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‘Anthem’ Still Broken, EA Says 24 Hours After Reporting it Fixed

About 24 hours after assuring fans that the main issues impacting the VIP demo for “Anthem” were resolved, Electronic Arts is now saying that it is continuing to work to fix those same …

Gaming4Life19812669d ago

Yea I get stuck on the loading screen and I really wanted to play this game.

Pantz2669d ago

It was more of a beta than a demo it seems. Still I had fun with it. Couldn't log on the first day. Day 2 and 3 got stuck on the loading screen multiple times. I really liked it though. Hopefully this helps them fix some things before the full release.

tar_tar072669d ago

I can get on but when I die, I never respawn. I have to be honest and eat some words. When I played it, it was actually pretty fun. The best part was flying. But man it’s buggy! Hopefully it gets worked out

sprinterboy2669d ago

Get to try it out nxt week and I'm interested for sure but after watching angry Joe today play it I noticed some of the big bosses don't really move, like they stay in one spot? Is that normal? As that would be a big no no for me. I guess I'll find out nxt week.

kevnb2669d ago

I kind of figured it would be like that, to do a game like this properly you need more dev time than ea would give.

Eldyraen2669d ago

Only big bosses I didn’t see move were the titans or whatever (stone golem guys). The other bosses moved but to designated areas before fighting again. Something like the Fallen Walker tanks, but don’t stand still the whole time—closest comparison really.

All others move to some degree but they need to have scripts where they don’t stand in the open for as long as some do (hover Elites—they move but are easy to popshot because once they hover it’s basically a turret for the duration until they move again—even with shields).

It’s easy to just make videos of when enemies stand still though, you just cut out all of them actually moving and edit for complaint purposes. That said, the ai isn’t perfect especially as they will switch targets (the running in circle bits,or enemies bump into each other like collision issues). Some of it was Taunting skill based too (they mention it in the video).

It’s basically Mass Effect Andromeda gameplay (best part of that game though), mixed with Destiny and given Ironman suits. If it doesn’t sound interesting than naturally you won’t like it.

“Grimoire” lore is literally the same way they used additional Lore in every Mass effect (Codex). You’ll find out basics in game however, but this “demo” is basically just throwing you in mid-game and doesn’t revolve heavily around the main quest (feels like a friendly character side quest in a sense—like a Companion mission betweenness main storyline basically).

JeffGUNZ2668d ago

I didn't get any Destiny vibe from it at all. It played just like ME Andromeda with a jet pack. One thing that drove me nuts is that I am not able to pick up an item and open it in real time. You have to either exit expedition or finish the mission before seeing what you got. You also can't swap gear or weapons unless you are in the forge which is frustrating to me. I mean things like this would probably be updated when the game is live and feedback is coming in, but I don't like not being able to change on the fly depending on the encounter. The game was pretty fun, but it wasn't addicting, I really was hoping it would be. Perhaps all the issues with this demo, meaning the bugs/connection issues, hindered that.

Eldyraen2668d ago

Destiny bit is mostly the online basics: it is largely a social coop based game. They’ve said the story is ”soloable” but you probably need to watch your difficulty as they can throw a lot at you at times. A lot of general “mmoShooter” standard things in other words.

KillBill2669d ago

For sure that King Kong thing moved. It was fun taking it out on my own. Of course my fun was taitnted with all the bugs that made most of the demo time a waste.

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PhantomS422669d ago

Not a good sign with less than a month until release =/

rdgneoz32669d ago

One reason why it's good for companies to test out online games with a huge amount of people before release. Fix all the bugs with connections before the game comes out.

PhantomS422669d ago

Of course but there are so many problems that were even stated being in the closed test last month that clearly haven't been fixed. The game is clearly not ready for release and Bioware/EA are shipping it next month which is not going to be good for the game or Bioware.

JeffGUNZ2668d ago

True, but this released clearly as a demo, not a beta. Demos are typically a clear representation of the final product. If this is it, yikes.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai20d ago (Edited 20d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio20d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing20d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9220d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit20d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing20d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9219d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

60°

Steam Controller (2026) review

Second time's the charm.

cl198321d ago (Edited 21d ago )

Seams like a nice controller

Reaper22_20d ago

Two analog sticks acrossvftom each other is a no go.When will everyone learn.