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110°

XNA...Xbox 360's future

With Microsoft preparing to release the updated Xbox Live service called NXE. Many have wondered what is going on with XNA? Well part of new experience is the also the launch of Community gaming on the platform as well. Which will open the door for indie developers to get more exposure for their fledgling game creations. XNA is the backbone. A Kingslayers' Journal takes a look at XNA, and peep into the current climate, and what the future could be for Xbox 360 gaming.

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kingslayer.wordpress.com
Emmo6413d ago

I am looking forward to trying out Community games, I am sure it will account for a lot of my MS points

JEDI WOLVERINE6413d ago

Hopefully they will have a really diverse range of titles out there - im sure some gems will be created.

Takes me back to the 80's and the bedroom programmers of the Spectrum and Commodore........

lowcarb6413d ago

Been looking forward to this for awhile now. And once these XNA based Community games catch wind this is going to be big,very big.

INehalemEXI6413d ago (Edited 6413d ago )

That XNA game the Dishwasher was cool.

Emmo6412d ago

I read that Dishwasher is getting the full XBLA treatment

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer29d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde27d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy27d ago

And then MK1 killed it again.

DivineHand12527d ago (Edited 27d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net