
E3 2018 marked the second year open for public attendance. Although Improvements have been made providing a better quality of life experience for both public attendees and industry professionals, there is still a long way to go. Can the ESA make it work?

Skewed and Reviewed kick off 2024 with a look at the need for in-person game conventions with the End of E3 and compares the cost-cutting methods of Hollywood who still value in-person events.
so, this article didnt tell me why we NEED to have in-person shows like e3, other than the authors nostalgia and remembrance of covering one of these shows.
but it also doesnt mention everyone outside of america who have never had the chance to see it in person either haha
we had to watch the darn livestream, if they had it available, at 3am in the morning haha with lags amd crashes (not all the time)
while i think these shows are great and all, i dont really "need" to have them. people are busy, im busy. id rather watch a livestream than to book a flight, a hotel etc.
but theres still pax and all of that.
I'd rather publishers send out closed betas to garner gamer concern and interest like how we had demos back in the day.
I don't miss E3 as much as I loved it at one point but that era is long gone.
Sad to see it go. It was a great event for gamers and developers all around the world getting together and celebrate gaming as a community.
The announcements of new games/hardware, hype, surprises and seeing live audience reactions, it's something only events like E3 are able to bring. It will be missed...
if its going to be anything like the game awards where celebrities that dont even play games are there and its just full of fluff and commercial crap than no we dont need in person shows. we just end up watching the trailer montages the next day anyway.
To be honest E3 was one of my favorite times of the years when I was younger. I couldn't wait for all the big conferences and new announcements. It was hype even if nothing good was announced we had cringe moments to laugh at.
Rest in peace, E3. It may be easy to understand why you wasted away, but you will be missed.
E3 pre-2005 will be missed, everything after than ain't even close or worthy of mention to be missed. Late 90's E3's were phenominal, especially the after parties.
Those that scoff and hand-wave it away are kids that were never there. Peak E3 was peak gaming.
It already IS missed.

Pour one out for E3; it's finally deader than the dodo.
I think the issue with Cyberpunk 2077 is a little misunderstood or something people don't want to admit to.
"While the public members around the theatre were civil, at least from what I had seen, the simple fact they formed a crowd around the theatre made it hard for these industry leaders to chat with peers or safety conduct business without being swarmed by adoring fans."
Not only was Cyberpunk 2077 an interesting title, it was one that had a big giveaway, one that has eBay (of which there were 39 total...) auctions going for $300+. You can compare this to other titles, such as Control, Project 1v1, The Surge 2, Dying Light 2, Zone of the Enders and many more which managed to have backdoor meetings without the line (there were likely people that tried to get in and failed, though I never encountered anyone putting forth actual effort and some of these were more than happy to take another body). Don't get me wrong, I think Cyberpunk 2077 might've got a little more attention because it was a popular title, but I'd put cash money it would've had an EXTREME decrease in attention without the swag.
I can also confirm just hanging out near the booth, since I was interested in why so many people (15+) would spend so much time waiting, I heard it often referred to as "the line to get the swag" or "this is the booth with that cool swag, right?"
In the end, I think E3 has problems, but I don't think they're fixable outside of a system like Nintendo did with Smash Bros. When people say E3, their mind jumps to the handful of really popular games (Smash, Pokemon, Spider-Man, Kingdom Hearts, Fallout, The Division, Assassin's Creed, etc) and this creates absurdly long lines. If there was more diversification, such as people checking out XSeed, NIS America, Big Ben, accessory booths and so forth, the situation might be a little better. I say might, since it's hard not to have a line problem with nearly 70,000 people and many journalists have stacks of meetings, making any line above 40 minutes and however long gameplay impossible.