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240°

'Red Dead Redemption 2' Has GTA's Same Combat Problem, But Worse

Paul Tassi writes - Red Dead Redemption 2 is a game full of detail, an absurd amount of detail sometimes, and yet throughout the game, I didn’t find that same level of detail in its combat system.

bluefox7552748d ago

I don't know why they can't ever seem to get gameplay right, especially considering their budget.

GTgamer2746d ago

Yeah they gotta start putting more time into their gameplay rather than small details

doggo842746d ago

What's wrong with the Combat? Because I think it's just fine.

BrettAwesome2746d ago (Edited 2746d ago )

People are a accustomed to fast response and tight shooters and such. I totally get the criticism. It had me all riled up too in the beginning. But I really like it now. It just seems to flow in a very natural way, as if they want to allow enough time for the different animations to properly blend together. I wouldn't have it any other way now.

Sunny_D2746d ago (Edited 2746d ago )

@brett

I mean there are tons of games where animations blend well while not having to feel sluggish. Naughty Dog for example does it.

MatriXcian2746d ago

I turned auto aim off completely in single player and that made the firefights much more enjoyable. The problem is going to be in multiplayer where everyone uses the autoaim.

cfc832746d ago

It would be great if they had a server for aim off.

2746d ago Replies(2)
pietro12122746d ago

True. Outside of Max Payne 3 their titles always have control issues.

FPS_D3TH2746d ago (Edited 2746d ago )

Even max Payne 3 got knocked for controls. Don’t get me wrong, one of my favorite third person shooters to exist. But Max Payne’s urgency to kill as fast as possible and shoot dodging didn’t translate well with people when it came to his weighted physics and wait-for-it animations to play out properly before executing other inputs. I loved how it made the game feel weighted and there was consequences to every step you took, which I find is intergral to rockstar games gameplay formula, but I can guarantee that was a sticking point of that game and a lot of people knocked it for it.

Profchaos2746d ago (Edited 2746d ago )

Have to admit I prefer the rockstar method weighty characters remind me more of how I would move in the real world.

Auto aim is a little over the top but the idea that the tip of your gun always follows the reticle and you will miss unless the gun matches the reticle makes sense

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30°

Red Dead Redemption 2 Turns Into Elden Ring in New Mod, Featuring Uncle as Final Boss

Red Dead Redemption 2 mod turns the game into Elden Ring, adding spells, boss fights, and Uncle as the final boss.

110°

GTA5 Has Sold Over 220 Million Copies, Red Dead Redemption 2 Has Sold Over 79 Million Units

Take-Two announced its financial results for Q2 of fiscal year 2026, and shared an update on the sales of GTA5 and Red Dead Redemption 2.

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simulationdaily.com
TheDreamCorridor193d ago

You think Rockstar views Red Dead 2 as a failure because it didn't sell 150m copies?

jznrpg193d ago

3 billion or so in revenue not including online stuff I’m sure they don’t

SethNW193d ago

I am pretty sure they don't. It was profitable and made them a lot of money. Not GTA5 money but far from failure. Maybe it is lower priority franchise, due to being smaller, but that is about the lowest they would put it as. Only thing they do consider failure is RDR2 Online, unlike GTA5 Online, that RDR2 Online flopped. Hence why it got less support. And when it come to profits, sales for both combined don't come close to GTA Online microtansactions. Hence why everything very quickly got canceled and GTA Online was top priority, so no GTA6 for a long time, no DLC for GTA5, despite there being 5 DLCs planned, at least I think it was 5, give or take one. But as I see it, they needed to rejuvenate interest and all, hence why GTA6 eventually is getting made. But what they are really looking forward to is refresh of Online.

ZeekQuattro193d ago

Only in terms of the online aspect of the game. They didn't support it as much as they did GTA V Online. I remember people being pissed about that.

jznrpg193d ago

I own a few GTAs but never played them. I love Red Dead though

Yui_Suzumiya187d ago (Edited 187d ago )

Boring and overrated. Red Dead Redemption is pretty good though. The Hundred Line: Last Defense Academy is my personal GOAT. We need more stuff like that from TooKyo.

victorMaje193d ago

I must be one of the few who are fine with the GTA6 delay. People treat that game like it’s the 2nd coming lol.

FIELDMARSHALL_P192d ago

My daughter asked me how I felt about I shrugged and said I don't care gives me time to finish up games I already have. It's all good let them make the best game they can.

RedDevils193d ago

Wish they make another Manhunt or Bully.

gold_drake193d ago

damn, thats a ridiculous number

Show all comments (11)
160°

Dan Houser: RDR2 was "behind schedule" and "over budget so much I didn’t want to think about it"

Dan Houser opens up about Red Dead Redemption 2’s rocky development, calling it behind schedule, massively over budget, and full of pressure to prove doubters wrong.

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thegamepost.com
Storm23198d ago (Edited 198d ago )

The world they built is pretty amazing. Unfortunately, the game was mostly boring to me. I definitely had fun in some parts, but it didn't do it for me as a whole like the first one did. I loved RDR so much.

The budgets and time it takes to make games these days is out of control. Such a big risk. If a game isn't a huge hit, it is often it for a studio. Scary. I really miss the PS2 and PS3 days where studeios could make 4 games in a generation and take risks in making something new. And so many were using their own engines. Those were the days.

neutralgamer1992197d ago

Agreed. I love RDR but couldn't get into RDR2. The animations take forever and game slows you down on purpose. It won't let you have fun because R* want us to play the game they want to. I know millions love RDR2 and I even bought and own it. But just wasn't for me.

It's like comparing GTA4 to saints row 2. One game was about fun while the other was about realism and that's coming from someone who beat GTA4 many times. I much rather a game be fun to play than chase realism

YodaCracker197d ago

GTA IV’s realism is what made it so much more fun for me. I loved experimenting with the physics.

Storm23196d ago

I bought RDR2 also. Put 100+ hours into it and beat it our of respect for Rockstar and all the people saying it was the greatest game ever. RDR blew my mind but might also have been the best time in gaming for me personally. l loved that PS3 gen so much.

I am excited to see what GTA6 is like.

198d ago Replies(1)