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70°

Don't Feel Guilty for Dropping Divinity Original Sin 2's Difficulty

Twinfinite writes, "Too often gamers will give up on a game instead of lowering its difficulty, often missing an incredible experience. With Divinity Original Sin II, playing on explorer mode can be a very enjoyable experience and a great learning tool."

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twinfinite.net
alexgibson2785d ago

It's a punishing experience if you're not used to the genre, for sure. I've been taking my time with it, but I'd certainly suggest people playing on explorer mode if you're just after the essence of the role-playing experience.

wesleyleblanc2785d ago

The game's difficulty feels very tabletop DnD to me, which imo is great but yeah, there should be no shade thrown at those who need to drop the game's difficulty. People should play at whatever difficulty they prefer if that's what it takes to get them into this fantastic series.

MichaelAllio2785d ago

Man, more people should check out this game. One of the most innovative RPG's I've played in a long time. It's not often where I feel like outside the box thinking ends up being the better option than straight up combat. But here? That's Divinity at its best.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai12d ago (Edited 12d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio12d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing12d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9212d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit12d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing12d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9212d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com