70°

Unexplored developer explains the games "cyclical" dungeon generation

UnExplored: Unlocked edition is coming out soon to consoles, but in the mean time check out this interesting video explaining the cyclical way dungeons are generated.

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nzgamers.club
30°

Cara Ellison, senior narrative designer on Bloodlines 2, discusses her love of Troika's original RPG

The narrative designer of Void Bastards and Ghost Town walks us through what's on her PC.

40°

Sheffield says "[A new Bloodborne game won't] happen unless From Soft decides they want to do it"

Brandon writes: "I could find you 10 companies that have pitched a bloodborne sequel, spinoff, or remake, including my own. It's just not going to happen unless fromsoft decides they want to do it."

40°

Former Highguard level designer suggests "sweaty" competitive 3v3 play "turned a lot of players off"

A level designer laid off from Highguard developer Wildlight believes the free-to-play shooter's difficulties stem from having "leaned too far into the competitive scene".

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eurogamer.net
isarai_lee2d ago

Ummm no 🤨

Seriously wtf is with devs just ignoring what players are saying?