
The episodic release structure for 2016’s Hitman, made the game one of the best Hitman titles in the franchise's venerable history. Here, OnlySP discusses why that decision was so brilliant, and why IO Interactive may have made a mistake in reverting back to a single release for Hitman 2.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
Hitman 2 is just a standalone DLC expansion for the 1st game. It really would've been no different than the developers releasing more episodic DLC for the first game. The only thing that has changed is the marketing.
No, just no. Stop.
We DON'T need more bad business practices like Episodic releases. That's just awful thinking.
Hitman was great because the game itself was great. The Episodic release part turned away many players until Complete Editions came out (myself included)