
With bombastic showings from Sony in the past few years, it felt like Sony was on cruise control this year and showed fans what they wanted.
Naughty Dog was reportedly divided on the controversial fate of Joel in The Last of Us Part 2 during the game's development.
I think it was good decision, if he was still alive, he would have been a mascot just like Kratos, drake and many others. These old dudes gotta die for new characters to take center stage with their own storyline. They keep dragging the emotional baggage into many sequels and eventually the story just turns into absolute shit show.
Honestly as much as I loved the game, they could have just not killed him off.
I get it creator vision and all but killing a character that made you millions is just wrong imo. At least have him go down fighting.
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.
"It stinks"
There's your overview.
Amazing games, awkward format.
Do it proper next time Sony. We know you have 2-3 other shows in the year but you gotta have a better flow than that.
The games were amazing. The unnecessary intermission that lasted 25 mins was the killer. They could have used that time to show more 3rd party games or announce a new 1st party game. The ending was the worst or I was just stupid, they didn't even has a goodbye note or anything. You dont do that man. I thought there was another intermission loool but the playable demo of was watching spiderman vs shocker was epic