UnExplored: Unlocked edition is coming out soon to consoles, but in the mean time check out this interesting video explaining the cyclical way dungeons are generated.

The narrative designer of Void Bastards and Ghost Town walks us through what's on her PC.

Brandon writes: "I could find you 10 companies that have pitched a bloodborne sequel, spinoff, or remake, including my own. It's just not going to happen unless fromsoft decides they want to do it."
A level designer laid off from Highguard developer Wildlight believes the free-to-play shooter's difficulties stem from having "leaned too far into the competitive scene".