthem was terminated this week because EA no longer wanted to maintain servers for people to play the game on, and without them, no one can play the game. But the former executive producer of Anthem has revealed that BioWare had technology working, close to the game's release, that would enable us to host our own servers to play the game on.

According to industry sources on the 6th, Shift Up held a ceremony the day before and distributed Apple AirPods Max, Apple Watches, and 5 million won in incentives to all 300 employees.

Footage and development documents from a canceled Batman game that was being worked on by Monolith Productions have emerged online.
Hopefully they can add more complexities to the Strongholds. Just having more enemies to shoot might get old fast.
The bosses are terrible compared to destiny. Shooting galleries with no complexity