
From GameWatcher: "Starfield and Elder Scrolls VI may be pretty far away from an actual release, but that doesn't mean they're not subject to hype. The latest buzz, however, is a bit of a downer, and it relates to Bethesda's proprietary Creation Engine."

Starfield on PS5 has just been updated to 1.000.004 to fix crashing issues, but players are reporting it didn't take.

Senior Director and Video Game Industry Advisor at Circana Mat Piscatella has revealed Starfield was the best-selling video in the US based on dollar sales for the week ending April 11th.
For the week that nothing else of note launched.. I’m sure it will sell some copies but look at what released that week
I have talked about not being able to get into this game at launch. I still haven't given it another go, even though I think it looks great and has come a very long way since launch. Some people just want it to fail, even if it is a great game. I know why, we all do.
Starfield didn't just have the best sales for a week, but it was pre-ordered on PS store, with very nice numbers. I really need to start it again, on my PS5 though. So I can see how it is now. It has had some major updates.
I am looking forward to it all over again now.
It's still as Bad as it was on Xbox. Of cause some playstation user's are curious and because there is a lot of them then the sales are gonna be somewhat okay for small time period. But still a very sad story what starfield turned out to be. Maybe the biggest disappointment in my gaming life.

The Free Lanes update has arrived! Earn every Trophy in the DLC with the help of our Free Lanes Trophy Guide & Roadmap!
Solid, practical guide overall. The roadmap structure makes it easy to plan a clean run, especially by separating missables from cleanup. I also like that it flags potential grind points and suggests when to tackle them.
A couple of things that could make it even stronger:
Clarify any missable trophies/achievements more explicitly (and whether manual saves are recommended before certain choices).
Add estimated time for 100% completion and note difficulty settings if they affect progress.
Include brief build/loadout suggestions for tougher segments or challenges.
If applicable, call out any bugs or tracking issues in the update that players should watch for.
Overall, helpful for both newcomers and completionists, just needs a bit more detail in a few areas.
Well there’s that. Bethesda are a joke.
Huuuuuuuu!
Oh my goodness. I thought it was pretty ancient when freakin Skyrim came out. I was blown away (not in a good way) that it was used for Fallout 4. That signature Bethesda look and feel isn’t a positive thing.
Weeeelcome to flat texture paradise
You have got to be kidding.
"It allows us to create worlds really fast and the modders know it really well," says Bethesda's Todd Howard for Gamestar. "That lets us be efficient and we think it works best."
Yeah because feck progress and changing technology as long as it's easy to mod for and it allows them to create worlds "really fast".
It'd be fine if the engine worked well but it was an embarrassment ten years ago. I'm genuinely pissed about this.