
From reported labor abuses to a total dedication to its languid frontier fantasy, 'Red Dead Redemption 2' is messy as hell.
Red Dead Redemption 2 mod turns the game into Elden Ring, adding spells, boss fights, and Uncle as the final boss.

Take-Two announced its financial results for Q2 of fiscal year 2026, and shared an update on the sales of GTA5 and Red Dead Redemption 2.
You think Rockstar views Red Dead 2 as a failure because it didn't sell 150m copies?
I must be one of the few who are fine with the GTA6 delay. People treat that game like it’s the 2nd coming lol.

Dan Houser opens up about Red Dead Redemption 2’s rocky development, calling it behind schedule, massively over budget, and full of pressure to prove doubters wrong.
The world they built is pretty amazing. Unfortunately, the game was mostly boring to me. I definitely had fun in some parts, but it didn't do it for me as a whole like the first one did. I loved RDR so much.
The budgets and time it takes to make games these days is out of control. Such a big risk. If a game isn't a huge hit, it is often it for a studio. Scary. I really miss the PS2 and PS3 days where studeios could make 4 games in a generation and take risks in making something new. And so many were using their own engines. Those were the days.
It’s defined by being a Rockstart title. If these rough edges were applied to a game from another publisher, I assure you people would be way more focused on them than the game as a whole.
What reported labor abuses? From 2010?
bs. RDR2 is one of the best games released this gen. To me its defined by its HUGE, beautifully, impressively detailed world, intriguing story, great writing/voice acting and a focus on bringing characters to life. RDR2 achieves far more than its limited number of shortcomings. This game oozes quality and sets the bar going forward for how open-world games should feel. if you're focused on its shortcomings then you are A) focused on the wrong things and B) should be REALLY disappointed with tons of other games.
What's up with the sudden interest in Waypoint/VICE articles? They were ignored here for very good reason, namely lack of actual game journalism and more about out of touch SJW things which don't affect the industry or its consumers in any shape or form.