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Why is Red Dead Redemption 2 Still Using Rockstar's Ancient Control Scheme?

USGamer: “Red Dead Redemption 2's controls didn't bother me. Despite that, I do think Rockstar Games should take some time and rebuild its foundation from the ground up. Every now and then, a developer should ask, "Is this the best way for a player to interact with this world? Is this achieving the feeling I want the player to have?" My guess is Rockstar is focused on the latter, but more time and thought should be given to the former. When you're working an evolutionary control scheme that's a decade old, there's room to step back and do a soft reboot. Asking these questions results in better games for everyone.”

Profchaos2755d ago (Edited 2755d ago )

I don't see a problem with it. I'd say it's better because it's not playing the game for you like assassin's Creed does now and the controls feel right as it gives the characters much more weight to their motions

Dark_Knightmare22755d ago (Edited 2755d ago )

I’m actually tired of seeing this excuse like who moves like Morgan in real life lol no one the controls are just bad. You can love a game and still criticize it which is good so things can be improved instead of acting like everything is okay. I’m loving my playthrough of rdr 2 but the controls no matter what the excuse are bad,the gunplay is mediocre and sloppy with dead eye being the only saving grace for making it tolerable,the survival mechanics are superflous and an annoyance,the day to night cycle is bad and could really use some work,the menu system is convoluted and horrible,too many buttons that have multiple uses and the main mission design is the same we’ve seen in rockstar games for over a decade now they need to think up something better. The good is the world it just feels so alive and I love all the little detail and touches that they put in,the story and characters are so far very believable and I love just moseying around camp talking to people,listening to conversations and playing dominoes and blackjack,I love the little stories you come across in the abandoned shacks and piecing them together to come up with what you think happened and the hunting could almost be it’s own game. I would easily give this an 8.5 or 9 but imo it’s def no 10

Kyizen2755d ago

Assassin Creed Odyess is great. You can climb everything but it still feels real like if you hit a spot that no ledge or a rock that looks unclimbable you need to move over or around it. If you remember AC 1 and how you climbed it so so bad now. Imagine if they never updated it?

zahdab2755d ago (Edited 2755d ago )

No it doesnt look right in many cases u can climb surfaces with no ledges ... there is a giant statue i climbed had very smoth surfaces and my character gripped on nothing... previous assassin creeds where much more accurate with climbing animations .... also ac controls feel childish like auto pilot not sayin rdr controls great ... just fits the gameplay style where everything is manual

RabbitFly2754d ago

The climbing in AC 1 was objectively better than the one we have in the current iteration of AC. The animation blending has being going down hill since AC III.

You have to remember what AC 1 was. A shell of a game with an engine entirely built around the idea of blending animations climbing buildings.

The system however was reworked for AC III and has never been the same again. Odyssey and Origins are of course different games with a much different focus. And they are probably better than AC 1 in almost every way. Climbing is not one of them however.

sazselesbon2755d ago

"as it gives the characters much more weight to their motions" I really don't understand why people fell for this "adds weight" argument or got used to bad controls because of this excuse. I always prefer snap controls and fast movements. Pressing a button and seeing my character complete the movement half a second later because of realistic animations breaks the immersion for me. But I haven't played RDR2 yet, so I'll let the jury speaks first.

Kyizen2755d ago

I havent played RDR2 yet also saz but there has been multiple outlets and reviewers talking about tank like controls. ACG nailed it best just cause he os carrying 25lbs of gear doesnt mean he has to move like it. It is a game after all. And Zahdab AC1 climbing was awful go back and play it. Realistic isnt better. Zelda climbing freedom is going to take over. I love uncharted and Horizon but climbing when you see 'yellow' markers is dumb and takes me out of the game world.

zahdab2754d ago

@kyien, it's really a preference and you can prefer games that have arcady controls or streamlined mechanics that u press a button and does 10 things and that's totally fine, doesnt mean that everyone has the same preference. i dumped AC odyssey in favor of playin rdr2 ... AC has so many annoyances that bring the game down, RDR2 is very meticulous about the details and I appreciate that and the game wants u to appreciate every action u do and set a certain tone.

not saying that RDR is a sim, but many people prefer sim racing games to arcade racing games and vice versa.

RabbitFly2754d ago

The question is rather why don't you?

This is a design choice and it has always been a design choice. Arcady vs. realistic. The argument now seems to be going in direction that controls have to be super responsive and arcady to be considered good.

Everyone can have a preference, but weighty animation systems and controls serve a purpose. Pretending like it doesn't is either ignorant or dishonest.

--bienio--2755d ago

No problems. Release game on Pc and mods fix everything.

Inzo2755d ago

You'd expect the devs to do that.

bluefox7552755d ago

They absolutely will, they're not gonna pass on that cash cow.

Eidolon2754d ago

Didn't happen with the first one.

2754d ago
zahdab2755d ago

No problem keep waiting while the rest of us enjoy the game

TheHunter812755d ago

I was thinking the same thing but I’m on PS4. I doubt they would allow mods

Cobra9512755d ago

I imagine they will, once they've raked in as much money as possible on the more secure consoles. Don't hold your breath, though. It may take a while, and there's always the possibility it won't happen at all.

+ Show (2) more repliesLast reply 2754d ago
Inzo2755d ago

I see a lot of complaint articles the last couple of days which begs the question, why did RDR2 get so many perfect scores?

Greg28012755d ago

Because people complain about stupid things.
There is nothing wrong with the controls or the pace of this game.
Its not bad just because YOU dont like it.

Just adapt get used to it, dont try to rush or button mash trough everything.

Araragifeels 2755d ago

The complain are reasonable. I hate that I have to keep going back to my horse to get my weapons. Or how sometimes my horse get out of control which by mistake, I hit someone and end up getting a huge bounty.

Dark_Knightmare22755d ago

The controls are fundamentally bad though no matter what justification fanboys try to give and the combat is mediocre and only saved by dead aim.

FPS_D3TH2755d ago (Edited 2755d ago )

I agree. You get used to the game control schemes. There’s weight and physics in your step. This isn’t a hollow turn on a dime lack of physics Ubisoft game or most other games that don’t put any effort into physics. You get used to it or you don’t. It’s just that in this day and age, instead of getting good at it, you can just whine about it and demand to fix something that isn’t broken. Just different.

P_Bomb2755d ago (Edited 2755d ago )

Dead zone isn’t a stupid complaint. Lag’s a classic gripe in gaming along with graphic breakup, frame drops, screen tearing etc. TV’s even have game modes to help with input response time. It’s real. https://streamable.com/oc4j...

Speaking of button mashing, it would’ve been nice to have some LS analog sensitivity to offset the X/A.

Deepfryry2755d ago

Couldn't agree more. This is way overblown. A little fidgeting with the pretty in depth control options and I am enjoying the combat a lot more now, as well. The cover system is the only thing I have a little problem with and that's just because it's a different more dynamic cover system. The controls aren't BAD. This isn't kill switch/gears of war where the only thing you can do is shoot and cover.

Realms2754d ago (Edited 2754d ago )

@D3TH_D33LR

It's not that I have a problem with the game, hell I got used to the Witcher 3 and Fallout 4 but come on those games came out 3 years ago. You would expect that Rockstar with all their resources would improve their physics engine, I'm not saying MGS5 is a better game but go play that game and see how the movement feels in comparison to RDR2. Then with a straight face tell me that you wouldn't want that kind of movement and freedom in RDR2.

abstractel2754d ago

IMO the 10s were already settled before they even got a review copy. The two preview videos had every outlet raving and I had no doubt they were going to go back on that. I do question their openness and sincerity when reviewing this game.

+ Show (4) more repliesLast reply 2754d ago
Killa782755d ago

Rockstar hype, they crafted a very authentic world but not much else.

2755d ago
CaptainOmega2755d ago

@shaggy

Eating wasn't a requirement of the game in SA. That's the problem.

How is keeping all of the guns on a horse any more realistic than keeping them on his person?? --- it's not.

Cobra9512755d ago (Edited 2755d ago )

shaggy2303: Wait--you're required to eat? Ugh! Are you required to go to the latrine too? Not all realism is welcome in a game.

BeardedDrachen: I can see that, though. A horse can carry a lot more than a person can.

yomfweeee2755d ago

Same thing should be asked of Zelda. Big time games seem to have their worst parts completely ignored when it comes to review score.

Dark_Knightmare22755d ago (Edited 2755d ago )

Hype same with gta 4 and now look at how that’s looked at all these years later

chiefJohn1172754d ago

Outside of poor car controls what was bad about gta4?

Dark_Knightmare22754d ago

@chiefjohn117 almost everything I’m not going to list them all but if you go to google you’ll find plenty of articles detailing them. I mean damn there’s been reviewers who reviewed it and gave it a ten who have apologized and said if they could do it over again they wouldn’t give it a ten.

SheenuTheLegend2755d ago

it shows how our so called reviewers truly review the game instead of the name.
the gameplay is the first thing and the story is the second.
its a disaster to see people rating the story instead of the gameplay these last few years.
sure we need better stories to keep players motivated for the game but you cant forget gameplay.
Our so called reviewers also gave black ops 4 high ratings and guess what, it still has no dedicated servers.
the first few shots are never shot. how disgusting that is no it is not my internet's fault , if you dont live in US or europe, you will get high lag in every stupid call of duty. Uncharted 4 also had p2p which was very lame from sony at that time.
every online game with no dedicated servers should receive a 0 rating coz it directly effects gameplay.it is 2019 almost. it is like being on nintendo wii in 2019 where you had to enter a specific number to add or play with a player online

I still like most games. but our reviewers need to step up and not overlook the basic aspect of a game that is gameplay. and any game that hurts that aspect needs to be downvoted.

MadLad2755d ago

Because the faux journalists found a new avenue for clicks for the next few weeks. I used to write for a number of sites. Some of those sites held you to ridiculous quotas which, ultimately, stifled creativity and well thought out content, in favor of the easily digestible non-content you can churn out in an hour or so.
This is an example of that - non-content they just have to parrot from other sites doing the exact same thing.

PapaBop2755d ago (Edited 2755d ago )

Probably because the reviewers are those who appreciate the style of game RDR 2 is and evaluate it based upon the developer's creative vision and implementation. The game clearly isn't designed around having mass appeal, you wouldn't get a Call of Duty fanatic to review it just like nobody would want me to review the new Forza game as I don't appreciate racing sims. Having said that though, I'm sure some scores are based upon the initial open world wonder as we just don't see games with this level of detail. It'd be interesting to see follow up reviews say six months down the line from the people who gave the game a perfect score, I'm sure some of them would change their tune.

Inzo2755d ago

"The game clearly isn't designed around having mass appeal"

You completely lost me at this sentence.

PapaBop2755d ago (Edited 2755d ago )

^^ Then no wonder you probably don't enjoy the game if it's that easy to lose you.

Deliberately slow pace, a lot of small tasks to accomplish, none of these things are the sort of game design decisions that would appeal to say all the people who bought GTA. There are a fair few little things like this which none of the big publishers would implement in their games that they hope will sell as many copies as possible.

FPS_D3TH2755d ago

People can’t be bothered to put in effort to learn new control schemes. It’s literally nothing else but that.

Inzo2755d ago

I dont think that is true, I have seen other articles complain about many other problems and I myself have found it frustrating on a few occasions. For instance when I lasso a horse and on occasion my lasso would just drop off and the horse would bolt. Little things like that that creep in to cause one big frustration.

MrVux0002755d ago (Edited 2755d ago )

The same reason BOTW got many perfect scores.

Fear of fanatic-backlash.

stupidusername2754d ago

Or maybe they just loved the game like me and appreciated all the extra details that differentiate it from most other games.

InKnight7s2755d ago

The same reason why Zelda get that too.

spicelicka2755d ago

Because it's fuckin amazing. Every highly rated game gets these.

chiefJohn1172754d ago

Because there's nothing wrong with the controls

+ Show (9) more repliesLast reply 2754d ago
ANIALATOR1362755d ago

Because there's nothing wrong with it.

ClayRules20122755d ago (Edited 2755d ago )

For many it seems to be an issue. Not hating on those complaining about the bad controls.

It’s not an issue for me personally. I got used to them. Aside from hitting trees while riding my horse or my horse tripping over something lol. But I genuinely have no issues with the shooting (don’t find it sloppy or bad) I remember to select my weapons before getting off my horse & don’t see a problem with the camp stuff. Haven’t done fishing yet. But I like the realism of getting a carcass to the butcher before it decays and the other little details. Guns jamming up on you & just having to take care of them is a nice touch.

That’s just my take. But I’m genuinely sorry for those that aren’t enjoying the game because of the controls.

pyroxxx2755d ago

I hated it so much for about 25 hours,.. especially menu navigation,.. (I'd choose few different buttons here and there,.. but once it clicks with you ,.. It just clicks,..) I dif fiddle with acceleration and deadzone quite a bit though)

Show all comments (90)
30°

Red Dead Redemption 2 Turns Into Elden Ring in New Mod, Featuring Uncle as Final Boss

Red Dead Redemption 2 mod turns the game into Elden Ring, adding spells, boss fights, and Uncle as the final boss.

110°

GTA5 Has Sold Over 220 Million Copies, Red Dead Redemption 2 Has Sold Over 79 Million Units

Take-Two announced its financial results for Q2 of fiscal year 2026, and shared an update on the sales of GTA5 and Red Dead Redemption 2.

Read Full Story >>
simulationdaily.com
TheDreamCorridor190d ago

You think Rockstar views Red Dead 2 as a failure because it didn't sell 150m copies?

jznrpg190d ago

3 billion or so in revenue not including online stuff I’m sure they don’t

SethNW190d ago

I am pretty sure they don't. It was profitable and made them a lot of money. Not GTA5 money but far from failure. Maybe it is lower priority franchise, due to being smaller, but that is about the lowest they would put it as. Only thing they do consider failure is RDR2 Online, unlike GTA5 Online, that RDR2 Online flopped. Hence why it got less support. And when it come to profits, sales for both combined don't come close to GTA Online microtansactions. Hence why everything very quickly got canceled and GTA Online was top priority, so no GTA6 for a long time, no DLC for GTA5, despite there being 5 DLCs planned, at least I think it was 5, give or take one. But as I see it, they needed to rejuvenate interest and all, hence why GTA6 eventually is getting made. But what they are really looking forward to is refresh of Online.

ZeekQuattro190d ago

Only in terms of the online aspect of the game. They didn't support it as much as they did GTA V Online. I remember people being pissed about that.

jznrpg190d ago

I own a few GTAs but never played them. I love Red Dead though

Yui_Suzumiya184d ago (Edited 184d ago )

Boring and overrated. Red Dead Redemption is pretty good though. The Hundred Line: Last Defense Academy is my personal GOAT. We need more stuff like that from TooKyo.

victorMaje190d ago

I must be one of the few who are fine with the GTA6 delay. People treat that game like it’s the 2nd coming lol.

FIELDMARSHALL_P189d ago

My daughter asked me how I felt about I shrugged and said I don't care gives me time to finish up games I already have. It's all good let them make the best game they can.

RedDevils190d ago

Wish they make another Manhunt or Bully.

gold_drake190d ago

damn, thats a ridiculous number

Show all comments (11)
160°

Dan Houser: RDR2 was "behind schedule" and "over budget so much I didn’t want to think about it"

Dan Houser opens up about Red Dead Redemption 2’s rocky development, calling it behind schedule, massively over budget, and full of pressure to prove doubters wrong.

Read Full Story >>
thegamepost.com
Storm23195d ago (Edited 195d ago )

The world they built is pretty amazing. Unfortunately, the game was mostly boring to me. I definitely had fun in some parts, but it didn't do it for me as a whole like the first one did. I loved RDR so much.

The budgets and time it takes to make games these days is out of control. Such a big risk. If a game isn't a huge hit, it is often it for a studio. Scary. I really miss the PS2 and PS3 days where studeios could make 4 games in a generation and take risks in making something new. And so many were using their own engines. Those were the days.

neutralgamer1992194d ago

Agreed. I love RDR but couldn't get into RDR2. The animations take forever and game slows you down on purpose. It won't let you have fun because R* want us to play the game they want to. I know millions love RDR2 and I even bought and own it. But just wasn't for me.

It's like comparing GTA4 to saints row 2. One game was about fun while the other was about realism and that's coming from someone who beat GTA4 many times. I much rather a game be fun to play than chase realism

YodaCracker194d ago

GTA IV’s realism is what made it so much more fun for me. I loved experimenting with the physics.

Storm23193d ago

I bought RDR2 also. Put 100+ hours into it and beat it our of respect for Rockstar and all the people saying it was the greatest game ever. RDR blew my mind but might also have been the best time in gaming for me personally. l loved that PS3 gen so much.

I am excited to see what GTA6 is like.

194d ago Replies(1)