
“As a developer on the original games, the last thing I wanted for the re-release [of Shenmue I & II] is for them to be worse than the originals,” Sega’s Eigo Kasahara said during IGN Japan’s Tokyo Game Show 2018 live stream.
"It was so offensive to me"
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The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.
It pains me to say it, but he's completely right. The bugs on release are horrible. For some, I am sure it ruined the overall experience for them. Things would have been better off if the game was delayed by a few months. Without the patches, Shenmue 1 is broken in many areas, it's still broken now with the PC version (which is ahead of the console version when it comes to patches)
I can't yet call this collection the best version of Shenmue, not until these bugs are removed.
“I’ve been putting up a fight with the overseas studio that developed it, insisting that they fix everything. If they tell me they can’t fix something, I tell them to fix it anyway.”
I love this attitude. You need to push for the best with these games. It's taken a lot of fighting just to get them released at all, I don't want to see this opportunity wasted.