
A developer who worked on the Xbox 360’s dashboard recently revealed the way Microsoft tracked NDA breakers during the last console generation.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
Very clever and disturbing....
It was only on NDA'd beta systems. It's a brilliant trick though.
Ironic how he breaks NDA to say this.:)
I doubt MS cares at this point though. It's a clever trick, and this kind of thing is much more common than one may think. There are a host of freely available, or for purchase tools which can offer up simple solutions which can track down people who do something like this. Sometimes its embedded in ways you can't see, other times its in plain sight.
Very cool how they did that, sneaky and awesome way to deter stupid people who can't keep products a secret for the time being.