
Travis Bruno of Capsule Computers writes:
"With so many different game genre out there many developers have been experimenting with smashing together a few to see if they can create an interesting title out of the mash-up. Many of these games tend to throw a “roguelike” element into the mix, where players will die permanently but some of their gear or experience will carry onto the next character, and with Monster Slayers we have an RPG combined with a deck-building system. Does this mash-up result in something worth trying out?"
This week Jovan (@hovalatos) j oins Mike (@AssaultSuit), Tiny (@Tiny415) and Aaron (@Ind1fference) to talk about video games, Star Trek Discovery, analog games, The Boys, parking woes, Alita Battle Angel and more video games.

Monster Slayers hits the Nintendo Switch as a Rogue-Like deck building RPG with a surprising amount of depth.

VGChartz's Evan Norris: "In a Venn diagram with circles representing deck-building, rogue-lite, and role-playing games, Monster Slayers would occupy the shared space among all three. If that sounds super specific, it is. Yet, there are mechanics and features at play in the title to satisfy—at least partially—fans of rogue-lite randomness, Hearthstone-esque card collecting, and class-based dungeon diving. It's overall a solid title that's held back by some tedious gameplay and a few technical difficulties."