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Where Does Sunset Overdrive Go From Here?

Travis writes - "With the overwhelming support found this year in Marvel’s Spider-Man, where does Sunset Overdrive go from here?"

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thexboxhub.com
ziggurcat2678d ago

Insomniac owns the IP, so they can go wherever they want.

Tech52677d ago (Edited 2677d ago )

“We need a partner for that. That’s a big game; Sunset 2 would be a very large-scope game.” Previously Price had insinuated a poor relationship with Microsoft from a publishing aspect, by stating “ask them” when questioned on a continuation of the series,"
http://www.thexboxhub.com/w...

well there is your answer. they won't make another game unless they have a partnership on board. particularly they look towards MS games studio to handle the scope of a sequel.

2677d ago Replies(3)
Atom6662678d ago (Edited 2678d ago )

I'd put money on it that a sequel is coming. Insomniac has had a great generation, but I'm guessing they'd still need a large investment from a publisher to make it happen.

I do think there is more to that PC release recently. It was not only a good way to drum up some extra cash, but was also a good opportunity to work on that game and engine in the PC space.

Microsoft probably looks at the numbers from the first one and has a hard time justifying the investment in a sequel. I can't pretend like I think the sequel will be a massive success either, despite its high quality. MS should fund it though. MS has the most to gain from the sequel compared to any other publisher, and it would find an audience through Game Pass at least.

Regardless, I hope it gets made.

Fist4achin2677d ago

I just don't think at the time SO received as much love from Xbox as it would have on other consoles. If there is a sequel, I hope is across multiple consoles.

2677d ago
Atom6662677d ago (Edited 2677d ago )

But who will publish it? Insomniac has talked about the large scale of the game, which sounds like a sizable investment. Considering the luke warm sales numbers, does a third party invest to develop the game across 3 or 4 platforms? I just don't see it.

MS seems like the best bet, but we'll see.

LiViNgLeGaCY2677d ago

@Shaggy

Hmm...from what I could find, SSO has sold 1.16m, and The Order has sold 1.62m. If that's correct, then no, it hasn't sold "far better".

badz1492677d ago

@shaggy2303

just because you don't like The Order, doesn't mean you should spread false info about it. The order sold way over a million copies. I think both games sold about the same or one outsold the other by just a little bit. and both games have appeared on XBLG and PS+ respectively as the free game of the month so, there is just no way SSOD sold "FAR BETTER" than The Order.

+ Show (1) more replyLast reply 2677d ago
darthv722677d ago (Edited 2677d ago )

'great generation'.... they only made like 3 games this gen. Sunset OD, Song of the Deep and Spiderman. 4 if you count the remake of ratchet and clank. Last gen they made 9. Oh yeah, they also did a handful of mobile games and PC VR stuff but still it pales in comparison to last gen in terms of amount of projects they released.

No doubt the bulk of their work this gen was all on spiderman, but that is laying the ground work for the sequel. That should take less time to produce because they already built the core assets. If they were to make a SSOD2 then it will be much later, probably at least after spiderman 2.

pyroxxx2677d ago

They also made Ratchet

porkChop2677d ago

Their VR stuff on PC is actually really great. They've done a good job of pushing VR forward, and experimenting with VR design to see what works and what doesn't.

Their next game, Stormland, looks incredible. It looks to be the "AAA" open world co-op VR experience everyone has been waiting for.

roadkillers2677d ago

Every gen they make amazing products since PS1 days. The Resistance games, especially the first, was my jam.

Atom6662677d ago

True. I'll take the quality of what they did this gen over the quantity that they put out last gen.

darthv722677d ago

Well Atom... since when does IG not do quality? It just happens they did both quality and quantity last gen. This gen they were doing more mobile / pc stuff between console projects.

Atom6662677d ago

@Darth

2009 or so through 2014. I'd say any Ratchet between a Crack in Time and the remake. Fuse (nuff said) was in that time, and honestly, I thought Resistance 3 was average.

Your point is well taken, but I think they've nailed all of their console titles this gen, and their OR stuff is impressive from what I've seen. They've got a mega hit with Spiderman and SSOD was very good imo. Even as a remake, R&C was top notch too.

But I don't think quantity of output is reflective of anything other than the growth in what it takes to make a AAA game today. Look at ND. They gave us 3 Uncharteds and TLOU last gen. This gen will just be 2 games, but I suspect we'll still say they had a great gen.

Teflon022677d ago

LMAO how are you going to speak on Insomniac and not mention Ratchet lol. They released a Ratchet and Clank and it did great. They did
Sunset, Ratchet, Spiderman as bigger scale stuff, but they've done a bunch of smaller titles as well. Also, I'd say based on everything you've said, you really don't know insomniac.

Teflon022677d ago

@Atom
You can relax on that one about quality vs quantity. Insomniac had both last gen. Ratchet a Crack in Time is arguably the best game in the series. Personally it is for me and I've beat every ratchet completely. Resistance was a great series as well. Though they did fumble hard when they decided to go multiplat and just became a mess for the last bit of the gen, though into the nexus was decent

+ Show (5) more repliesLast reply 2677d ago
maybelovehate2677d ago

They didn't make the PC version, it was outsourced by another developer.

Orionsangel2677d ago (Edited 2677d ago )

Sunrisedrive?

EmperorDalek2677d ago

Probably no where, as disappointing as that is. They'll finish up their next project, probably a Ratchet game, then I wouldn't be shocked if they became solely a Marvel developer. With how ssuccessful Spider Man was, they'll be allowed to make whatever Marvel game they want.

jukins2677d ago

Yea sunset probably wont see a sequel. Hell as succesful as spiderman was/is I'm wondering how long it will before we even see a new ratchet unless sony hands it off to someone else. Which theyve done before but with spin offs.

2677d ago
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320°

Sunset Overdrive PS5 Port Ruled Out In Favor of Wolverine

Insomniac has confirmed that a PS5 port for 2014's Sunset Overdrive is not currently planned due to a focus on Marvel's Wolverine.

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tech4gamers.com
RaidenBlack688d ago

:(
.
(well, they're likely also working with Nixxes for the inevitable Spider-Man 2 PC port as well)

Cacabunga687d ago

Wise decision, enough with old gen games already!!!

DarXyde687d ago

Sunset Overdrive was great...

I quite enjoyed the Demons' Souls remake too. I'm more or less begging for a Bloodborne sequel but would snap up a remake in a heartbeat.

Concertoine687d ago

I’d rather play an older unique game than a new Marvel game.

Im so blown out on Marvel, I can’t fathom how some people seem to have a bottomless appetite for it. A studio like Insomniac could do way better.

just_looken687d ago

Yep those poor devs are now a marvel sweat camp

This port and a quick pc patch to fix some bugs would have been a great idea i actualy forgot its not on ps5 you think it would have by now.

But hey they got like you said spiderman 2 pc port then spiderman 3 then spiderman collection with a wolverne/blade tossed in.

Amplitude687d ago

From everything we've seen, it's not like Insomniac is being forced to make Marvel games - it's clearly a good partnership that results in good games. They're still making Ratchet games anyway which is what really matters

Redemption-64687d ago

I have no idea why people like you keep making lies. Does it help you sleep at night? Where are you getting this information that they are either being forced or made into a Marvel camp? Sony approach Insomniac when they were independent to work on a Marvel IP and they picked Spider-Man. After the success of Spider-Man, it was Insomniac who pitched Wolverine to Sony/Marvel and was given the green light

688d ago Replies(5)
-Foxtrot688d ago

This is new…it pretty much confirms it can happen eventually.

I thought Microsoft had publishing rights or something

Eonjay688d ago

Yes you are right. Microsoft allegedly has rights to the first game. Perhaps Microsoft wasted to sell it back to Sony in exchange for a port to Xbox Series. This would make the statement make more sense because I can't imagine that a port of this game even compares to the creation of Wolverine. So Microsoft probably requested a multiplat port.

gold_drake687d ago

yeh, the article says as much that MS does have publishing rights.

Profchaos687d ago

They do but Microsoft doesn't really care about the game they are considering Halo 1 for ps5 so this would be nothing

badz149687d ago

MS doesn't just have the publishing rights for SSoD, they also have publishing rights for the next 2 games in the franchise!

Zeke68687d ago

" The game was later pitched to various publishers, which rejected them because Insomniac demanded to retain ownership of the intellectual property. The project was later pitched to Microsoft Studios, which was eager to work with Insomniac. Microsoft allowed Insomniac to own the rights to the game"

Seems Insomniac own the rights after all...

badz149687d ago

@Zeke68

publishing rights is not the same as IP rights or ownership. for SSoD, Insomniac owns the IP, MS owns the publishing rights. just like Sony with Spider-man. Sony only owns the publishing rights to the movies and games but the IP is still owned by Marvel/Disney.

Zeke68687d ago

See my comment below. When Insomniac left M$ they let Microsoft keep their publishing rights for... drumroll... Xbox and PC.
If they want to release it on PS they can let Sony publish it.

+ Show (2) more repliesLast reply 687d ago
Abnor_Mal688d ago

“It is important to note that Xbox owns the publishing rights to Sunset Overdrive.

Therefore, a PS5 port would need to be approved by Microsoft.”

I said this eight days ago and got disagrees.

Fishy Fingers687d ago (Edited 687d ago )

Most people dont read bro..

Had it been their IP through and through it would of been an easy release for them and its a fun game, probably would of already happened. The people saying no ones cares about Sunset Overdrive would be saying cant wait to play in 4K 60 if announced

NotoriousWhiz687d ago

"Most people dont read bro.."

Facts.

Zeke68687d ago (Edited 687d ago )

"Most people dont read bro..."

"The game was later pitched to various publishers, which rejected them because Insomniac demanded to retain ownership of the intellectual property. The project was later pitched to Microsoft Studios, which was eager to work with Insomniac. Microsoft allowed Insomniac to own the rights to the game. Sunset Overdrive was made for Microsoft's Xbox One console; it was released on the 20th anniversary of Insomniac, in 2014"

What I read is that Insomniac still own the rights to the game. Prove me wrong! ;)

Edit M$ owns publishing rights on Xbox, not Playstation as they never intended to release it on PS ever.

KwietStorm_BLM688d ago

We can forget about all of their iconic IPs. They're a Marvel studio now.

Show all comments (43)
320°

10 Years Later, Sunset Overdrive Still Remains A Beloved Xbox Exclusive

Does it still hold up in 2024?

We've still got a few months to go, but October marks the 10-year anniversary of this Insomniac Games title, with the developer having since moved on to work on the Marvel's Spider-Man games for PlayStation. It was assumed that Sunset Overdrive might make its way to other platforms eventually, but that hasn't happened as of yet.

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purexbox.com
Christopher770d ago

So beloved that it sold so well that there's a sequel and Insomniac never had the opportunity to go back to Sony to develop games exclusively for Sony.

RaidenBlack770d ago

ngl, I was low-key expecting Sunset Overdrive to migrate to PS as well along with Hi-Fi Rush and SoT

Christopher770d ago

I think that would require Insomniac going back to work on it to port it over, probably why that's not happening.

RaidenBlack770d ago

Didn't Sony help with SoT port?

Christopher770d ago

I think only in so far as they support every piece of software heading their way? They have that team who specializes in helping people port games, not just SoT, and then the one team that takes PS5 games and ports them to PC (that's their full time job essentially). But that team, the former mentioned one, doesn't do all the work, just help out with how to best do things. So, that team wouldn't port a whole game like Sunset Overdrive.

RaidenBlack770d ago

Ok I thought you meant Insomniac reluctant/Sony not permitting them to go back and work on Overdrive. Hence I added the participation from Sony's side.
But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm.

Christopher770d ago

*** But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm. ***

Definitely this. They're working on two major IPs as it is and Sony forced them to layoff some people at the end of last year as well. So, likely not capable of sparing the time because resources are being fully utilized.

badz149769d ago (Edited 769d ago )

There was an article awhile back talking about the situation with SSoD. Insomniac does own the IP and Sony now owns it after they bought Insomniac but the publishing right for SSoD is owned by MS - at least the 1st game still is. MS has to sell the publishing rights like they did with the first Mass Effect game to EA after EA bought Bioware before Sony can do anything with the IP.

Einhander1972769d ago

Nobody cares about Sunset Overdrive, except all the xbox fanboys who didn't buy it but like to come into articles about the game and try to act like it's somehow Sony's fault for whatever reason.

+ Show (5) more repliesLast reply 769d ago
darthv72770d ago

there was supposed to be a sequel. IG had it all planned but MS said no. And Sony wont greenlight a sequel if they cant get the first one away from MS. Plus... IG has other projects they moved on to anyways so...... yeah.

fr0sty769d ago

Well, with the recent change in policy towards exclusivity, I imagine Sony could get MS to port it over.

Zeref770d ago

Because a game needs to sell 10 million copies for it to be considered beloved 😂

Christopher770d ago

I mean, it's also not a highly rated game, not even in Insomniac's top ten or even top ten on Xbox that year. With this logic, any game can be beloved and so throwing around the word beloved means absolutely nothing. Doesn't have to sell or have great critical reception, just a handful of people need to love it.

Hofstaderman770d ago

You guys are so starved for games you reminiscing about a decade old game made by a now Sony studio. Of course it never sold 10 million, the vast majority of people bought a PS4.

LucasRuinedChildhood770d ago

A game not played by many can still be beloved by those who played it, yeah.

Only making a profit of $567 after 10 years shows that it was not as beloved as it should have been though. That's really bad.

As much as people complain about AAA games not being unique or having fun ideas or bringing in new IP, a lot of gamers don't show up for them. Even less people seem to have played Hi-Fi Rush.

769d ago
FinalFantasyFanatic769d ago

It was okay when I played it on PC, idk if I'd consider it one of the more beloved games of that generation.

Zeref769d ago

@Christopher

8s and 9s is not highly rated, okay buddy 😂

+ Show (3) more repliesLast reply 769d ago
MontyeKristo769d ago

I mean, it sounds like you're just hating on the game - but, I loved it. It was one of my favorite games of it's time and that generation. Replayability could have been better, but I still managed to play it several times. I would have greatly appreciated a sequel and definitely would have been in line to pick it up..

Things happen.

Christopher769d ago (Edited 769d ago )

***I mean, it sounds like you're just hating on the game***

No, that's all the people who refused to accept that this game was beloved and never even bought it. I, on the other hand, bought, played it, thought it was 'okay' and moved on.

Now, what hate did you see in my post other than listing the fact that it's not as beloved as the few who liked it? This and Days Gone get way more love in online discussions than they do in sales and support, I find. Both are okay games, not much more. But for some **unknown** reason, people prop them up often as more than they are.

Profchaos769d ago (Edited 769d ago )

It's in noabs land unfortunately as Microsoft own the publishing rights to sunset overdrives original game while insomniac own the IP.

So Microsoft would have to be onboard with publishing this game on PlayStation systems with the understanding the would not profit from any subsequent games in the franchise unlike the games they are currently releasing on ps5 to get players into their franchises this would be a small cash injection build a fanbase around a game they no longer own then nothing.

ChasterMies769d ago

I really don’t get the love for Sunset Overdrive. It’s one of the few games I bought, played a few hours, gave up, and never returned.

+ Show (3) more repliesLast reply 769d ago
isarai770d ago

Not beloved enough for Xbox owners to buy it apparently, Xbox was the worst possible audience for that game.

Obscure_Observer770d ago

Sony couldn´t give a f* about Insomniac´s freedom of creativity, that´s why you don´t have a port for that game and will not be getting a sequel either!

That franchise wil probably never make a comback thanks to Sony´s greed for money, which have turned Insomniacs into a Marvel´s slave factory until 2030.

It´s sad, but it is what it is.

ApocalypseShadow770d ago (Edited 770d ago )

I didn't know that Ratchet and Clank were part of the Avengers of Marvel? Hidden in the ending credits of Guardians of the Galaxy or something? Captain Marvel?

Beyond the "cry me a river" of your comment that these Marvel games aren't on Xbox, it was Insomniac that was approached by Sony to work with Marvel to make a game. And let them decide what character they wanted to develop. They chose Spider-Man. Must be highly profitable for them. Wolverine is a profitable, recognizable character. And the X-Men definitely are a hot property that gamers would love as a story based videogame. Being that X-Men 97 brings back a popular Saturday morning cartoon and the introduction of the X-Men into the MCU movies coming up.

It was Microsoft's continued incompetence in cancelling the Marvel MMO game and turning down Marvel in making a super hero game as they were asked first.

Keep the tears flowing. It's not greed. It was smart business to say yes. And maybe Insomniac wants to make these games. And not a game that didn't sell well to an audience that doesn't buy games.

Christopher770d ago (Edited 770d ago )

Neither does Microsoft either, based on your own argument here. Microsoft denied the sequel, not Insomniac/Sony. There's also no sign that Microsoft is allowing a port. They control the next two games in the IP and any DLC or the like for the first. But, nothing.

What's sad is people trying to use this game to blame businesses for doing business things that they are both doing as some way to make them look worse. Microsoft wants to use Insomniac to make a good IP that sells their platform and Sony wants to use Insomniac to make a good IP that sells their platform. But, no, Sony bad!

Don't know why the truth that these companies are very much alike is so hard for people to accept.

PhillyDonJawn770d ago

I bought it, along with at least 1-2 million others.

PrinceOfAnger770d ago

Very fun game that need a sequel.

-Foxtrot770d ago

Insomniac: “We went with Microsoft because we want to own the IP so it’s ours”

Microsoft: *owns publishing rights preventing the studio to re-release the original game, make a remaster, remake, any DLC, massive expansions and multiple sequels on other platforms*

The logic is just…I never got it

Owning the IP was Insomniacs main defence when they announced they were making a game exclusively for MS and yet they’ve ended up “owning” an IP they can’t do anything with.

If they went with Sony like normal you might have seen a sequel by now.

Tacoboto770d ago

The winner of the Logic Cake has to be Bungie, though.

Wanted to be free from Halo and MS, so they buy themselves out, only to partner up with Activision, in the same timeframe as Activision ousting the heads of Infinity Ward, for a full decade with Destiny.

... And then things start falling apart in that relationship almost immediately, whodathought!

Christopher770d ago

Hey, when Sony offers to overpay you for your services and signs a contract that says they won't force you to do anything you don't want, who would say no? Such an overpriced purchase from Sony. Poor business, IMHO. But, honestly, I'm not a business person. But, still, I don't understand it.

darthv72770d ago

...and it seems this conundrum is also why the game cannot receive any sort of FPS boost patch for Series consoles. IG wont make it, and Ms can't get another team to do it without consent from IG. I liked it on XBO, but now I also have this on PC and I can tell ya... it definitely benefits from a 60fps frame rate.

badz149769d ago

been playing it at 1080p144fps on my modest pc. not the hardest game to max out and yeah this game definitely needs to be played at high fps considering all the actions

darthv72770d ago

Sadly this may never get the proper fps update it deserves on XB (or even PS) but I now play it on steam and it definitely feels better at 60fps than it did at 30. Its a fast paced game... you need that 60fps in this one.

babadivad769d ago

This game was so fun. Me and my brother put many hours into this one.

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120°

15 Top Notch Single-Player Games You Can Complete in 10 Hours

For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.

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gamingbolt.com
anast797d ago

Good games for the $9.99 bin, you can get all of the Metro's for $10 in a bundle.