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Activision Must Blame Itself for Destiny 2 Underperformance

Talha Amjad writes: "At the end of the day, Destiny 2 might be a game that has been fraught with issues, but that is due to Activision, not Bungie. For all of the flak it has received, the developer has listened to the community and responded accordingly ever since the game initially released."

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powerupgaming.co.uk
masterfox2754d ago

I think this time is not Activision fault , Bungie went on a laziness/greed rampage with Destiny 2, the game just feels a bad re-hash from Destiny 1, same enemy's , same classes, re-re-releasing old weapons, a simple matchmaking can't still be done for raids or nightfalls, the random loots drops are bad as always, the dozens of hours in farming for a particular weapon or armor, some specials weapons can't be obtained unless you are in a team of 9? lol wtf?, when obtained feels like a complete waste of time, the multiplayer characters classes are so damn unbalanced, the weapons and armor designs from normal to exotic most of them are useless and badly designed, the story is so uninspiring and so boring, the sparrow or ships nothing new there, I was hoping for some guns in the vehicles or ships and some space fighting segments or landing or just some control for those but nothing new there. Bungie earned so much money with Destiny 1 and the sequel we received was just a damn expansion with lots back steps.

Bungie was stupid enough to kill the only one character that was like the soul of the Destiny franchise , and this was because Bungie wanted to create a cheap fuzz so to make every player get upset and went to a cheap revenge inspired theme with the latest DLC.

Shikoku2753d ago

Bungie is following Activisions contract they both share the blame.

PapaBop2753d ago

Pretty much this, most cynical gamers saw this a mile away when they announced the ten year deal. In a lot of ways it's hard to know who to blame but ultimately Bungie were responsible for getting into bed with Activision in the first place.

Looking at Activision's comments on Forsaken not meeting sales expectations worries me though. I'd say Forsaken didn't sell as well primarily because Bungie have lost a hell of a lot of credibility in the last year due to how D2 turned out and them basically taking the piss with the so called expansion pass. If Activision think the answer to this is more micro transactions, they might as well take the franchise out back and borrow EA's gun for killing games/companies because that's exactly what they are doing.

Skull5212753d ago

Of course it isn’t their fault. It underperformed because of hyper-masculinity, Russia, and Donald Trump.

FPS_D3TH2753d ago

People forget that D2 vanilla campaign was a dlc for D1 that eventually became the next title because
a) it takes to long to create content in bungies game engine
b) the dlc was so big they felt it should be the next game

So no, not a lot changed but it was activision who pushed for the game to become more casual which I believe is why most people disliked the game in the long run.

Thatguy-3102753d ago

Destiny's universe had so much potential. It's a shame that they didn't go above and beyond to evolve the destiny 1 formula. This installment truly felt like a 1.5 installment.

Seraphim2753d ago (Edited 2753d ago )

it was said that Activision convinced Bungie not to release D1 with all it's content. Bungie apparently wanted to release what was the entire game+DLC out the box but Activision said that was far too much content. If that is the case then Activision is definitely to blame. One of the largest issues with Destiny is it's lack of content and business model. Releasing vanilla and pushing out minimal, overpriced DLC with far too little content to sustain the game. If they dropped a game covering the expanse of D1 and added to that it would give the game a MMO level and legs to sustain itself with DLC and Expansions.

Now we can also get into all the missteps made by Bungie but a lot of that has been adjusted, albeit, paid for in Forsaken. The inability to balance weapons and subclasses and refusing to get dedicated servers for PvP will always be a crux of this games MP mode. And I don't foresee that changing. As it stands though if they continue on the current path and don't go making boneheaded changes the core of the game, it's game play that is, is excellent again....

Lastly, this entire business model vs the content received has burned gamers time and time again. Even us who love the game. Until Bungie is able to offer real value and content only more people are going to leave this world. I do think Activision is a huge issue but part of the blame definitely falls on Bungie as well. In far too many aspects to cover w/o writing a novel....

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2754d ago
PhoenixUp2754d ago

Bungie’s reputation has taken a major hit

Shikoku2753d ago

Servers them right for teaming up with Activision.

Skull5212753d ago

Most of the talented devs at Bungie stayed on the Halo franchise and formed 343i. This was bound to happen, Bungie by name only. That’s why Halo is still awesome and Destiny has been a long running train wreck.

PhantomS422753d ago

@Skull521

I love Halo but have you not see the extreme disappointment and straight out hate for Halo 4 and 5? Halo is nowhere close to how awesome it was in the height of its popularity. Even the books and other media have taken a pretty big dive between 343i trying to completely undo the Bungie lore to making a big mess having to backtrack between making the huge mess of the Halo games.

Ricegum2753d ago

Skull

Halo is not "still awesome."

Halo 5 is a shell of Halo 3, and let's not talk about the MCC. That'll go down as one of the worst ports of all time, is it even fixed to this day?

Shikoku2753d ago

Exactly they have to blame themselves and Bungie. These people brought in 4 billion in microtransactions last year. This proves no amount of money is enough for these greedy POS.

Blu3_Berry2753d ago

Honestly, I think the real problem lies with Destiny 1. That was the first game in the series and first impressions are very important. When alot of people got their hands on it, there was tons of disappointment for the game in regards to story, lore, grinding and other things. So most likely they decided to not risk it again, despite what people say. It sucks, but it already digged itself a hole and it will be very difficult to get out of that hole especially in this day and age.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai27d ago (Edited 27d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio26d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing26d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9226d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit26d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing26d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9226d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com
60°

Guild Wars Publisher CEO Warns AI Can't Replace What Makes Games 'Instinctively Fun'

TNS - NCSoft CEO admitted that AI is rapidly becoming a core part of game development, but he added that it cannot replace what makes games fun.

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thenerdstash.com
Lionsguard30d ago

To be fair, there are also human made games that release and lack any fun at all either.

jznrpg30d ago

But all of the great games have been made by humans

jwillj2k430d ago

One is by choice, the other is a feature.

PRIMORDUS30d ago

Guild Wars 2 been playing for 14yrs, 1st beta. This is just one company I support, Arenanet and NCSoft, even though I torrent, there are a few PC companies I will buy from. "PlayStation’s Horizon MMO spin-off, Horizon Steel Frontiers." I feel this will be good, NCSoft is a good developer/publisher.

CrimsonWing6929d ago

It’s a tool. Use it elevate things and get it done faster. I’m sorry but not every game made by humans is good. If this can help things, then I fully embrace it.