
TIGW writes: "Cloud gaming will fundamentally change the way the video game industry operates, and at the moment only the indies can lead the charge."

Craftlings seems to walk the road that leads people into the walled garden of management sims. It's deviations from the formula are two-fold: one to make it more approachable with more bite-sized goals, and the other to add a layer of difficulty these games don't usually have.

The COGconnected team has cast its votes, check out our Top 10 to see which title claims the coveted Best Indie Game of 2025.

More than 40 indie games were highlighted ranging from cute and cozy to terrifying and more.
I'd rather own my games, thank u very much.
*Cloud gaming is the future*
Translation: Death of used games, no trading, no lending, 24 check ins, no physical ownership and higher prices for physically nothing. With no playing if the internet goes out and latency when there's too much traffic.
Like Chris, I'll stick with having physical with the option of digital.
most indies can't prove that they can even do something that isn't another 2D pixel art platformers, indie devs play it too safe to take charge in anything. Also cloud gaming isn't the future so can you people give it a rest? no amount of articles like these will convince gamers to fully give up physical games, or downloads.
No it isn't.
That’s a shitty future