120°

Is the Video Game Industry Dying?

The Video Game industry has died once before and also had a resurgence like a Phoenix rising through the ashes. Will it do the same again?

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darkspawngaming.com
ApocalypseShadow2618d ago (Edited 2618d ago )

The game industry is growing. Not dying. As long as my comments usually are, the article is not even worth my multiple paragraphs. Console, pc, mobile phones,portables like switch, VR, stand alone AR and VR, arcade VR, streaming, Web browser gaming, etc. Article is ridiculous.

ApocalypseShadow2618d ago

Actually, to be nice since I'm guessing you might have wrote it.

The article should be asking gamers on "if the game industry is going in the right direction?" It's growing. But are some of the policies and services in that growth, good for the industry and for consumers? Now I'm done.

mcstorm2617d ago

Spot on Apocalypse Shadow more people than ever are gaming and OK alot see mobile gamers but still gamers.

With the changes going on I don't see the home console/portable being taken out as the main option but I do see things like streaming and subscription services growing each year but just like we still have movie sales I don't see you owning the game ever going away as that will always have a market for some people. Look at records for example.

Omnimushu2617d ago

Have you read the article? I didn't write it actually but have you read it?

+ Show (1) more replyLast reply 2617d ago
rainslacker2616d ago

Its not dying, but its setting itself up to become too big for its own good if it keeps pushing services over games. There seems to be more focus on parting people from their money, and finding ways to keep recurring revenue, than focusing on quality games, and with more publishers pushing subscription services, it can easily cause some to fail, while others rise up if they have the marketing muscle to sustain the hard times. That could cause a sort of crash, however, the crash itself won't be like it was in the 80's, and games will still get made.

Eventually though, it'll reset itself, because gaming has become too big, and too popular to just die outright, even the market that we partake in.

EddieNX 2618d ago (Edited 2618d ago )

Nintendo keep it fresh for me, they're exclusives are as charming as ever and Sonys are good as well.

The majority of multiplat software has gotten very stale recently.

doggo842617d ago

Nintendo and Sony is the way to go

Platformgamer2617d ago

with sony releasing awesome HW/SW, with microsoft going fully netfilx and nintendo feeding the nintenfanatics, i guess not

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40°

An Update to Our Shared Commitment to Safer Gaming

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.

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sonyinteractive.com
40°

DLSS 3.8 vs 4.0 vs 4.5: Ultra Performance as Good as Native 4K

NVIDIA rolled out the DLSS 4.5 update at CES last week, adding 2nd Gen Transformer-based Super Resolution technology for all RTX GPUs. The performance scaling varies wildly across the older (RTX 20/RTX 30) and newer (RTX 40/RTX 50) GeForce RTX lineups. We tested NVIDIA’s next-gen upscaling solution across Cyberpunk 2077, Black Myth: Wukong, Oblivion Remastered, and KCD 2.

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pcoptimizedsettings.com
MrDead4d ago

I've been surprised by this, the difference between 4 and 4.5 is very noticeable. It's almost completely or has removed that weird dark ghosting that you'd get in foggy games like Silent Hill 2... and Cyberpunk mixed with a high res texture pack is jaw dropping in ultra 4k.

Also if anyone doesn't know I recommend DLSS swapper, it allows you to inject the latest DLSS version into older games.

batiti932d ago

totally useless since NVIDIA app release last year... It does force latest DLSS to global settings if you ask the app to do so.

MrDead2d ago

The NVidia app doesn't let you choose which version of, DLSS Frame Gen and DLSS Ray Reconstruction like DLSS Swapper does.

Goodguy013d ago

Quite amazing. But, this does probably mean devs will depend on ai even more for their supposed optimizations lol.

Neonridr3d ago

no offense to AMD, but this sort of stuff shows that they are always going to be playing catchup. I guess Nintendo can take advantage of some of these features.

badz1492d ago

With the Switch 2? NVidia can easily lock their proprietary tech to their latest GPUs and the Switch 2 will be stuck on 3.5 for 5 more years at least

Neonridr2d ago (Edited 2d ago )

4 and 4.5 are available on 2 and 3 series cards right now. The Switch GPU is based on 3 series architecture, meaning it has access to some of those features. Obviously not as much as the higher end cards, but still some.

TheDreamCorridor1d 23h ago (Edited 1d 23h ago )

"Better than native."

Native 4K in nearly all games nowadays is actually native resolution with forced temporal anti-aliasing.

TAA smears and blurs frames together to soften jagged edges.

Of course DLSS makes games look "better than native" because native alone without any competent AA methods makes games look horrible.

20°

LEGO Pokémon Arrives February 27th with Pikachu, Eevee, Venusaur, Charizard and Blastoise

LEGO Group and The Pokémon Company International have announced their first ever collection of LEGO Pokémon sets.

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nettosgameroom.com