
With its pick-up-and-play nature and impressive from-scratch mechanics, Frost offers a unique experience at a relatively inexpensive price point. Unfortunately, a poorly communicated tutorial and heavy reliance on RNG makes Frost an often unforgiving and inaccessible game for its audience. Even in moments when it is obtuse, however, Frost provides a solid enough hook to warrant a purchase, especially for Switch owners hankering for a challenging and methodical game to play in short bursts.

Zombie writes: "Winter has set in. The snow has dumped down making travel impossible. My supplies are dwindling. The wolves have started circling. Those who I sent out to find something, anything, have yet to return and I fear the worst may have happened to them."

XBA says: A harsh survival based deck building card game that is cold hearted.

Tom writes: "Let’s be honest for a moment, survival games have been hammered to death lately. It started with zombie survival and moved through most genres, until now we see battle royale games using survival as a key mechanic. It’s therefore refreshing to see a developer be able to find a genre that has, as yet, mostly been untouched by the ever moving survival genre - in the case of Frost it is the deck building card game that receives the survival makeover this time around. So is this unusual mash up of genres any good or is it a Frankenstein that should have been left on the drawing board?"