
The gaming world is not without its difficult titles, but why do gamers seem to shy away from the challenge? Let's find out.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
Bring it!
I'm usually in it for the story, so being held back from that is maddening.
Some folks just don't have the patience.
I don't mind difficulty, I hate extremely confusing progression. I gave up on vice city, bloodborne, and resident evil 7 for this reason. Difficulty is fine, just beat all those valkyries in God of war and that was a bitch and a half but it was fun. But when you have to spend hours just figuring out what the hell to do to move forward it eliminates the fun factor, at least for me it does.