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Microsoft’s method to finding NDA breakers on the Xbox 360 was ingenious

A developer who worked on the Xbox 360’s dashboard recently revealed the way Microsoft tracked NDA breakers during the last console generation.

aconnellan2712d ago

Disturbing how?

Also just to be clear, this was for staff/internal, not a widely produced tracking system

Brave_Losers_Unite2712d ago

He is probably paranoid of the government

TekoIie2712d ago (Edited 2712d ago )

Yeah he says it was purely for the beta version to keep track of NDA breakers. Still interesting how easily something can be hidden in plain view tho.

SPEAKxTHExTRUTH2712d ago (Edited 2712d ago )

Disturbing because of the fact that this can be used in other ways the consumer has no idea about. Trust me I’m not a tin foil hat kind of guy but still the applications that can come from this can be disturbing.

VenomUK2712d ago

@aconnellan For beta testers. It was used on staff and public.

GOULDYBOBS2712d ago

If you aren't paranoid of the government, you should be

Cobra9512711d ago

Disturbing in that now you know the sly tricks they can think of to enable tracking anyone. He says it was only internal. But can't you imagine similar schemes in wide distribution right now?

+ Show (4) more repliesLast reply 2711d ago
aconnellan2712d ago

Just on your reply from below:

“Disturbing because of the fact that this can be used in other ways the consumer has no idea about”

I get what you’re saying, but I guarantee that every piece of hardware or software you use tracks how you use it, especially in ways that we as consumers aren’t aware of.

Kribwalker2711d ago

those terms of service agreements typically talk all about that. and then every website you go to wants to install cookies etc, to track. shits everywhere

porkChop2712d ago

It was only on NDA'd beta systems. It's a brilliant trick though.

rainslacker2712d ago

Ironic how he breaks NDA to say this.:)

I doubt MS cares at this point though. It's a clever trick, and this kind of thing is much more common than one may think. There are a host of freely available, or for purchase tools which can offer up simple solutions which can track down people who do something like this. Sometimes its embedded in ways you can't see, other times its in plain sight.

Cobra9512711d ago

Why is everyone downvoting you? They must live in blissful ignorance.

rainslacker2711d ago

Some people think that anything I might mention is somehow a hateful comment towards MS. I just found it rather ironic in this case, and no real hate towards anyone given the time frame that elapsed. It was an interesting thing they did. The rest of the comment was just more in reference to people that seemed upset about a company tracking what you do.

UnholyLight2712d ago

Very cool how they did that, sneaky and awesome way to deter stupid people who can't keep products a secret for the time being.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer26d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde23d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy24d ago

And then MK1 killed it again.

DivineHand12524d ago (Edited 23d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net